Author Topic: DA Jet bug...  (Read 252 times)

Offline trigger2

  • Silver Member
  • ****
  • Posts: 1342
DA Jet bug...
« on: March 31, 2008, 11:53:30 PM »
Should be one that's simple to fix, or maybe it's meant to be like this for some reason?  :huh
But, jet's are disabled (least for me and my squadies...all 10ish of us, and the knights...) Jets (both 262 and 163) are disabled at every field EXCEPT for the knights A1 in the furballing area... and if there were jet noobs before...  well... TA's Airofighters went and vulched all the jets... we both landed ~ 8 kills in 10 minutes... Dunno if anyone else has reported it, but I didn't find it on the forums so I thought I'd say something  :cool:
Sometimes, we just need to remember what the rules of life really are: You only
need two tools: WD-40 and Duct Tape. If it doesn't move and should, use the
WD-40. If it shouldn't move and does, use the duct tape.
*TAs Aerofighters Inc.*

Offline bj229r

  • Platinum Member
  • ******
  • Posts: 6732
Re: DA Jet bug...
« Reply #1 on: April 01, 2008, 06:34:03 PM »
Typical....the lake is the one place we DONT (welll, at least I DONT) want those effing things
Never underestimate the power of stupid people in large numbers

http://www.flamewarriors.net/forum/