I posted about this some while ago, but I did a few more tests and din't see anything about this issue in the upcoming fix list either, so please bear with me:
Problem: Reduced Field Of View when looking back while using TIR 4 or TIR 3 with vector add on.
If using any 6DOF version of TIR, you just can't move your head as much away from the headrest as when using AH's native head positioning:
I double checked it with the TIR own head positioning gauges / head position window to see if it is a TIR bug. I found that I was not anywhere near to TIR's own limits while my AH head movement came to a stop.
While it happens in all planes in the planeset, the actual difference between native headposition and TIR headposition varies. In some planes it's not very notable, or not a real problem:
109 native rear view109 rear view with TIRNotable difference, but not a big problem
However, I'm basically unable to fly F4U's (and, to some extend, Hellcats too):
F4U-C native viewF4U-C using TIRF4U-C native viewF4U-C using TIRThe rear view is crippled, and now leaning/recentering/ adjusting can overcome this. (And, yes, I do know how to lean forward than recenter
)
It's just as if I have shorter/more tightly set seatbelts when using TrackIr
I'm very confident that this would be actually pretty easy to fix (naive soul I am indeed!). I would really like to fly those birds in a fighter role