Author Topic: More question for TnB  (Read 966 times)

Offline 2bighorn

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Re: More question for TnB
« Reply #15 on: June 26, 2008, 01:28:24 PM »
I know but I also have fought strictly opponent that burns my E then BnZ me the entire time. I couldn't break it off all the time and eventually he works me down. I like to be able to beat this kind of fight too.

There are ways to equalize E, but against equally or better skilled pilot, this is rather difficult and time consuming. A lot depends on the planes used as well.

This is the moment when you want to outsmart other guy and set up a trap.

New players always ask, what is the value of certain maneuvers and tactics, like offering your six, overshoots, etc. Skilled pilots can and will fight from disadvantaged position and more often that not, they'll win.

Practice those kind of fights.

Offline Ack-Ack

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Re: More question for TnB
« Reply #16 on: June 26, 2008, 01:43:50 PM »
A lot of people equate T'n'B with stall fighting, which means that both opponents are riding the stall buzzer working for advantage with the stick in their stomach.  As soon as you "open it up" you're moving toward E fighting.  You'll still be turning and manouvering, but in a much faster, more relaxed way.

I'd be pretty sure that when you said you wanted to practice T'n'B, but instead maintained E that's what caused the confusion.

I also think a lot take term Turn Fighting literally and think it's nothing more than two planes chasing after each other's tail in a Luftberry.  IMO, Angles Fighting is a far more accurate term.

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Offline Yenny

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Re: More question for TnB
« Reply #17 on: June 26, 2008, 01:49:42 PM »
Yea, times to time I find myself lock into a 10-15 min engagement. The other pilots manage their E betters and get into a BnZ position. Then they hold onto that E, and just keep BnZing. All I could do was going defensive, breaking and set up snap shots on reversal. However, many pilots are good and can see what I'm doing and reverse direction. So it just become almost a stalemate, on who can make a mistake first, break wrong time and die, or overshot and die. I've been in the guy getting the BnZ a few time by way better pilots, I'm still trying to work on how to regain advantages after I put myself into that position.
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Offline Yenny

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Re: More question for TnB
« Reply #18 on: June 26, 2008, 08:25:13 PM »
That is about the only shot that pathetically bad gunners like myself can actually hit, that and a completely roped foe. And that latter, not all the time apparently.

 The time it takes to work for such a shot leaves us way too vulnerable to being saddled/ganged/picked by the inevitable horde way too much of the time. Then guys like Yenny come along and in, what, 6 months of playing, are hitting any old shot no matter how bad the deflection angle or how horrible the gun ballistics. I watch the films, and this "noob" is killing on the first half-decent shot opportunity every time and free to move on to the next kill.  While I'm still missing 200 yard dead six shots and roped dopes more often than I care to admit...

Honestly Yenny, you make me grind my teeth dude.

I have a film for ya BnZ, I'm not sure if this would help you see clearer on how I aim when I BnZ people. I usually approach from 4-5 7-8 or high 6. I get in to about 200 yards and squeeze off 10-15 rounds burst and pull off. This film was of this morning fighter CAP turn into base CAP. I dropped 11 and a few assists in 15 minutes, and have about 200 rounds left. The remaining 15 min of the film was just Capping the base. Which as you can see I suck at vulching =). If you do need extra help in creating the angle etc, you can always hop in my D9 and I'll explain as we fight.

http://files.filefront.com/BnZ+Filmahf/;10815618;/fileinfo.html
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Your tears fuel me.
Noobing since tour 96
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