on a different note, you know what i think? i think that alot of people damning furballing are flying planes unsuited to furballing on purpose to excuse themself from learning a bit about turn fighting. If you are so very plane dependant i suggest you either choose another plane or find a way of flying your plane without being a weenie about it. personaly i love to furball in the mosquito.
Well, like I wrote, I have hours and hours of turn n' burn practice in the DA under my belt, and abit in the MA to boot. It is fun. But in the madness of the MA, I think such planes/tactics are not a way of life, they are a way of death. Which is fine if it suits you. But I see alot of people who purportedly do not care one whit about their cartoon "death" complaining about the circumstances of their cartoon deaths.
I fly the planes MOST suited to a furball-ones that can move through the furball at high speed taking shots, zooming up to do it again, and leave the 9 legions of zombie gang tards in the dust when nessecary. I have yet to see a huge fight where everyone comes in co-alt co-e, pairs off, and duels with clean merges, with no uber-planes jumping on lesser endowed planes (The P-40s fight the P-40s, the Spit16s fight the Spit16s, etc and so forth). At least half of the kills in a furball will be out-and-out picks with one plane bouncing the other unaware during an engagment with all the advantages. The only difference between a picking 190D9 and a picking HurriIIc in a furball is average airspeed...and the fact that the latter will typically have an easier gun solution. Hardly grounds for one side or the other to get up on the soap box and proclaim their righteousness.
(Lets look at this for a moment. You hate being picked out of the middle of a fair fight, correct? So you've just turned and burned your heart out in a stall fight, and you are in the saddle, ready to consumate your well-earned kill, when you get a check 6. Would you rather the con bearing down on your 6 be A. a P51D barrelling in from orbit at 500mph, B. a HurriIIc approaching "just fast enough"? Which is easier to avoid? Be honest. I think you must admit that while everyone hates getting picked, the BnZ pickers moving at Mach .65 or so are most benign of the breed.)
For the record, I do NOT come in high looking to steal some green guy's hard earned kill by busting up a 1v1. That is the lowest of the low behavior, but it has a proper name-kill stealing, why don't we just call it that? But it happens to me often enough, I'll attack a lone spit high say, the maneuvers will cause us to be descending, the spit will do a break, and then a green guy or three will take the opportunity to saddle on them while I'm doing my high yo-yo. Mind you, often enough this is a con that would be bouncing THEM with an alt advantage if not for me. So rather than waste my time, ammo, and "E" fighting three friendlies for a 1/5th chance of a kill and a 50/50 chance of dying to killshooter, I'll often just let go, zoom back up, and be watching their backs for them (I'm soft-hearted that way).
Plane choice is a paper-rock-scissors thing my friend. The Spit16 absolutely trumps the 190D9 in terms of which one is better suited to winning a fair duel...yet the latter is better suited to surviving chaotic multi-bandit enagements in many ways. The ironic part here is that a BnZ plane often allows for LESS "timid" flying because it can attack greater numbers more recklessly with a decent chance of surviving, as opposed a slower TnB type. I don't hunt in sectors where the green bar dwarfs the red, because it is harder to fight numerous green guys for limited kills than it is to fight red guys for survival, especially in a BnZ aircraft. And I've often paired with a wingman, climbed, and gone behind the lines where the enemy was massing an attack, for the purpose of disrupting them before they get to our territoy. (No kills are nessecary to make such a mission a success. If an enemy plane is damaged so that it lands, that is small help for our side, same thing with forcing them to give up alt, throwing their coordination/timeline off, or forcing jabos to skin their ordinance. Any of these things can make me about as happy as RTBing with kills.)