Author Topic: Bout 10 hours into a tour.  (Read 2165 times)

Offline gpwurzel

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Bout 10 hours into a tour.
« Reply #15 on: February 17, 2008, 01:25:33 PM »
FWIW - I upped this morning (post 12 hour shift stress relief) and ran into Parin and Mondego fighting as a pair. Got killed a lot, but had fun doing it. Someone knocked down the FH, but they came back up soon enough.

Was both nice and annoying watching this pair - get one in your sites, the other kills you...ho hum - but some very good team tactics (which is what its about - and yes, they were mostly outnumbered)


Parin and Mondego


Wurzel
I'm the worst pilot ingame ya know!!!

It's all unrealistic crap requested by people who want pie in the sky actions performed without an understanding of how things work and who can't grasp reality.


Offline Urchin

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Bout 10 hours into a tour.
« Reply #16 on: February 17, 2008, 01:34:03 PM »
Hey, I'm done guys.  Take care.

Offline Fulmar

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Bout 10 hours into a tour.
« Reply #17 on: February 17, 2008, 02:30:51 PM »
Meh, I've gotten sick of every type of game I've ever played.  Most people do.  Sometimes I come back to the game later on after a cool down period and sometimes I leave the game forever.

Some people think venting on the internet or to somebody else makes them feel better.

:rolleyes:
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Offline Stang

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Bout 10 hours into a tour.
« Reply #18 on: February 17, 2008, 02:36:53 PM »
Anymore I just find where the biggest bunch of hording weenies are and up the field they are vulching in an la7.  I die almost every run, but every time I get one of the gutless wonders it bothers them a whole lot more than dying a hundred cartoon deaths does me.  It's produced some great whines on 200 lately, especially from a certain squad.

;)

And you are right, Urchin.  It is a shame.

Offline heythere

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Bout 10 hours into a tour.
« Reply #19 on: February 17, 2008, 04:44:42 PM »
it is a shame.  the game is now in the era of the toolshedders completely and I don't think it is coming back from it.

Offline Karnak

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Bout 10 hours into a tour.
« Reply #20 on: February 17, 2008, 04:47:15 PM »
The one flight I did today had a pretty good furball going on between Rooks and Knights.
Petals floating by,
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             As she remembers me-

Offline BaldEagl

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Bout 10 hours into a tour.
« Reply #21 on: February 17, 2008, 04:53:00 PM »
Quote
Originally posted by hubsonfire
Bald, I find it ironic that as an admitted score weenie, you would mock others, insisting that we don't enjoy the game because of concern for our scores. Not everyone plays the game to fly around aimlessly chasing dots on radar.


Yeah, I got over it.  I haven't been playing for score the past two months.  Even though my rank is still high, it's just because I enjoy doing all those things so I do.

I didn't mean to mock or anything and I didn't even look at Urchins score before I typed that (and still haven't).  I know he's a good stick.  That's all I need to know.

Yes, at time's it is a little boring out there in the hinterlands but other times it's incerdibly fun.  Just as anywhere else although in the populated areas you exchange boredom for frustration.

I've found another way to have fun lately too.  I wait until the hoard of noobs/hanger bangers are attacking an undefended base, then I grab a Spit XVI from a base back, come in high, fight my way down and exit when I'm low ammo/fuel if I'm still alive.  More often than not I am and there's been cases where I've stopped them altogether :rofl  Nothing as gratifying as soloing a hoard.

One last way to have fun is to grab a EW ride and head for an inactive enemy base.  They almost always up 1-3 guys to get rid of you and almost without exception underestimate the supposed POS you're flying.  I did this a few nights ago in a 109E-4.  I was fighting an La-7 and a 109K-4.  I killed the La-7.  He re-upped and got me when I ran out of fuel and was trying to ditch.  With ample fuel they never would have killed me.

The point is, there are ways to avoid the frustration and have fun.  You just have to be a little creative.
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Offline Lusche

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Bout 10 hours into a tour.
« Reply #22 on: February 17, 2008, 04:59:23 PM »
Quote
Originally posted by heythere
it is a shame.  the game is now in the era of the toolshedders completely and I don't think it is coming back from it.


Odd... I read comments like that back in 2005 and even in threads from 2001.
I even hear that from people playing for less than a year ("6 months ago this game was fun, but now it has been wrecked!")


Maybe HTC should ad following strapline:

Aces High - Gameplay going downhill since 1999 :D
Steam: DrKalv
E:D Snailman

In November 2025, Lusche will return for a 20th anniversary tour. Get your tickets now!

Offline bustr

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Bout 10 hours into a tour.
« Reply #23 on: February 17, 2008, 05:18:54 PM »
Its funny how uber players eventualy reach this point and make the same whine.....

You newbies and average tardlings are lousy POS and are screwing up My Game Experience!!!!!!!!!! The way YOU play this game is STEALING my entertainment value and you all suck for it!

They make their lack of happiness or lack of imagination to keep the game interesting for themselves our fault. We all pay the same $14.95 to play. When did their happiness become the additional price for us to play in their game?

HiTech should place a warning in in big letters before you log in:

WARNING:::YOUR GOOD OR BAD EXPERIENCE IN THIS GAME IS STIRCTELY YOUR RESPONSIBILITY. EVERYONE PAYS $14.95 TO BE HERE.
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline Yeager

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Bout 10 hours into a tour.
« Reply #24 on: February 17, 2008, 05:55:42 PM »
urchin, go into the DA and head to the 3 fields surrounding a lake part of the map.  its a pretty decent furball with zero capture element.  pure a2a
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Offline sax

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Bout 10 hours into a tour.
« Reply #25 on: February 17, 2008, 05:56:21 PM »
Quote
Originally posted by bustr

WARNING:::YOUR GOOD OR BAD EXPERIENCE IN THIS GAME IS STIRCTELY YOUR RESPONSIBILITY. EVERYONE PAYS $14.95 TO BE HERE. [/B]


And one of the reasons the BBS was originally made for , so
players could voice their opinion on game play .

And Urchin is right by the way , most of the changes in the past
2 years haven't enhanced air to air combat .

I regularly switch countries and arena's looking for a decent fite .
So far it mostly works OK .
I'd like to see the MA and Early War down to one only arena .

Offline Tilt

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Bout 10 hours into a tour.
« Reply #26 on: February 17, 2008, 06:18:39 PM »
Quote
Originally posted by Lusche
Odd... I read comments like that back in 2005 and even in threads from 2001.
I even hear that from people playing for less than a year ("6 months ago this game was fun, but now it has been wrecked!")


Maybe HTC should ad following strapline:

Aces High - Gameplay going downhill since 1999 :D


I rem stuff like this in AW2 in 1997/8...............  when (total arena) land grab first appeared.

the original error which has been reproduced in AH is making airfields the focus of the land grab................ a model where by logistic routes and centres of populace/industry are the focus (where airfields just get over run) would force combat over these objectives ...it could be engineered such there was no gain in porking/over running airfields
Ludere Vincere

Offline moot

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Bout 10 hours into a tour.
« Reply #27 on: February 17, 2008, 06:29:38 PM »
Quote
Originally posted by bustr
Its funny how uber players eventualy reach this point and make the same whine.....

You newbies and average tardlings are lousy POS and are screwing up My Game Experience!!!!!!!!!! The way YOU play this game is STEALING my entertainment value and you all suck for it!

They make their lack of happiness or lack of imagination to keep the game interesting for themselves our fault. We all pay the same $14.95 to play. When did their happiness become the additional price for us to play in their game?

HiTech should place a warning in in big letters before you log in:

WARNING:::YOUR GOOD OR BAD EXPERIENCE IN THIS GAME IS STIRCTELY YOUR RESPONSIBILITY. EVERYONE PAYS $14.95 TO BE HERE.

Is Sax whining too?
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Offline Karnak

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Bout 10 hours into a tour.
« Reply #28 on: February 17, 2008, 07:15:55 PM »
Quote
Originally posted by Tilt
I rem stuff like this in AW2 in 1997/8...............  when (total arena) land grab first appeared.

the original error which has been reproduced in AH is making airfields the focus of the land grab................ a model where by logistic routes and centres of populace/industry are the focus (where airfields just get over run) would force combat over these objectives ...it could be engineered such there was no gain in porking/over running airfields

I seem to recall making a post about that years ago.  Sort of a zone system in which each zone had a a small number of airfields (2-3) and a few vehicle fields (5-7) and one city.  Capture the city, and you get the zone.  Capture enough zones and you win the war, map resets, war starts again.

Rules for capturing cities would need to be worked out, but they should be harder than airfields are now.  Maybe have 3-10 bunkers that need to be held in order to take the city.
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Offline james

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Bout 10 hours into a tour.
« Reply #29 on: February 17, 2008, 07:38:26 PM »
If they took the LW map and made it smaller and put the bases just slightly closer to one another. The difference in having to fly all over to get into a fight would be almost non-existant. We would have large formations of fights going on from all over the map. Not just 1 or 2 different places. The map needs to be a bit more down to earth as far as being able to be won. The current HUGE pizza map is not going to be beaten by anyone. When titanic tuesday comes around the sides might switch but noone will ever see the final outcome. Taking the bases through the week before this really means nothing right now.  Just thinking of how to make the actual gameplay a bit better here is all. No offense.
James
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