Author Topic: Ultimate Sound Pack questions....  (Read 602 times)

Offline Nefarious

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Ultimate Sound Pack questions....
« on: April 03, 2001, 07:23:00 AM »

This might be a stupid question but...

Why no throttle control? its either Engine off or Engine on...



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aka Nefari...

Fighting in the air is not sport, it is scientific murder...

"Jerry Spring you out the studio, then Suge Knight to the parking lot, people aint ready for all the heat i got, picture yourself tryin to crushin Xzibit with all your tough talk, thats like Cristopher Reeves doin the Crip Walk"
There must also be a flyable computer available for Nefarious to do FSO. So he doesn't keep talking about it for eight and a half hours on Friday night!

Offline flakbait

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Ultimate Sound Pack questions....
« Reply #1 on: April 03, 2001, 09:19:00 AM »
Huh? Throttle control is a function of your joystick. It has nothing to do with my sound pack. As for engine sounds, they're all there and should work. If they don't work, it's a problem with one of many volume settings or your sound card/speakers.

1) if you messed with the volume settings in AH, delete a file called "sounds.cfg" in the settings folder.

2) Check the Windoze master volume by clicking on the speaker next to the clock. It should be no higher than the second notch from the top.

3) Check your speaker volume knob.

4) You've got another problem with something which I can only speculate at.


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Flakbait [Delta6]
Delta Six's Flight School
Put the P-61B in Aces High
"With all due respect Chaplian, I don't think God wants to hear from me right now.
I'm gonna go out there and remove one of His creations from this universe.
And when I get back I'm gonna drink a bottle of Scotch like it was Chiggy von
Richthofen's blood and celebrate his death."
Col. McQueen, Space: Above and Beyond

 

Offline oboe

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Ultimate Sound Pack questions....
« Reply #2 on: April 03, 2001, 05:21:00 PM »
I have question here.  Why is there such a drastic difference between the final moments of the eng start wav and the begining of the eng wav?  I would think they would blend seamlessly.   (This is not a slam against the sound pack - its great stuff).   But I have tried making a few eng wavs myself, and I get a different sound in game versus when I just play the eng wav.  Something is going on the alters the pitch or something in-game.

I tried cutting the last few moments of the P-47 startup sequence and using that as the engine wav, and it didn't sound the same at all in game vs media player.

Help anybody?   Thanks!

Offline flakbait

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Ultimate Sound Pack questions....
« Reply #3 on: April 03, 2001, 11:32:00 PM »
Some engine sounds do match fairly closely, while most don't. It's weird, but AH doesn't use a normal WAV player. Before I fixed a bug in the Yak's sound (before release) I couldn't hear the problem in my WAV editor. Yet when I fired up the game and flew a Yak there it was. A loud thump somewhere in the engine sound. If you want sounds to blend together you have to do it yourself. The game won't blend, mix or pan anything; it'll alter the pitch based on throttle. That's it. Getting low RPM to sound good is still something I'm messing with.


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Flakbait [Delta6]
Delta Six's Flight School
Put the P-61B in Aces High
"For yay did the sky darken, and split open and spew forth fire, and
through the smoke rode the Four Wurgers of the Apocalypse.
And on their canopies was tattooed the number of the Beast, and the
number was 190." Jedi, Verse Five, Capter Two, The Book of Dweeb

 

Offline 2Late4U

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Ultimate Sound Pack questions....
« Reply #4 on: April 03, 2001, 11:41:00 PM »
There are 3 files, the startup, shutdown and the main engine sound.  Because of the way AH adjusts the main engine sound based on throttle setting, its imposible to make the startup sound blend seemlessly into the main sound 100% of the time.  

If it sounds good when the throttle is at 100% at startup, it sounds WAY WAY to low at low throttle and visa versa.


Offline fscott

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Ultimate Sound Pack questions....
« Reply #5 on: April 03, 2001, 11:44:00 PM »
Oboe, AH uses the old fashioned method of playing the engine wav.  It takes one sound, and changes the pitch correspoding to your throttle. The exact pitch of the orginal wav is roughly 35% at idle, and 75% for military power. Combat power or WEP pitch will be between 80% to 90% of orginal wav pitch, depending upon the plane you are flying.

To make it clear. You have a great engine you'd love to use. When you play it via windows it is playing at 100% orginal pitch. When you put it into AH, the maximum pitch you'll get is around 80% pitch of orginal wav. And when you lower it to idle, it is playing around 35% original pitch.  Make sense?

So you can see right away why it becomes difficult to get a good sound at both idle and maximum. Don't ask me why HT only allowed 80% or so of original wav pitch.

BTW, if you haven't, check out the engines on my page. I've mixed wavs to get a good idle and maximum throttle sound. Particulary check out my letest, the updated P47 and 109 sounds. There are also start/shutdown wavs for some planes such as the 109 and p47, which I think blend rather good. They are start/shutdown sequences from the real planes.

 http://corn555.tripod.com/sounds.html

fscott

[This message has been edited by fscott (edited 04-03-2001).]

Offline Nefarious

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Ultimate Sound Pack questions....
« Reply #6 on: April 04, 2001, 04:12:00 PM »
so how should i fix my problem of no throttle control....

If i do have throttle control, (which I know I dont), then i cant tell, the gauges dont move, and there is no sound difference in the engine.

I have a Microsoft Sidewinder joystick and when i first installed the ultimate soundpack, I tried to get throttle control with the throttle control "slider" on the joystick.

I dont think AH supports the "slider" throttle knob control, and when i noticed I didnt have throttle control i tried to assign them with no avail....

It doesnt bother me that i dont have it, except it makes landing a tad more difficult, and escort duties are out of the question for it is impossible to stay with the bombers...

please help...
There must also be a flyable computer available for Nefarious to do FSO. So he doesn't keep talking about it for eight and a half hours on Friday night!

Offline flakbait

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Ultimate Sound Pack questions....
« Reply #7 on: April 05, 2001, 12:03:00 AM »
If the stick you've got is a MS Sidewinder 3D Pro I can tell you the slider does work. I've got one of those sticks, and it hasn't failed me at all in the 3 years I've had it. Check the Windoze joystick calibration to make sure it's working there. If it isn't, go grab this program from MS to fix it:
 www.microsoft.com/msdownload/sidewinder/SWgameEN.asp

I used to have trouble using my hat as an 8-way and this thing fixed it. If your stick problem is just something funny going on in Windoze, this may fix it. If it's a stick problem, you gotta get a new one.

-----------------------
Flakbait [Delta6]
Delta Six's Flight School
Put the P-61B in Aces High
"With all due respect Chaplian, I don't think God wants to hear from me right now.
I'm gonna go out there and remove one of His creations from this universe.
And when I get back I'm gonna drink a bottle of Scotch like it was Chiggy von
Richthofen's blood and celebrate his death."
Col. McQueen, Space: Above and Beyond