I personally prefer that the people I'm competing with be the major factors determining the outcome of a fight, not the weather or some random programming. As someone who has spent a little bit of time in the real world and enjoyed my share of electronic and mechanical failures, I have never once endured such an event and said, "Wow, that is just too cool- that's exactly how it happened in the war, too!" I want my games to be enjoyable diversions, not ponderous electronic recreations of poor designs, manufacturing errors, and sloppy maintenance.