Author Topic: Minor Aliasing Gripe  (Read 543 times)

Offline Stoney

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Minor Aliasing Gripe
« on: March 18, 2008, 07:45:10 PM »
Installed a 8800 GT about a month ago.  For the most part, extremely happy with the performance of the card and its capabilities.  However, one gripe I have now is the extremely jagged look at some of the edges.  I've been playing around with the NVidia control panel to get rid of them, but as of yet, have not been able to do it.  I've set the anti-alias at 16X, and pushed everything to the "quality" side of all sliders, and yet, I still get a good bit of jagged edges in-game.

Vertical synch is being used, set a 60Hz.  Compared to my old card, I'm really able to pump up the detail settings and still maintain a solid 60 fps frame rate, but overall, the appearance is worse, since the anti-aliasing is strangely rough.

I can provide more information if necessary, but otherwise, does anyone know how to tweak the settings to get rid of the jaggedness?
"Can we be incorrect at times, absolutely, but I do believe 15 years of experience does deserve a little more credence and respect than you have given from your very first post."

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Offline brucerer

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Re: Minor Aliasing Gripe
« Reply #1 on: March 19, 2008, 02:03:52 AM »
I got an 8800GTS last week and have noticed this same thing. Anyone know if you can force antialiasing in AH?

Offline Skuzzy

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Re: Minor Aliasing Gripe
« Reply #2 on: March 19, 2008, 06:52:07 AM »
The game does not touch anti-aliasing settings, so that is up to your video card, video card driver, and you.
Roy "Skuzzy" Neese
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Offline Stoney

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Re: Minor Aliasing Gripe
« Reply #3 on: March 19, 2008, 08:51:08 AM »
Ok, I fixed this last night by tweaking some of the other, less conspicuous settings.

Texture Filtering, Negative LOD Bias:  Set to "Clamp".  Seemed to clean things up nicely. 
"Can we be incorrect at times, absolutely, but I do believe 15 years of experience does deserve a little more credence and respect than you have given from your very first post."

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Offline AKDogg

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Re: Minor Aliasing Gripe
« Reply #4 on: March 19, 2008, 11:22:48 AM »
Makesure u using 512meg textures too.
AKDogg
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Offline Stoney

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Re: Minor Aliasing Gripe
« Reply #5 on: March 19, 2008, 08:08:25 PM »
Makesure u using 512meg textures too.

I'm using 1024.  Everything looks very nice now.  8X anti-aliasing, quality everything, solid 60 fps frame rate, with max object detail.  I left ground detail at default, because I usually don't need it...16X anti-aliasing lowered frame rate to about 48 fps and I couldn't really tell a difference between it and the 8X.  Big difference between 4X and 8X though.
"Can we be incorrect at times, absolutely, but I do believe 15 years of experience does deserve a little more credence and respect than you have given from your very first post."

HiTech

Offline Estes

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Re: Minor Aliasing Gripe
« Reply #6 on: March 20, 2008, 01:45:56 PM »
I'm using 1024.  Everything looks very nice now.  8X anti-aliasing, quality everything, solid 60 fps frame rate, with max object detail.  I left ground detail at default, because I usually don't need it...16X anti-aliasing lowered frame rate to about 48 fps and I couldn't really tell a difference between it and the 8X.  Big difference between 4X and 8X though.
Just an FYI, since you are running 1024 textures make sure you have the most current hi-res texture pack. Sorry if you have, not trying to be condescending just making sure you are making full use of the 1024 textures.

Regards,
Darias