Author Topic: Wind  (Read 849 times)

Offline Strip

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Wind
« Reply #15 on: February 28, 2008, 11:59:06 PM »
With a 10 mph wind hitting hangers with a buff will be come VERY difficult above 10k. It will take a group of buffs to hit a pinpoint target instead of the gps bombs we have now. I can still take a medium field out with a set of lancs in 1 pass! Wind.....pain in the butt but realistic.

Make the wind strong enough to disrupt bombing a little and give us some cross wind landings!

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Offline Larry

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Wind
« Reply #16 on: February 29, 2008, 12:17:03 AM »
Quote
Originally posted by Strip
I can still take a medium field out with a set of lancs in 1 pass!
Strip(er)



No you cant.


 

Wind in the MAs would only make more people use lancstuka since it would just make thier bombs miss when droped from alt.
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Offline Strip

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Wind
« Reply #17 on: February 29, 2008, 12:27:42 AM »
I beg to differ............you have to use ALL of the ord but you CAN.

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Offline Strip

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Wind
« Reply #18 on: February 29, 2008, 12:49:35 AM »
Just ran it again offline(for time sake only) just to be sure it hasnt changed since HTC seperated the small pad hangars. (I havent played in a year or so ......new dad) Results are the same 4 hangars down....3k big pad 11k small pad with min delay. Ask around.....some of the good buff pilots Im sure have done it.


Strip(er)


Edit* Just move left and right before bomb drop to disperse the pattern drop the 11k right between the small pad hangers. This only works when attacking from the NNE direction. Anyway
« Last Edit: February 29, 2008, 01:05:25 AM by Strip »

Offline Larry

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Wind
« Reply #19 on: February 29, 2008, 01:08:27 AM »
You said shut down a meduim field. Just killing the fighter hangers isnt shutting it down.
Once known as ''TrueKill''.
JG 54 "Grünherz"
July '18 KOTH Winner


Offline Strip

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Wind
« Reply #20 on: February 29, 2008, 01:13:51 AM »
Haha......yea but your talking to a fighter jock.

No fhs=Shut down

The way you took it you are correct.......you cant destroy everything and even before htc changed the hangar spacing you couldnt have. I assumed you would have taken the above logic for that reason alone.

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Offline ridley1

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Wind
« Reply #21 on: February 29, 2008, 05:35:31 AM »
That's right, I guess It'll make calibrating your bombsite that much more difficult.

What is is now? u then y for a minimum of 2 sec?

Offline Wingnutt

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Wind
« Reply #22 on: February 29, 2008, 06:07:04 PM »
when I  suggested wind I never even thought about the impact on level bombing..

guess it would hinder the 30K snipers a little wouldn't it.

you would have to check the wind and adjust your aim point accordingly..

and if you wanted to pinpoint fighter hangars you may have to get out of low earth orbit to do so.

Offline Ack-Ack

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« Reply #23 on: February 29, 2008, 06:41:03 PM »
Quote
Originally posted by Masherbrum
I see you never dropped troops, only to watch them land a ways from the town.  :)



Aren't troops just little bombs with feet attached to parachutes?



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Offline uberslet

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Wind
« Reply #24 on: February 29, 2008, 06:59:32 PM »
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Originally posted by BaDkaRmA158Th
Make the wind shift in a clockwise or counter clockwise rotation.
 
well, in the realworld, if the US is getting wind Europe may be getting wind also, no? so in saying that if we get wind and it rotated, counter clockwise or not, it owuldnt be that realistic. If we got wind all sides would have to be affected to some degree all the time. am i right or wrong?
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