Author Topic: "Target Destroyed" in Training Arena  (Read 1059 times)

Offline Saxman

  • Plutonium Member
  • *******
  • Posts: 9155
"Target Destroyed" in Training Arena
« on: July 08, 2008, 09:00:23 AM »
Figured I'd start a new topic for this, after the wish/complaint thread about hangars being shut down in the DA:

I'd like to be able to receive "Target Destroyed" messages in the Training Arena when working with ordinance.

As it is, you get the LCOS when your ordinance is armed but some attack angles still put this below your plane where you can't see it, so you're still left with "feeling" where your bombs are going to land. You can look for craters but that doesn't necessarily tell you if your hits were still near enough to inflict damage, as in the Mains I've had bombs go short but the "splash" was still sufficient to take down a hangar or other object.

This really leaves the DA "bombing range" and Mains for "live fire" practice, which have their own problems (predominantly in the possibility of enemy aircraft getting in the way).

So what I'd like to see is a "target destroyed" message in the Training Arena when you've delivered sufficient ordinance or fire to destroy a ground object, whether by ordinance or guns, based on the "arena standard."
Ron White says you can't fix stupid. I beg to differ. Stupid will usually sort itself out, it's just a matter of making sure you're not close enough to become collateral damage.

Offline hammer

  • Gold Member
  • *****
  • Posts: 2198
      • netAces
Re: "Target Destroyed" in Training Arena
« Reply #1 on: July 08, 2008, 09:20:37 AM »
I like this idea. A way to implement may be to have the rebuild time set to almost 0. You could get the destruction message with virtually no real down time. Thinking this would be possible with the arena settings.

Regards,

Hammer
Hammer

JG11
(Temporarily Retired)

Offline Coolguy0730

  • Zinc Member
  • *
  • Posts: 46
Re: "Target Destroyed" in Training Arena
« Reply #2 on: July 08, 2008, 11:54:28 AM »
I like this idea. A way to implement may be to have the rebuild time set to almost 0. You could get the destruction message with virtually no real down time. Thinking this would be possible with the arena settings.

Regards,

Hammer

I agree with hammer. Put the down time to 5 seconds maybe just so they dont hit the same target like 10 times with one bomb drop.
"The mission of the USAF is to fly, fight, an to win... and don't you forget it it!" -General John P. McConnell

System: C343 landed 10256310295789 cheap kills because he can!!!!

Offline RATTFINK

  • Gold Member
  • *****
  • Posts: 3488
Re: "Target Destroyed" in Training Arena
« Reply #3 on: July 08, 2008, 12:17:35 PM »
I LIKE IT!!  Good idea.
Hitting trees since tour 78

Offline 100Coogn

  • Gold Member
  • *****
  • Posts: 3930
Re: "Target Destroyed" in Training Arena
« Reply #4 on: July 08, 2008, 01:18:18 PM »
I'd like that too.  I have noticed, that on the offline practice I have the TA map. The ground targets are destructable there.  And it tells you what has been destroyed. 

 :salute
100Coogn
Quote
From Wiley: If you're hitting them after they drop, that's not defense, that is revenge.
Game Id's:
AHIII: Coogan
RDR2: Coogan_Bear
MSFS-2020: Coogan Bear

Offline moot

  • Plutonium Member
  • *******
  • Posts: 16333
      • http://www.dasmuppets.com
Re: "Target Destroyed" in Training Arena
« Reply #5 on: July 08, 2008, 01:31:25 PM »
I'd like that too.  I have noticed, that on the offline practice I have the TA map. The ground targets are destructable there.  And it tells you what has been destroyed. 

 :salute
100Coogn
Those are set by the arena settings, yep.
Hello ant
running very fast
I squish you

Offline bobtom

  • Nickel Member
  • ***
  • Posts: 478
Re: "Target Destroyed" in Training Arena
« Reply #6 on: July 08, 2008, 02:58:10 PM »
I like it.  :aok

Offline hammer

  • Gold Member
  • *****
  • Posts: 2198
      • netAces
Re: "Target Destroyed" in Training Arena
« Reply #7 on: July 08, 2008, 03:38:45 PM »
FYI, I've linked this thread in the Trainer's private forum as a suggestion for the TA settings.

Regards,

Hammer
Hammer

JG11
(Temporarily Retired)

Offline Ghosth

  • AH Training Corps (retired)
  • Plutonium Member
  • *******
  • Posts: 8497
      • http://332nd.org
Re: "Target Destroyed" in Training Arena
« Reply #8 on: July 08, 2008, 09:09:08 PM »
Well it would take a fair amount of work, but in theory at least it is possible.

Meantime offline works great for that kind of bombing practice, or a quiet corner in the DA

Offline Newman5

  • Nickel Member
  • ***
  • Posts: 464
Re: "Target Destroyed" in Training Arena
« Reply #9 on: July 08, 2008, 11:49:08 PM »
I love this idea.  I have often wondered why this doesn't already exist.  The Target Destroyed Message is instant positive feedback for the people trying to learn using ords, both dive bombing and level bombing. :aok
"Hello, Newman."

Offline E25280

  • Gold Member
  • *****
  • Posts: 3475
      • http://125thspartanforums.com
Re: "Target Destroyed" in Training Arena
« Reply #10 on: July 09, 2008, 08:45:47 PM »
I agree with hammer. Put the down time to 5 seconds maybe just so they dont hit the same target like 10 times with one bomb drop.
Best solution IMO -- destructible objects, but very short downtime.  I know the downtimes can be adjusted in the AvA, so I would think it would be doable.
Brauno in a past life, followed by LTARget
SWtarget in current incarnation
Captain and Communications Officer~125th Spartans

"Proudly drawing fire so that my brothers may pass unharmed."

Offline Captfish

  • Nickel Member
  • ***
  • Posts: 665
      • VF-6 Fighter Sqdn
Re: "Target Destroyed" in Training Arena
« Reply #11 on: July 09, 2008, 09:18:19 PM »
This idea rules :aok

How would CV's work?
'CO' VF-6 Fighter Sqdn

Hitting trees since tour 78

Offline Spikes

  • Aces High CM Staff
  • Plutonium Member
  • *******
  • Posts: 15848
    • Twitch: Twitch Feed
Re: "Target Destroyed" in Training Arena
« Reply #12 on: July 09, 2008, 11:44:29 PM »
Well it seems that the idea was implemented. You kill an enemy building and it pops about a minute later. I like it.
i7-12700k | Gigabyte Z690 GAMING X | 64GB G.Skill DDR4 | EVGA 1080ti FTW3 | H150i Capellix

FlyKommando.com

Offline Captfish

  • Nickel Member
  • ***
  • Posts: 665
      • VF-6 Fighter Sqdn
Re: "Target Destroyed" in Training Arena
« Reply #13 on: July 10, 2008, 10:05:41 AM »
They must have put it back I just checked and it was just like before you see an explosion but no message. :frown:
'CO' VF-6 Fighter Sqdn

Hitting trees since tour 78

Offline DEAR98

  • Copper Member
  • **
  • Posts: 145
Re: "Target Destroyed" in Training Arena
« Reply #14 on: July 11, 2008, 05:55:00 PM »
YES!!! And maybe a you shot down ### with the needed ammo to kill him or(her).
Don't shoot a "deer" they may shoot back.
The String is stronger than steal.