Author Topic: hit sound  (Read 394 times)

Offline moneyguy

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hit sound
« on: January 20, 2008, 01:13:35 PM »
i wish the hit sound would stop after you've been towered. right now it keeps going for a few. kinda annoying.

Offline Spikes

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Re: hit sound
« Reply #1 on: January 20, 2008, 01:27:34 PM »
Quote
Originally posted by moneyguy
i wish the hit sound would stop after you've been towered. right now it keeps going for a few. kinda annoying.


I agree...it is bad when you get nail with 303's and 50s too...
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Offline WMLute

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hit sound
« Reply #2 on: January 20, 2008, 03:17:58 PM »
I was under the impression that if you keep hearing hit sounds in the tower, there is some lag going on.  Either you or them.
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Offline BaDkaRmA158Th

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hit sound
« Reply #3 on: January 20, 2008, 09:32:48 PM »
Truth, what it is is say you get a bit of lag, it counts the total seconds your plant took fire, even if you blew up.

To me honestly, it doesnt bother me because if i hear 2-3 seconds of me being owned" after back in tower, i know someone hit me up , and hard too.

If you tower without hearing so much as a bullet strike, you got owned hard.

If you hear a few seconds of gunfire after tower, you know you still got powned, but at least you lasted a few miliseconds more before you blew up.
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Offline hubsonfire

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hit sound
« Reply #4 on: January 21, 2008, 12:06:04 AM »
From the man himself

Quote
Originally posted by hitech
This was added as a feature. If it is not there people complained that they were always being killed with 1 shot.

HiTech
« Last Edit: January 21, 2008, 12:11:41 AM by hubsonfire »
mook
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