Author Topic: Penalty for bomb n bail  (Read 2128 times)

Offline SD67

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Penalty for bomb n bail
« Reply #30 on: February 21, 2008, 01:11:54 AM »
I like to land every sortie no matter what plane I fly.
I think that a perk percentage bonus for each plane successfully landed may help.  Something in the order of an extra 2% per plane safely on the ground. That way not only are you motivated to complete your mission, you are motivated to keep your drones in your formation.
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Offline Oleg

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Penalty for bomb n bail
« Reply #31 on: February 21, 2008, 01:17:27 AM »
Quote
Originally posted by Bronk
Perk drones.


^

If they cannt bail they will crash or disconnected. Perk drones, all heavy bombers or bombs and see how many suicide bombers will stay in arena.

Personally, i think perking bombs would be best, because it will affect suicide attackers too.
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Offline Wingnutt

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« Reply #32 on: February 21, 2008, 01:21:47 AM »
+1 for the idea of making it impossible to bail from an undamaged bomber

seems like the perfect solution..   they cant bail untill take damage, and then they can if they want... but they give someone an easy (er) kill.

Offline hubsonfire

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« Reply #33 on: February 21, 2008, 09:24:00 AM »
Or they just auger, disco, or Alt F4.
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Offline whels

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« Reply #34 on: February 21, 2008, 10:03:18 AM »
Quote
Originally posted by macleod01
As for the idea of the damage being void, what happens if the bomb the last building in town, and an M3 instantly dumps troops into map room. Field Captured so the guy bails. What happensto the field?  Does it revert? If so it causes an outcry in that country. If HT thinks it needs to be fixed, They'll fix it


if they cant fly 1 min to land @ the field they just captured, they suck lol.

i like the no bailing from undamaged planes for all planes. should be damaged by ENEMY fire.

someone said something about. time period. how about 10-15 mins. then u could bail and it wouldnt matter, most what u can bomb on fields is regened in 15mins anway.

Offline waystin2

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« Reply #35 on: February 21, 2008, 12:11:48 PM »
Perk the drones.  I say if you lift off, then you gotta try to land it.  No matter how boring or annoying the return trip, I try to put the bird back down safely every single time.

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Offline dedalos

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« Reply #36 on: February 21, 2008, 12:19:51 PM »
Make bail = death as far as score goes.  Take away the incentive to do it.  If dieing from bailing = dieing from guns, they will be willing to take a chance against the fighter.  This game just caters to/encourages lame game play now.
Quote from: 2bighorn on December 15, 2010 at 03:46:18 PM
Dedalos pretty much ruined DA.

Offline Lusche

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Penalty for bomb n bail
« Reply #37 on: February 21, 2008, 12:30:12 PM »
Quote
Originally posted by dedalos
Make bail = death as far as score goes.  Take away the incentive to do it.


Bomb & bail pilots are not interest in score at all. Else they wouldn't do it at all because it already wrecks their score. Bailing over enemy territory results in "captured" and already counts as "death" for score purposes (Damage per Death = TotalDamage / ((Discos * 0.5) + Bails + Captures + Deaths + 1))

Those players are usually playing for the "win" only.
Capture that field, capture them all, win the war! They call it "team player" ;)

(Just for the record, I have nothing against playing to win the war as such. I consider myself a "strategic player" in LW arenas too.)

And like it was already pointed out: If you remove the ability to bail, they will just crash.
« Last Edit: February 21, 2008, 12:37:14 PM by Lusche »
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Offline Tilt

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Penalty for bomb n bail
« Reply #38 on: February 21, 2008, 12:59:53 PM »
if you need perks to load bombs or select formations  but lose them when
you lose ac or even more of em if you bail or crash undamaged ac.

(The system seems to know if you "crashed" or "bailed" or were "shot down")

Then doing dumb stuff ends up spending the currency you need to choose bombs and or formations.

we cant really penalise those who care less and are determined but we can limit their total net influence.
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Offline MajIssue

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« Reply #39 on: February 21, 2008, 02:20:10 PM »
Quote
Originally posted by AAolds
There should be perk penalty of the ENY value of the plane that is bailed from when its suffering no damage.
Good idea Olds... I would add that there be no penalty in there is nobody within Ikon Range. That would cover fuel issues.
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Offline AAolds

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« Reply #40 on: February 21, 2008, 02:23:34 PM »
Good suggestions and comments here.  

Will Skuzzy add his 2 cents on the matter?
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Offline hubsonfire

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« Reply #41 on: February 21, 2008, 02:43:44 PM »
You will want to talk to HiTech himself about changing the game.
mook
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Offline dedalos

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« Reply #42 on: February 21, 2008, 03:17:02 PM »
Quote
Originally posted by Lusche
Bomb & bail pilots are not interest in score at all. Else they wouldn't do it at all because it already wrecks their score. Bailing over enemy territory results in "captured" and already counts as "death" for score purposes (Damage per Death = TotalDamage / ((Discos * 0.5) + Bails + Captures + Deaths + 1))

Those players are usually playing for the "win" only.
Capture that field, capture them all, win the war! They call it "team player" ;)

(Just for the record, I have nothing against playing to win the war as such. I consider myself a "strategic player" in LW arenas too.)

And like it was already pointed out: If you remove the ability to bail, they will just crash.


Original post was about high alt bombers that wait until you clime to them.  I see that almost every day in the MA.  Get a vis on a set of Lancs on the way to a target and they .ef, disconnect, or crash before the 2K threshold.  That does not make any sense in fighting the war or being a team player.

Whats the point then?  Just so they don't give the kill massage?  Change the 2K to 10K for buffs then
Quote from: 2bighorn on December 15, 2010 at 03:46:18 PM
Dedalos pretty much ruined DA.

Offline Bronk

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« Reply #43 on: February 21, 2008, 03:31:55 PM »
Once again,,,,,,,Perk drones.
See Rule #4

Offline Lusche

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« Reply #44 on: February 21, 2008, 03:32:22 PM »
Quote
Originally posted by dedalos
Original post was about high alt bombers that wait until you clime to them.  I see that almost every day in the MA.  Get a vis on a set of Lancs on the way to a target and they .ef, disconnect, or crash before the 2K threshold.  That does not make any sense in fighting the war or being a team player.

Whats the point then?  Just so they don't give the kill massage?  Change the 2K to 10K for buffs then


I spend most of my time hunting high alt buffs 10-25k (getting 100-300 of my kills each tour that way), and rarely see that kind of behaviour. Maybe 1 out of 50 at most.
 
Bomb'n'Bail refers to buff pilots that... well, bail after bombing ;)


Quote
Originally posted by Bronk
Once again,,,,,,,Perk drones.


New players (most bomber sorties are actually done by non-vets), dedicated buff drivers and generally the majority of bomber pilots shall suffer for no other reason than a few rotten eggs?

Not only usage of bombers would drop, but the ones that would still fly them would tend to fly a lot higher than they currently use to. I already can see all those new whining about all that "buff alt monkeys" on this BBS ;)

BTW by the same logic you could perk all fighters, for suicide jabo'ing CV & GVs, constantly HO'ing and likewise bailing without damage.
« Last Edit: February 21, 2008, 03:38:04 PM by Lusche »
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