Author Topic: This Is Rediculous!  (Read 2308 times)

Offline BMathis

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Film stutters with or without FRAPS
« Reply #30 on: February 12, 2008, 03:23:09 PM »
Thanks for your interest Skuzzy. We all appreciate the work you do.

I'm gonna send you a DX diag, if that's cool... I have no clue how powerful this laptop is, but perhaps you can enlighten me with a resposne after you get it.

Thanks again for the help!

B
BMathis
B~Smooth Xtreme Racing (Retired)
Aces High CM Staff (Retired) [Koth, Xtreme Racing League]

Offline Sketch

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Film stutters with or without FRAPS
« Reply #31 on: February 12, 2008, 05:05:26 PM »
The funny thing is, I have done countless films and this didn't start happening until the last patch.  Nothing has changed on my computer itself.  It will drop below 30fps but it has done that many times before while making older films.  Could it be something with the textures and such?
~Sketch~//~Arabian Knights~
Sketch's Gunsight Collection 2008
Sketchworks Arabian Knights Soundpack
~Oderint Dum Metuant~

Offline rogerdee

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Film stutters with or without FRAPS
« Reply #32 on: February 12, 2008, 05:11:49 PM »
i never had this problem till the film viewer changed with the last patch!!

but now i am told it is proberly my system when it worked perfectly before!!!!
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it does what it says on the tin

Offline Skuzzy

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Film stutters with or without FRAPS
« Reply #33 on: February 12, 2008, 05:24:35 PM »
The patch which changed the sample rate of the films would have brought marginal systems down farther.  The sample rates needed to be changed though.  It was not an arbitrary decision.

bnasty, please send me a film you are having problems with along with your DXDIAG.

I am going to take these films to a 1.8Ghz Pentium 4 system I have around here and see how they play.

Just for evreyone's edification.  Here is my DXDIAG for the computer I am using.
------------------
System Information
------------------
Time of this report: 2/12/2008, 17:26:02
       Machine name: SKUZZYV
   Operating System: Windows Vista™ Ultimate (6.0, Build 6000) (6000.vista_gdr.070627-1500)
           Language: English (Regional Setting: English)
System Manufacturer: System manufacturer
       System Model: System Product Name
               BIOS: BIOS Date: 06/07/07 14:47:42 Ver: 08.00.12
          Processor: Intel(R) Core(TM)2 CPU          6300  @ 1.86GHz (2 CPUs)
             Memory: 1022MB RAM
          Page File: 326MB used, 1972MB available
        Windows Dir: C:\Windows
    DirectX Version: DirectX 10
DX Setup Parameters: Not found
     DxDiag Version: 6.00.6000.16386 32bit Unicode

---------------
Display Devices
---------------
        Card name: Radeon X1600 Series (Microsoft Corporation - WDDM)
     Manufacturer: ATI Technologies Inc.
        Chip type:
         DAC type: Internal DAC(400MHz)
       Device Key: Enum\PCI\VEN_1002&DEV_71C0&SUBSYS_00010001&REV_00
   Display Memory: 510 MB
 Dedicated Memory: 254 MB
    Shared Memory: 255 MB
     Current Mode: 1024 x 768 (32 bit) (75Hz)
          Monitor: NEC AccuSync 90
      Driver Name: atiumdag.dll,atiumdva.dll,atitmmxx.dll
   Driver Version: 7.14.0010.0464 (English)
      DDI Version: 9Ex
Driver Attributes: Final Retail
 Driver Date/Size: 1/18/2007 23:52:00, 2671104 bytes
      WHQL Logo'd: n/a
  WHQL Date Stamp: n/a
Device Identifier: {D7B71EE2-3280-11CF-6162-0B20A1C2CA35}
        Vendor ID: 0x1002
        Device ID: 0x71C0
        SubSys ID: 0x00010001
      Revision ID: 0x0000
      Revision ID: 0x0000
      Video Accel: ModeMPEG2_A ModeMPEG2_C
 Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
                   {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                   {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
                   {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                   {3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
                   {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
     DDraw Status: Enabled
       D3D Status: Enabled
       AGP Status: Enabled

-------------
Sound Devices
-------------
            Description: Speakers (SoundMAX Integrated Digital HD Audio)
 Default Sound Playback: Yes
 Default Voice Playback: Yes
            Hardware ID: HDAUDIO\FUNC_01&VEN_11D4&DEV_1988&SUBSYS_104381E1&REV_1004
        Manufacturer ID: 1
             Product ID: 100
                   Type: WDM
            Driver Name: ADIHdAud.sys
         Driver Version: 6.10.0001.5110 (English)
      Driver Attributes: Final Retail
            WHQL Logo'd: n/a
          Date and Size: 10/24/2006 14:26:22, 305152 bytes
            Other Files:
        Driver Provider: AnalogDevices
         HW Accel Level: Basic
              Cap Flags: 0x0
    Min/Max Sample Rate: 0, 0
Static/Strm HW Mix Bufs: 0, 0
 Static/Strm HW 3D Bufs: 0, 0
              HW Memory: 0
       Voice Management: No
 EAX(tm) 2.0 Listen/Src: No, No
   I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No

            Description: SPDIF Interface (SoundMAX Integrated Digital HD Audio)
 Default Sound Playback: No
 Default Voice Playback: No
            Hardware ID: HDAUDIO\FUNC_01&VEN_11D4&DEV_1988&SUBSYS_104381E1&REV_1004
        Manufacturer ID: 1
             Product ID: 100
                   Type: WDM
            Driver Name: ADIHdAud.sys
         Driver Version: 6.10.0001.5110 (English)
      Driver Attributes: Final Retail
            WHQL Logo'd: n/a
          Date and Size: 10/24/2006 14:26:22, 305152 bytes
            Other Files:
        Driver Provider: AnalogDevices
         HW Accel Level: Basic
              Cap Flags: 0x0
    Min/Max Sample Rate: 0, 0
Static/Strm HW Mix Bufs: 0, 0
 Static/Strm HW 3D Bufs: 0, 0
              HW Memory: 0
       Voice Management: No
 EAX(tm) 2.0 Listen/Src: No, No
   I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
« Last Edit: February 12, 2008, 05:29:33 PM by Skuzzy »
Roy "Skuzzy" Neese
support@hitechcreations.com

Offline lengro

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Film stutters with or without FRAPS
« Reply #34 on: February 12, 2008, 05:36:55 PM »
I see it clearly if I start a film in filmviewer and then:

1) press the zoom toggle key
2) press the "zoom in" key until it stops zooming in on gunsight
3) press F4 for chase view (plane should now be very close to viewer)

It shows as small stutters about 1 pr. sec. - like the plane makes small jumps - some films looks worse than others.

I just upgraded my Radeon X800XL to a nVidia 8800GT - it shows on both cards. Didnt notice it before patch.
"When you have to shoot, shoot, don't talk!" Tuco - The Good, the Bad and the Ugly.

Offline Skuzzy

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Film stutters with or without FRAPS
« Reply #35 on: February 13, 2008, 05:53:28 AM »
This is typically not video card related, but CPU related.  Actually, more correctly, it is resource related.  I can force stutters in some films by not preloading textures into system RAM (Video Settings in the game).

My ATI 1600 video card is a pretty low end video card.
Roy "Skuzzy" Neese
support@hitechcreations.com

Offline Sketch

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Film stutters with or without FRAPS
« Reply #36 on: February 13, 2008, 07:25:09 AM »
I just checked a film without using Fraps, no recording and without it running at all.  I opened a film of the AK's rolling B-25's, get of the runway and I do a F4 with view on the keypad of 2 & 3 looking back and it gets all choppy.  
Here is my DxDiag Skuzzy...

------------------
System Information
------------------
Time of this report: 2/11/2008, 01:38:00
       Machine name: YAK
   Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.070227-2254)
           Language: English (Regional Setting: English)
System Manufacturer: Compaq Presario 061
       System Model: DQ091A-ABA X09 NA380
               BIOS: BIOS Date: 02/02/04 10:17:09 Ver: 08.00.09
          Processor: Intel(R) Pentium(R) 4 CPU 3.20GHz (2 CPUs)
             Memory: 2046MB RAM
          Page File: 295MB used, 3646MB available
        Windows Dir: C:\WINNT
    DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
     DxDiag Version: 5.03.2600.2180 32bit Unicode

---------------
Display Devices
---------------
        Card name: NVIDIA GeForce 6800 GT
     Manufacturer: NVIDIA
        Chip type: GeForce 6800 GT
         DAC type: Integrated RAMDAC
       Device Key: Enum\PCI\VEN_10DE&DEV_0045&SUBSYS_00000000&REV_A1
   Display Memory: 256.0 MB
     Current Mode: 1440 x 900 (32 bit) (75Hz)
          Monitor: Plug and Play Monitor
  Monitor Max Res: 1600,1200
      Driver Name: nv4_disp.dll
   Driver Version: 6.14.0010.9371 (English)
      DDI Version: 9 (or higher)
Driver Attributes: Final Retail
 Driver Date/Size: 10/22/2006 11:22:00, 4527488 bytes
      WHQL Logo'd: n/a
  WHQL Date Stamp: n/a
              VDD: n/a
         Mini VDD: nv4_mini.sys
    Mini VDD Date: 10/22/2006 11:22:00, 3994624 bytes
Device Identifier: {D7B71E3E-4305-11CF-2B47-0A2000C2CB35}
        Vendor ID: 0x10DE
        Device ID: 0x0045
        SubSys ID: 0x00000000
      Revision ID: 0x00A1
      Revision ID: 0x00A1
      Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D
 Deinterlace Caps: {212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
                   {212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
                   {212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
                   {212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
         Registry: OK
     DDraw Status: Enabled
       D3D Status: Enabled
       AGP Status: Enabled
DDraw Test Result: Not run
 D3D7 Test Result: Not run
 D3D8 Test Result: Not run
 D3D9 Test Result: Not run

-------------
Sound Devices
-------------
            Description: SB Audigy 2 Audio [DF00]
 Default Sound Playback: Yes
 Default Voice Playback: Yes
            Hardware ID: PCI\VEN_1102&DEV_0004&SUBSYS_10061102&REV_04
        Manufacturer ID: 1
             Product ID: 100
                   Type: WDM
            Driver Name: ctaud2k.sys
         Driver Version: 5.12.0001.1196 (English)
      Driver Attributes: Final Retail
            WHQL Logo'd: n/a
          Date and Size: 8/11/2006 13:45:38, 499584 bytes
            Other Files:
        Driver Provider: Creative
         HW Accel Level: Full
              Cap Flags: 0x0
    Min/Max Sample Rate: 0, 0
Static/Strm HW Mix Bufs: 0, 0
 Static/Strm HW 3D Bufs: 0, 0
              HW Memory: 0
       Voice Management: Yes
 EAX(tm) 2.0 Listen/Src: Yes, Yes
   I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
               Registry: OK
      Sound Test Result: Not run
~Sketch~//~Arabian Knights~
Sketch's Gunsight Collection 2008
Sketchworks Arabian Knights Soundpack
~Oderint Dum Metuant~

Offline Skuzzy

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Film stutters with or without FRAPS
« Reply #37 on: February 13, 2008, 08:15:17 AM »
Send me the film please.  I am pretty sure what the issue is, but I can tell for sure with the film.

As a guess, if you have a whole gaggle of B25's in view, then you are talking about processing an enormous amount of polys, which is going to cause stutters unless you have the fastest system around.

I can verify the theory.  I have access to another system here which is significantly faster than my test system.

Krusty sent one in (I think it was Krusty) that had 20+ B25's in view.  Yep, it stuttered and shook.  Expected that to happen as well.  It ran better on my ststem than it did on Krusty's, but it still stuttered and shook.
Roy "Skuzzy" Neese
support@hitechcreations.com

Offline Sketch

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Film stutters with or without FRAPS
« Reply #38 on: February 13, 2008, 09:03:48 AM »
I might have found out a way to film with Fraps.  I think your right Skuzzy with the large groups and such.  I am gonna do some checking on film, but I think it might just be when you look back, and that is when it does it.  If I pan around it wasn't doing it... Will let you know and will try to send the film or 2.  
~Sketch~//~Arabian Knights~
Sketch's Gunsight Collection 2008
Sketchworks Arabian Knights Soundpack
~Oderint Dum Metuant~

Offline BMathis

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Film stutters with or without FRAPS
« Reply #39 on: February 13, 2008, 10:54:14 AM »
Quote
Originally posted by Skuzzy
Send me the film please.  I am pretty sure what the issue is, but I can tell for sure with the film.

As a guess, if you have a whole gaggle of B25's in view, then you are talking about processing an enormous amount of polys, which is going to cause stutters unless you have the fastest system around.

I can verify the theory.  I have access to another system here which is significantly faster than my test system.

Krusty sent one in (I think it was Krusty) that had 20+ B25's in view.  Yep, it stuttered and shook.  Expected that to happen as well.  It ran better on my ststem than it did on Krusty's, but it still stuttered and shook.
That's the problem then... I've been trying to make racing films for the AHXARL, and squad films etc;  a whole buch of guys in the frame... I can see why this is an issue. Guess I'll just stick to making myself or others look good. lol


Skuzzy/HiTech -

Do y'all look at the films your customers create? Would they ever be of use as a marketing tool? I know there are some kick a** film makers here, and thier films may create great PR/publicity for the company...



Mathis
BMathis
B~Smooth Xtreme Racing (Retired)
Aces High CM Staff (Retired) [Koth, Xtreme Racing League]

Offline The Fugitive

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Film stutters with or without FRAPS
« Reply #40 on: February 13, 2008, 11:45:30 AM »
Quote
Originally posted by bnasty
That's the problem then... I've been trying to make racing films for the AHXARL, and squad films etc;  a whole buch of guys in the frame... I can see why this is an issue. Guess I'll just stick to making myself or others look good. lol


Skuzzy/HiTech -

Do y'all look at the films your customers create? Would they ever be of use as a marketing tool? I know there are some kick a** film makers here, and thier films may create great PR/publicity for the company...



Mathis


I think the last two commercials that were on TV were made by "customers", think they had a "contest" of sorts last time.

Offline Skuzzy

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Film stutters with or without FRAPS
« Reply #41 on: February 13, 2008, 02:37:07 PM »
Thank you for the films Sketch.

The first one you sent played butter smooth on my Vista box, regardless of the views I used.

The second one of the B25 raid was stuttering pretty good.  Mostly the terrain was pretty jumpy.  I could get it to be pretty bad using an external view from behind with all the other bombers in view and keeping the terrain in view as well.

So I took this film over to my other box.  A 3.2Ghz Core 2 Duo system with an NVidia 7600GT in it running Windows XP Pro.  Played butter smooth at 1280x1024 resolution.
Roy "Skuzzy" Neese
support@hitechcreations.com

Offline Pyro

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Film stutters with or without FRAPS
« Reply #42 on: February 15, 2008, 10:52:47 AM »
Are you guys with this problem running XP or Vista?

Offline Sketch

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Film stutters with or without FRAPS
« Reply #43 on: February 15, 2008, 11:24:18 AM »
Quote
Originally posted by Pyro
Are you guys with this problem running XP or Vista?


XP Pro

Vista is dumpster juice!!:p
~Sketch~//~Arabian Knights~
Sketch's Gunsight Collection 2008
Sketchworks Arabian Knights Soundpack
~Oderint Dum Metuant~

Offline Kermit de frog

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Film stutters with or without FRAPS
« Reply #44 on: February 15, 2008, 11:34:05 AM »
xp pro
Time's fun when you're having flies.