Author Topic: SLI Settings for AH?  (Read 416 times)

Offline WpnX

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SLI Settings for AH?
« on: March 18, 2008, 08:58:59 AM »
Which rendering mode is better for running AH in SLI mode - SFR, AFR1 or AFR2?

I have a system with two Geforce 7600s in SLI. In the Nvidia Control Panel's configuration setting for AH, SLI is turned off?

By the way, I just wasted 30 mins reading the "Running Graphic Cards in SLI" thread hoping for the answer but didn't find it.

Thanks,
Cpig
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Offline BaldEagl

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Re: SLI Settings for AH?
« Reply #1 on: March 18, 2008, 11:07:14 AM »
Alternate Frame Rendering is preferred these days over Split Frame Rendering as the cards don't have to calculate frame geometry before deciding how to split the workload but I'm not sure what the difference is between AFR1 and AFR2, nor how AHII responds to SLI.  My guess is that one of your AFR options improves picture clarity (anti-aliasing... probably AFR2) while the other increases frame rate (probably AFR1).

[EDIT]

Here... I cut this out of an article at Wikipedia for you:

SLI offers two rendering and one anti-aliasing method for splitting the work between the video cards:

Split Frame Rendering (SFR), the first rendering method. This analyzes the rendered image in order to split the workload 50/50 between the two GPUs. To do this, the frame is split horizontally in varying ratios depending on geometry. For example, in a scene where the top half of the frame is mostly empty sky, the dividing line will lower, balancing geometry workload between the two GPUs. This method does not scale geometry or work as well as AFR, however.

Alternate Frame Rendering (AFR), the second rendering method. Here, each GPU renders entire frames in sequence – one GPU processes even frames, and the second processes odd frames, one after the other. When the slave card finishes work on a frame (or part of a frame) the results are sent via the SLI bridge to the master card, which then outputs the completed frames. Ideally, this would result in the rendering time being cut in half, and thus performance from the video cards would double. In their advertising, Nvidia claims up to 1.9x the performance of one card with the dual-card setup.

SLI Antialiasing. This is a standalone rendering mode that offers up to double the antialiasing performance by splitting the antialiasing workload between the two graphics cards, offering superior image quality. One GPU performs an antialiasing pattern which is slightly offset to the usual pattern (for example, slightly up and to the right), and the second GPU uses a pattern offset by an equal amount in the opposite direction (down and to the left). Compositing both the results gives higher image quality than is normally possible. This mode is not intended for higher frame rates, and can actually lower performance, but is instead intended for games which are not GPU-bound, offering a clearer image in place of better performance. When enabled, SLI Antialiasing offers advanced antialiasing options: SLI 8X, SLI 16X, and SLI 32x (8800-series only). A Quad SLI system is capable of up to SLI 64X antialiasing.

Nvidia has created a set of custom video game profiles in cooperation with video game publishers that will automatically enable SLI in the mode that gives the largest performance boost. It is also possible to create custom game profiles or modify pre-defined profiles using their Coolbits software.

For more information on SLI-optimized games, visit Nvidia's SLI Zone.

BTW, you could do us all a big favor in the ongoing SLI debate here on the BBS by running AH (or another game) with a single card, then again with both cards in SLI and reporting back on your FR's and experience.  If you're comfortable enough to get really technical, you could D/L the free version of 3DMark and bench it in both configurations.

« Last Edit: March 18, 2008, 11:25:51 AM by BaldEagl »
I edit a lot of my posts.  Get used to it.

Offline Dragon

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Re: SLI Settings for AH?
« Reply #2 on: March 18, 2008, 03:28:34 PM »


BTW, you could do us all a big favor in the ongoing SLI debate here on the BBS by running AH (or another game) with a single card, then again with both cards in SLI and reporting back on your FR's and experience.  If you're comfortable enough to get really technical, you could D/L the free version of 3DMark and bench it in both configurations.


[/quote]

I would be interested in seeing the results as I have been debating on purchasing another card to twin mine.  The price is down to 70 bucks, but   if it is still a waste of $ then I'd rather not.
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Offline alskahawk

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Re: SLI Settings for AH?
« Reply #3 on: March 19, 2008, 02:05:14 PM »
 Dragon; I will be posting a 3dmark of my system in a week or so in SLI and single same system. Maybe that will give an idea on the gain of SLI vs single. I will make a new thread as I know there are a lot of people interested in the SLI issue.  Hopefully some AH frame rates. Getting consistant lab type frame rates in a ongoing game is a bit problematic as every furball/situation is different. But maybe a furball run and a few empty sky runs for each setup as a baseline will give a ball park idea.
« Last Edit: March 19, 2008, 02:07:09 PM by alskahawk »

Offline WpnX

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Re: SLI Settings for AH?
« Reply #4 on: March 20, 2008, 10:54:59 AM »
BTW, you could do us all a big favor in the ongoing SLI debate here on the BBS by running AH (or another game) with a single card, then again with both cards in SLI and reporting back on your FR's and experience.  If you're comfortable enough to get really technical, you could D/L the free version of 3DMark and bench it in both configurations.



Eagle,
I have been running this setup in IL2 for a couple years and it gives me around an 80% increase in framerate (in that game). That is why I laugh at the other post where some people were saying that SLI is a "Marketing Gimmick"!!??? Anyway, I'm not really sure if it is doing anything for AH because I can't get it to read over 60 FPS due to the frame limiter.
Cpig
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Offline alskahawk

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Re: SLI Settings for AH?
« Reply #5 on: March 20, 2008, 12:12:20 PM »
 Obviously I am a SLI fan. But it really isn't to be taken lightly. There are a lot of considerations. What gets me is the hostility by some people who don't have SLI. If a person had it and didn't like it fine. But if all their opinion is base upon a magazine article its very difficult to get a decent dialog going.
  I build one system which is a mid level system and its been running fine for over a year. I open it up occasionally to clean it out but thats it.
 My quad is a high end system which is still in work. It runs but needs some tweaking.

Offline BaldEagl

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Re: SLI Settings for AH?
« Reply #6 on: March 20, 2008, 04:59:07 PM »
Eagle,
I have been running this setup in IL2 for a couple years and it gives me around an 80% increase in framerate (in that game). That is why I laugh at the other post where some people were saying that SLI is a "Marketing Gimmick"!!??? Anyway, I'm not really sure if it is doing anything for AH because I can't get it to read over 60 FPS due to the frame limiter.
Cpig


You can turn the frame limiter off from your clipboard at the opening splash screen by clicking video settings.
I edit a lot of my posts.  Get used to it.

Offline Dragon

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Re: SLI Settings for AH?
« Reply #7 on: March 21, 2008, 02:29:02 PM »
Mine is limited by the refresh rate of the 22" monitor to 60, but I'm looking to see if terrain will be able to be processed either faster or or just be a bit cleaner by adding the second card and setting to SLI Antialiasing.

Thanks Alaska
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