Had another good group on hand for yesterday's TanK Klub. Had our biggest David and Goliath game (Tigers vs. M8s) yet, and still the M8's won, but it was a nail-biter at the end.
We only got to do a second game as it was something new I was working out and it took a bit of organizing to get it up and running. Not to mention a couple of minor (read squeaker) interruptions. Anyway it was different, and I want to thank everyone who helped keep it rolling by paying attention, and especially to my favorite target... uh, friend, Kilz for calling out the spawn teams. It took part of the load off me, so thanks Kilz, you 'Da Man!'. You guys can't imagine how confusing it is to try manage one of these things, keeping it moving along and fair, so you guys don't get too bored. I think I'm getting premature Alzheimer's from it.

Anyway, it was a Shooting Gallery type event (please, don't even call it a spawn camping event, ugggg!) in call 'Fox In The Henhouse' which is basically an individual contest of main gun shooting in your MBT of choice. Given the fast and furious nature of the targets popping up, it was surprise how many chose Tigers with their slower main gun traverse. It was further surprise (and a bit scary) how well some did with the Tiger.
Each guy got a chance to step up to the firing line and kill as many of 10 M3's as he could before they reached safety. To no one's surprise dr7's lazer-equiped, bore-sighted gun killed 9 out of 10 to win the event. Quite a let down he didn't get them all. Must be getting old. Weakening eyesight and all. Our favorite Man-About-Death, Kilz came in second with 8 kills (sort of poetic there, don't you think?). And we had a three way tie for third, though it looked like our last shooter TonyJoey was going to sweep all 10, and probably would have if his gun hadn't needed to traverse so far around to get on the last couple of targets. Luck of the spawn, as it were. Anyway, him, LTARogue and Heretic tied up with 7 kills each. Though it took a bit too long, I think everyone had fun with it, and I plan for some modifications next time to make it go faster.
Now, just a reminder for next Sunday, we will run a Team Relay Jeep Race for the first time, which I predict will be a riot and very intense. People are free to team up between now and Sunday (4-man teams), or wait until the race to see who shows up. And I've already got another new game in mind, which I call Iron Joust.
For the edification of those who haven't attended TanK KluB, and give them some idea of what goes on, here are some of the tank games we've developed so far.
Battle Royal - (3 lives in 3 different tanks, duke it out in the town)
Davids & Goliaths - small number of Tigers defend against a horde of M8's bent on destroying specific buildings in town to win.
Home Run - Sort of armored roller derby. Get the your M8(s) back home onto the main pad, while preventing the other side from doing the same. The tactical dilemma? Do you surround your M8 with your Tigers/Shermans/Panzers, or move them ahead to seek out and destroy the enemy tanks first, or roll some back to the enemy's base to intercept their M8, or do you send your M8 on a lone high-speed end-around to your home base? Or, all of the above.
The Verminator - fast and wild Jeep vs. Jeep melee in the town. Multiple lives, multiple kills. Stop moving and you die.
Fox In The Henhouseb] (a Shooting Gallery)[/ - Individual shooting skill contest. Most M3 kills wins.
The Plunge (Crosscountry Downhill Jeep Racing) - Should be called EXTREME downhill jeep racing.
The Mixmaster (eXtreme Jeep Racing) - Tight, twisting course requiring careful, full control individual jeep racing.
Circle Jerks (Team Relay Jeep Race) - Round and around they go, which team will win, nobody knows.
Iron Joust - It's a surprise, but better be able to shoot on the move.
One last note. I've gotten some CM support for putting on a one-time-only TanK Klub battle in the SEA. This would not be in the form of the 'games' we're doing now, but a formal Snapshot-like tank battle of around two hours in length, with multiple objectives, a CinC for each side, and advance sign-up, all similar in nature to the FSO's and Scenario's.
This is going to take some planning, but I've got a CM who might host it with me, and can help get it planned out. Timeframe for it, considering the upcoming Rangoon Scenario, is still probably a month or two away, but we're getting there. With this CM's assistance, we may even be able to make this a fairly regular event in the SEA in the future.
Last, but not least. Remember TanK Klub, this and every Sunday at 4pm Pacific/7pm Eastern, at the vehicle area in the DA, vox channel 203 for instructions.
Keep 'em Rolling!