Author Topic: Disabling spawn point  (Read 128 times)

Offline Jochen

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Disabling spawn point
« on: March 13, 2001, 08:27:00 AM »
How about giving ground vehicle spawn points some graphic presentation?

It could be a then or two, maybe bunker with light flak coverage. If these are destroyed spawn point will be disabled for short time.

Nice:

+ More targets to kill! Spawn points would represent something like small ground troop position near front line. Because they are away from airbases they can be killed easier than bases unless enemy actually defends them with air power or ground vehicles.

+ No more vast emptiness between bases without, well, anything! Countryside would be bit more interesting.

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jochen Gefechtsverband Kowalewski

Units: I. and II./KG 51, II. and III./KG 76, NSGr 1, NSGr 2, NSGr 20.
Planes: Do 17Z, Ju 87D, Ju 88A, He 111H, Ar 234A, Me 410A, Me 262A, Fw 190A, Fw 190F, Fw 190G.

Sieg oder bolsevismus!
jochen Gefechtsverband Kowalewski

Units: I. and II./KG 51, II. and III./KG 76, NSGr 1, NSGr 2, NSGr 20.
Planes: Do 17Z, Ju 87D, Ju 88A, He 111H, Ar 234A, Me 410A, Me 262A, Fw 190A, Fw 190F, Fw 190G.

Sieg oder bolsevismus!

Offline juzz

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Disabling spawn point
« Reply #1 on: March 13, 2001, 10:49:00 AM »
Just don't put them on the map, and don't have any sort of "tile" under them like the other bases do.

That way they would be realistically hard to spot from the air.