Author Topic: Proposed change to minimize the impact of GV spawn camping at spawn points  (Read 742 times)

Offline Ghastly

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IMpakt, your ideas while not without merit, clash with the current design of the game. You are missing the fact that the spawn point is an OBJECT that is embedded into the terrain at the time that it is built, not a "created on the fly location".  Anything can be changed of course, but it would probably mean rewriting significant portions of the sim at a fundamental level (and quite likely, throwing out all the maps that currently exist - or at least modifying and recompiling them.)

<S>

 
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Offline Impakt

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I see what you are saying---thanks. So, new spawn point generation and spawn "right click' option in a zone are out. BUT there is no apparent reason why some of the other ideas might not be part of a possible solution.
   (1) Spawn point unknown to enemies not cheating.
   (2) Several FIXED points (say 2 or 3) and one spawns randomly between them at fixed intervals.
   (3) that spawn points could be "hardened" with AT guns, "hull down revetments," spotter positions, minefield, or friendly artillery coverage, etc..


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In game handle = Impaktt