Author Topic: cv & cruiser sunk  (Read 673 times)

Offline TomHorn

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cv & cruiser sunk
« Reply #15 on: January 23, 2008, 03:35:40 AM »
Yep, I think the fleets need some work....
Possible mods:
Create separate Amphib assault fleets...
Consisting of 4 APA's, 1 hvy Cruiser, 4 Destroyers,
And 2 LST's...(LST's able to beach, and spawn 5 GV's each)

CV fleet,
Should have an AA Cruiser, instead of an 8in Heavy...
After all, a carrier would NEVER come close on shore....

Players should be able to up a single destroyer,
same as PT boat....

Just a few Ideas, that (I think) would add
great dynamics to the game....

OK, feel free to slash and burn now....

TH

Offline EagleEyes

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cv & cruiser sunk
« Reply #16 on: January 23, 2008, 04:00:25 AM »
I think those would be great things to be brought to this game Tom...

It would add new snapshots, scenarios, as well as all new game play to the Main Arenas...

As well as make the Carriers a little more fearful then they are now!!
Joedog31

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Offline Bruv119

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cv & cruiser sunk
« Reply #17 on: January 23, 2008, 05:25:08 AM »
10 minutes respawn time.

I for one disagree as 90% of the time the enemy will up LVT'S and PT boats and be sitting ducks in the water.  Easy kills.

It's like an after battle party.  Where the victors celebrate in strafing the poor little diehards.

On the odd occasion when the enemy doesn't pay enough attention to lvt's there still is a remote chance of taking the field.  Fair game I say.


Bruv
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Offline Ghosth

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cv & cruiser sunk
« Reply #18 on: January 23, 2008, 07:27:40 AM »
Its called a "feeding frenzy" sharks do it all the time.  :)

Cv and Cruiser both down, lots of PT's and LVT's spawning trying to take the base in that last 10 minutes.

Can be some of the most fun flying/GV'ing/b25h gunning in the game.

Prevent it from happening? Thanks, but no thanks. I'll take the chaos please.