The CV WARS Design concept is as follows,
to setup a series of squad vs squad Task Group battles in the SEA Arena. The main idea would be to have 8 man teams man all 6 task groups in the current ndisles terrain.
The arena would be setup so that all 6 TG's are fairly close to each other, just out of visual range from each other. All aircraft & vehicles would be disabled with the exception of PT boats enabled for recon and spotting purposes. Last fleet left alive would of course be the winner of that frame.
Teams would consist of 8 players maximum, no minimum. However in a fleet vs fleet guns battle every man counts. Teams may be existing squadrons that wish to compete together, groups of friends, or any 8 people who can get together and agree on a captain.
Preregistration is going to be required as follows. I will start a new thread in this forum. Captains will post the handles of their team members. Depending on interest frames will be held on a first posted first played basis. Example, the first 6 captains to post their teams would be selected to play the first frame. They would be notified that they had been selected & reminded of the time & date for the event. Then if we get 6 more registations those 6 will play the next frame.
Frames will be held on Sundays possibly starting Jan 21 at 3:00 EST. However, if 4 or more captains from Europe or other time zone requested it I would set up a special time for at least one frame to accomidate your time zone.
Because I am expecting these battles to be of epic porportions we will play one frame per week until all had a chance. Winners from each frame will then have the chance to play against each other in a championship round.
Which squadron will get the bragging rights???
This would be a one life event, field gunners and pt boats would be enabled at start, once the event starts all flight opperations would be disabled. Once a TG is sunk and the fleet respawns that team would be considered killed. (when fleet respawns all manned guns are kicked back to tower) Captains would have the choice of where they put their men with the understanding that once the event starts they will be there for the duration.
This should allow for some interesting diversity of tatics, more PT's for recon & spotting or more gunners? Attack first or hide and wait for better odds?
Visual range from TG to TG is aprox 16 miles,
fleets will be placed in starting position just prior to launch. Task groups will likely be between 20 & 40 miles from their nearest neighbor, and all 6 fleets will be in roughly
a 9 sector box. There will be some small islands in the area to make things interesting.
Teams would be randomly assigned to a country & Taskgroup and may have their country changed dureing the frame to prevent teamwork & premade plans or cooperation between fleets.
Contact your friends, tell them to read this writeup (Please!), choose a captain, and have him post the game handles of his team.
If anyone has any questions or wishes clarification on rules or timeing please feel free to email me at billj69@qwest.net
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Maj Ghosth XO 332nd Flying Mongrels
AH Trainer Corp
[This message has been edited by Ghosth (edited 01-20-2001).]