Author Topic: Rotating the Perked Aircraft?  (Read 1023 times)

Offline Karnak

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Re: Rotating the Perked Aircraft?
« Reply #15 on: June 18, 2008, 08:03:18 PM »
Tempest, 262 and 163 have the best K/D's because people that fly them are more timid when there in them. They don't go around hoing and vulching with them. Spit16 and LA on the other hand people will HO just for the sake of HOing.
And why are the perked F4U-4 and Spitfire Mk XIV so far down in the K/D ratio despite being perked aircraft that get flown timidly?
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Offline Lusche

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Re: Rotating the Perked Aircraft?
« Reply #16 on: June 18, 2008, 08:48:22 PM »
Tempest, 262 and 163 have the best K/D's because people that fly them are more timid when there in them. They don't go around hoing and vulching with them. Spit16 and LA on the other hand people will HO just for the sake of HOing.

Of course the perk status often leads to more careful flying, but that's not the reason for their high k/d's alone. It discounts the huge performance gap between those planes and the rest of the planes. It's not even the biggest factor by far. If it were true that the perk status itself would lead to a high k/d, perking would not be necessary or even reasonable at all.
And the best proof against this theory is the unperking of the Ta 152. That didn't change it's k/d much.
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Offline SmokinLoon

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Re: Warning statement below indicates major brain problems.
« Reply #17 on: June 24, 2008, 09:09:30 AM »
Let me put this in a summary...

You can't fly the perk planes? Your not good enough.
You can't kill a darn thing in a spit, a la7 or a N1K so you want to unperk the good planes? Your obviously whining?  :huh

Point is you suck, you want the good planes because you think that will improve you?
_____________________________ _____________________________ _____________________________ ____________________People use the La7, and other planes, cause there for beginners? But you want to take away the planes people use to get better, by perking them. One way or another i think it be better tyo leave the game as it is.
Im 50% in, 50% out, thats a maybe.

I just happen to re-read this thread and this response deserves a rebuttal:

If you would have read what I posted, you would have learned that what I proposed has nothing to do with me wanting to fly the perked planes.  I have plenty of perk points to be able to fly anything at any time (I fly the Spit14 and Me262 from time to time).  Before you launch claims of "you suck" and "you're whining", be sure and read and understand what is being proposed.  I hardly "suck" and I surely do not "whine", and the only thing that ever needs to be left alone from it original intent is the USCON.   ;)  If all games and especially sims were left alone without any balancing and adjusting from the start... stop and think how many positive (or not so positive) changes would not have been made.  Having a more dynamic ENY scale and a deeper perk list (more perked planes) is generaly the idea that I proposed. 

be sure you hit "O" after you jump, young padawan.  You have much to learn.   :)
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Offline Ghastly

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Re: Rotating the Perked Aircraft?
« Reply #18 on: June 24, 2008, 09:40:52 AM »
Quote
and a deeper perk list (more perked planes) is generaly the idea that I proposed

I disagree that we need a deeper perk list.  The reason that I do so is that as it is now, you can fly the game a very long time and not be hampered in any way by the inability to fly a perk plane.  Meanwhile, the few planes that are perked give a new player some incentive to earn perks, which encourages some wanted behaviors.

But as you perk more of the more capable aircraft, you eventually reach a point where newer players - in addition to having to compete with veteran players some of whom have not just years but decades of experience - have to do so in "second rate" aircraft.  Meanwhile, a vet with a few thousand perkies is in no way impacted.   And what this sim most definately does NOT need is an artificially induced hindrance to newer players, which is what this would amount to.

As such, I think that the current perk system, plane choices, and settings is just about optimal - it's a carrot, without much stick. 

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Offline SmokinLoon

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Re: Rotating the Perked Aircraft?
« Reply #19 on: June 24, 2008, 03:57:29 PM »
I disagree that we need a deeper perk list.  The reason that I do so is that as it is now, you can fly the game a very long time and not be hampered in any way by the inability to fly a perk plane.  Meanwhile, the few planes that are perked give a new player some incentive to earn perks, which encourages some wanted behaviors.

But as you perk more of the more capable aircraft, you eventually reach a point where newer players - in addition to having to compete with veteran players some of whom have not just years but decades of experience - have to do so in "second rate" aircraft.  Meanwhile, a vet with a few thousand perkies is in no way impacted.   And what this sim most definately does NOT need is an artificially induced hindrance to newer players, which is what this would amount to.

As such, I think that the current perk system, plane choices, and settings is just about optimal - it's a carrot, without much stick. 

<S>

A very valid concern, I agree.  However, I suggested in an earlier post that perked planes should cost 3 to 15 or maybe 20 max, with the Me262 and Me163 keeping roughly the same value.  So (roughly) the Spit16 would be 4, the La7 would be 3, P51D maybe 4, Nik2 maybe 4, Spit14 possibly 5-6, Tempest 12-18, F4U-x maybe 12-15, etc.  For bombers: Ar234 = 50-ish, Lancs = 8-12 (yes, perk the Lancs).

Also, allow the new guy some perk points, say just enough (30?) to take any plane they want the first time out in the E/M/O/B areas.  Notice I said "planes".         
Proud grandson of the late Lt. Col. Darrell M. "Bud" Gray, USAF (ret.), B24D pilot, 5th BG/72nd BS. 28 combat missions within the "slot", PTO.

Offline NoBaddy

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Re: Rotating the Perked Aircraft?
« Reply #20 on: June 24, 2008, 04:57:05 PM »
Tempest, 262 and 163 have the best K/D's because people that fly them are more timid when there in them. They don't go around hoing and vulching with them. Spit16 and LA on the other hand people will HO just for the sake of HOing.

On the other side of the coin is the fact that when seen, these planes are usually hunted to the exclusion of easier targets. Hmm, I use them to hunt bombers. Anyone wanna whine about "lazer buff guns" and then tell me I am timid?? :D
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