Author Topic: Never mind this thread.  (Read 4074 times)

Offline moot

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What REALLY happened to 8 player?
« Reply #45 on: January 14, 2008, 09:58:03 AM »
The best thing about H2H by far was HtHide's FFA maps, and GV team play setups with lots of objects and fog.
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Offline Shuffler

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What REALLY happened to 8 player?
« Reply #46 on: January 14, 2008, 10:35:21 AM »
I used to like making terrains back in AH1. That TE was buggy as the dickens however when things switched to AHII the TE got even buggier.... no idea how.... lol
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Offline dentin

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What REALLY happened to 8 player?
« Reply #47 on: January 14, 2008, 11:24:44 AM »
Quote
Originally posted by bj229r
They do NOT want to risk their product again by letting it run on other peoples' servers. Can't blame them


I seriously doubt that..just doesn't make sense.  Enabling the "8 Player" for paying subscribers, or charging a small fee, would be a sound business decision..imho. :)

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Offline Ghastly

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What REALLY happened to 8 player?
« Reply #48 on: January 14, 2008, 11:55:00 AM »
Quote
Originally posted by dentin
I seriously doubt that..just doesn't make sense.  Enabling the "8 Player" for paying subscribers, or charging a small fee, would be a sound business decision..imho. :)

Dentin


Repeat after me  ... There is no such thing as "security" when a process runs in an environment that someone else has full control over.

When the hosting code is not on a secure machine that HTC controls, it's always going to be susceptible to manipulation by the bit twiddlers just as is the front end code.  It doesn't matter who does and doesn't have an account.

And this means HTC has 3 choices, all evil...  

a) include host-side manipulation checking in the host code that runs H2H, and hope the the reverse engineers miss some of it and it can tattle on them when they try to disable it or do something "illegal".  

b) remove the Host-side manipulation checking in the code that runs a H2H host in order to protect it (if it's not there, guessing is the only way the bit twiddlers can tell what tattlers probably run on the arena hosts at HTC).  And of course, then they must simply accept the fact that the H2H system is susceptible to some manipulation.

c) Kill it completely, and focus on your core business, rather than playing patsy-cake with some immature and immoral slimeballs over a free component to your software.  

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Offline Yeager

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What REALLY happened to 8 player?
« Reply #49 on: January 14, 2008, 01:39:52 PM »
The best thing about H2H by far was HtHide's FFA maps
====
Agreed!  one of the worst things about h2h were the plethora of terrible maps people generated.  HtHide's maps were rare in the sense that they not only worked functionally but were fun to game on/over.
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Offline Skull-1

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What REALLY happened to 8 player?
« Reply #50 on: January 15, 2008, 12:16:15 AM »
Did they kill H2H LAN play also?

My 8-year old and I loved to play each other on that.   Wow what a bummer that is if it's disabled.

Offline paulieb

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What REALLY happened to 8 player?
« Reply #51 on: January 15, 2008, 12:24:43 AM »
Wow, I've been gone so long I didn't even realize H2H was gone... INcredible.

Offline SD67

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What REALLY happened to 8 player?
« Reply #52 on: January 15, 2008, 12:51:37 AM »
LAN play still lives. :aok
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Offline CAP1

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What REALLY happened to 8 player?
« Reply #53 on: January 15, 2008, 01:10:34 AM »
Quote
Originally posted by Benny Moore
Yes, I suppose you're right.  Thanks.  Although, I must say that as matters stand and look to remain, my banishment probably wouldn't matter a great deal to anyone, myself included.


not that it really has anything to do with this thread...but you were of great help to me when i visited your 8player. it's be nice to see someone of your talent joining the training corps, or slyin n fighting in the DA or the MA's.

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Offline Benny Moore

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What REALLY happened to 8 player?
« Reply #54 on: January 15, 2008, 08:38:37 AM »
Thank you for your kind words.  I did my best to make my server as good of one as I could; it's nice to hear positive feedback.

Offline Denholm

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What REALLY happened to 8 player?
« Reply #55 on: January 15, 2008, 12:28:04 PM »
I wanna host airport again, perhaps make Squawk Box compatible with AH. Then we can have ATC and pilot mania.
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Offline dentin

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What REALLY happened to 8 player?
« Reply #56 on: January 15, 2008, 01:31:32 PM »
Quote
Originally posted by Ghastly
Repeat after me  ... There is no such thing as "security" when a process runs in an environment that someone else has full control over.

When the hosting code is not on a secure machine that HTC controls, it's always going to be susceptible to manipulation by the bit twiddlers just as is the front end code.  It doesn't matter who does and doesn't have an account.

And this means HTC has 3 choices, all evil...  

a) include host-side manipulation checking in the host code that runs H2H, and hope the the reverse engineers miss some of it and it can tattle on them when they try to disable it or do something "illegal".  

b) remove the Host-side manipulation checking in the code that runs a H2H host in order to protect it (if it's not there, guessing is the only way the bit twiddlers can tell what tattlers probably run on the arena hosts at HTC).  And of course, then they must simply accept the fact that the H2H system is susceptible to some manipulation.

c) Kill it completely, and focus on your core business, rather than playing patsy-cake with some immature and immoral slimeballs over a free component to your software.  



I never implied there was "security"...we all know that "security" and Computers is an oxymoron. that's right,  oxyMORON if you believe there is security.

Deal with the risks, (and I don't mean grabbing all your marbles and going home )  OR shoot your self in the foot...just my $.o2

Dentin :)
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Offline Denholm

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What REALLY happened to 8 player?
« Reply #57 on: January 15, 2008, 02:33:00 PM »
There is such a thing as security on computers. Get yourself a Linux, Hardware Firewall, and tied-down Internet settings.
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Offline dentin

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What REALLY happened to 8 player?
« Reply #58 on: January 16, 2008, 10:45:22 AM »
Quote
Originally posted by Denholm
There is such a thing as security on computers. Get yourself a Linux, Hardware Firewall, and tied-down Internet settings.


Been there, done that...I've run Linux (non GUI), Red Hat distro ,Mandrake (now Mandriva) years ago,  still not "hack proof"..but I digress...bottom line: I'd like to see the return of the HTH 8 player..free or not..doesn't matter.. I'd gladly "pay to play. :)

Dentin
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Offline Ghastly

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What REALLY happened to 8 player?
« Reply #59 on: January 16, 2008, 03:16:58 PM »
The point I'm making isn't that any particular hardware or software platform is unsecure - but pointing out that regardless of the platform, there is there is no way to really protect a software process that runs on the local box from someone who has complete, utter, and final control over the box, including what get's installed on the box and up to and including monkeying with the hardware that makes up the box.  

An extremely important point with regards to preventing people from doing things they shouldn't to "your" process, but perhaps too subtle for many to perceive.

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