Author Topic: Realistic Ordance Options  (Read 1688 times)

Offline EskimoJoe

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Re: Realistic Ordance Options
« Reply #15 on: March 11, 2008, 05:37:32 PM »
Put a +1 on your geekness atribute  :aok

Offline OOZ662

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Re: Realistic Ordance Options
« Reply #16 on: March 11, 2008, 05:44:39 PM »
If i'm not mistaken currently all gun rounds are modeled on a standard ball round.

Aircraft that had mixed belts have a hybrid round in Aces High. Every round has a little of each quality of the belt as a whole.
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Offline Strip

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Re: Realistic Ordance Options
« Reply #17 on: March 11, 2008, 07:00:52 PM »
If there was a vote.......parafrags.  :devil Hopefully small enough that carpet bombing gvs would be ineffective tho.

I think in general the ordnance in AH2 could use some eye candy and general tweaking after reading all this. All these planes and targets with only 1 bomb type, 3-4 rocket types, 2 torpedoes, and 4 tank rounds. Thats slim pickings if ya ask me.

Rockets....

German A2G
German A2A
Late US Rockets (dont know designation)
Early US Rockets

Torps...

1 Japanese/German
1 American

Bombs...

HE

Tank Rounds.....

HVAP
AP
HE
Smoke

Not very much...


Sig....I assumed they used white phosphorus.

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Offline ShrkBite

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Re: Realistic Ordance Options
« Reply #18 on: March 11, 2008, 10:30:55 PM »
they should add the......um i forget what it was called... (vans would know) the british used this bomb to destroy a dam, bombs made more of an effect underwater than in the air. the Barrel Bomb. it would skip on the water like a stone. now that would be the death of CV's for good!!!

Offline Strip

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Re: Realistic Ordance Options
« Reply #19 on: March 11, 2008, 11:11:53 PM »
You are refering to a "skip bomb". The were also used against dams and sub-pens. Usually there are nets placed around vital object subject to attack from torpedeos. The bombed skipped over all of the nets and sank to the bottom after coming to rest against the object. They were actually spun up several hundred rpm prior to launch to insure skippage.

Neat idea...

Strip(er)

Offline SgtPappy

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Re: Realistic Ordance Options
« Reply #20 on: March 12, 2008, 11:00:26 AM »
Anyone know if the perk ordnance system (that is supposed to be arriving sometime in the future) is going to allow planes to carry ord that the plane was only capable of carrying via field mod?

I know HTC doesn't allow field mods, but I was thinking with the perk ord system, what will they perk? the regular ord fits we have already? Not sure how it works exactly.
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Offline Denholm

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Re: Realistic Ordance Options
« Reply #21 on: March 12, 2008, 11:06:17 AM »
they should add the......um i forget what it was called... (vans would know) the british used this bomb to destroy a dam, bombs made more of an effect underwater than in the air. the Barrel Bomb. it would skip on the water like a stone. now that would be the death of CV's for good!!!
Too large, over the 4,000 pound limit that Hitech set.
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Offline Krusty

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Re: Realistic Ordance Options
« Reply #22 on: March 12, 2008, 11:16:05 AM »
Anyone know if the perk ordnance system (that is supposed to be arriving sometime in the future) is going to allow planes to carry ord that the plane was only capable of carrying via field mod?

I know HTC doesn't allow field mods, but I was thinking with the perk ord system, what will they perk? the regular ord fits we have already? Not sure how it works exactly.

99.99999% no. HTC won't model field-mod bomb racks, field-mod engine over-boosting, field-mod over-load bombloads, field-mod weapons (2x20mm on soviet huricanes, for example, 6x50cal on p-38 for example). They don't do field mod. Don't even bother asking, IMO.

I'm actually quite certain we're better off (for the most part) with this rule in-place.

Offline SgtPappy

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Re: Realistic Ordance Options
« Reply #23 on: March 12, 2008, 11:56:16 AM »
Well yes, that rule does make sense...
I was just wondering about planes' extra weapons and whatnot.

So I guess the regular ord will be perked then? Kinda makes us think about which weapons to load up.. spend some perks like money rather than just pork the crap out of everything.
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Offline ShrkBite

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Re: Realistic Ordance Options
« Reply #24 on: March 12, 2008, 12:36:38 PM »
HTC isnt gonna make a whole new perk system just for ord....kinda dumb

Offline Krusty

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Re: Realistic Ordance Options
« Reply #25 on: March 12, 2008, 12:40:57 PM »
They have shrkbate, they just haven't released it yet.

I don't believe the current ord will be perked. Rather I think certain packages will be, like the C-hog's 4x20mm cannon on the F4u1D airframe.

Your run of the mill bombs and rockets won't be.

If they include a NEW bomb or rocket, maybe that will be.

I think it's only meant for special circumstances, mostly (but this is a guess)

Offline moot

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Re: Realistic Ordance Options
« Reply #26 on: March 12, 2008, 12:48:49 PM »
That's a shame.. No 8x20mm or rear guns removed on the Me410.
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Offline SgtPappy

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Re: Realistic Ordance Options
« Reply #27 on: March 12, 2008, 12:49:50 PM »
Do I smell Tiny Tims and 2000lb bombs... ?
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Offline Strip

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Re: Realistic Ordance Options
« Reply #28 on: March 12, 2008, 01:59:55 PM »
It think you mean the Tall Boy and the 20,000lb bomb called the GrandSlam.


BTW The dam busting skip bombs were not over 4,000 lbs.

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Offline Krusty

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Re: Realistic Ordance Options
« Reply #29 on: March 12, 2008, 03:02:44 PM »
Nor were they standard production bombs, they were special 1-offs, generally speaking. The airframe of the plane in question had to be modified, bomb bay doors removed, and a rotating engine installed.


Not to mention AH has no dams to bomb