Author Topic: Spit 14  (Read 3705 times)

Offline redman555

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Re: Spit 14
« Reply #60 on: June 25, 2008, 01:22:34 PM »
all spits should b perked.. there dweeb planes, same as la las, and hurricanes

-BigBOBCH
~364th C-HAWKS FG~

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Offline mentalguy

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Re: Spit 14
« Reply #61 on: June 25, 2008, 01:50:33 PM »
all spits should b perked.. there dweeb planes, same as la las, and hurricanes

-BigBOBCH

Most idiotic post ever
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Offline Pannono

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Re: Spit 14
« Reply #62 on: June 25, 2008, 02:13:20 PM »
or one at 20k for that matter.
nah you forget rooks are at 35k
Pannono
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Offline Spazzter

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Re: Spit 14
« Reply #63 on: June 25, 2008, 02:33:47 PM »
I have to agree (reluctantly <S>) with Lusche... down low they perform like a spit IX. Above 15K the XIV is in its element. If only I wouldn't get so greedy when I'm in one and get down in the dirt!  :lol

I have to disagree with your evaluation between the 14 and the 9 at low altitudes.  The 9 is far superior in stability at stall speeds and does not have the tendancy to snap stall when flying on the edge like the 14 does.  I agree though that the 14 is suited for high altitude fighting which is currently uncommon in the MA's making it difficult to fly the plane in it's element.

<S>
Spazz

Offline BnZ

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Re: Spit 14
« Reply #64 on: June 25, 2008, 07:34:10 PM »
all spits should b perked.. there dweeb planes, same as la las, and hurricanes

-BigBOBCH

I can see no logic to your lumping all those planes together. They are very different in their attributes.

Some would say perk the Spit8/Spit16 for instance. The arguement here would be that they are good turners, and because of their E-retention/E building ability, they can also be difficult/nigh impossible for planes that can't turn with them to apply E-fighting techniques against if the Spit has an kind of decent pilot at the stick. However, others would say since there top speed is somewhat low, most any LW plane that can't turn can with a Spixteen can engage and disengage at will. And the 9 and 5, while good turners, don't have the amazing thrust-to-weight ratios of the 8/16. And the Hurri, while it is probably the second best fighter in turn radius, is among the worst in top speed, acceleration, and climb. The only thing that makes a Hurri a really difficult fight is the 4x20mms and the ability to haul-the-stick-and-HO...and if you are flying ANYTHING else, you don't have to stick around and put up with that if you don't want to.