Author Topic: landing gear damage modeling  (Read 578 times)

Offline titanic3

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landing gear damage modeling
« on: July 15, 2008, 05:41:38 PM »
   I would like to see some new damage modeling to a landing... It's almost suicidal, if not impossible, for a World War 2 pilot, landing his aircraft, and taxi-ing around rugged terrain, if not impassible terrain, on a couple of landing gears, without any damage.
   I would like to see a new damage textures for landing gears, perhaps after a few hundred meters of taxi-ing on rugged terrain (except when taxi-ing on the runway, or pavement), the wheel and axle would bend or be crooked, shuddering the aircraft, and if the pilot still continues taxi-ing, after 100 meters, the gears would come off completely.

  the game is concentrated on combat, not on shaking the screen.

semp

Offline RTR

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Re: landing gear damage modeling
« Reply #1 on: July 15, 2008, 06:07:35 PM »
hmmmm.....most airfields in the ETO were grass strips. Most aircraft even today are quite capable of landing on relatively unprepared surfaces.

I think in general, landing gear are much stronger than you think they are.

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Offline Ack-Ack

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Re: landing gear damage modeling
« Reply #2 on: July 15, 2008, 06:19:53 PM »

The runway at Churchstanton.  

German airfield



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Offline titanic3

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Re: landing gear damage modeling
« Reply #3 on: July 15, 2008, 06:24:13 PM »
  I'm talking about airplanes rolling on mountains, through forests and uphill. These airfields are flat and on solid ground. I've seen AH planes rolling on mountains, and through impassible terrain, and that's impossible in real life.

  the game is concentrated on combat, not on shaking the screen.

semp

Offline Rambo Fan

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Re: landing gear damage modeling
« Reply #4 on: July 15, 2008, 09:03:13 PM »
  I'm talking about airplanes rolling on mountains, through forests and uphill. These airfields are flat and on solid ground. I've seen AH planes rolling on mountains, and through impassible terrain, and that's impossible in real life.
Through forests? WTF? I don't think fighter planes go into woods for landing, not enough runway for landing or taking off.

Offline ian5440

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Re: landing gear damage modeling
« Reply #5 on: July 15, 2008, 09:34:53 PM »
  I'm talking about airplanes rolling on mountains, through forests and uphill. These airfields are flat and on solid ground. I've seen AH planes rolling on mountains, and through impassible terrain, and that's impossible in real life.

the only plane i have ever land on a mountain was a C47 and it was just because i was far ahead of the pack, people rarely ever land on areas other than an airstrip if it is at all possible
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Offline Captfish

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Re: landing gear damage modeling
« Reply #6 on: July 15, 2008, 10:11:18 PM »
I land at Vbases all the time, especially if  I cant make it to a regular airfield, due to damage, pilot wound, low fuel, or pure laziness. I have definitely made some rough landings on the grass that should have ended badly gut turned out fine. I have ripped a gear off on the manned ack, I hate that! But I do have to agree the gear is pretty durable as compared to reality.
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Offline titanic3

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Re: landing gear damage modeling
« Reply #7 on: July 16, 2008, 09:06:49 AM »
Through forests? WTF? I don't think fighter planes go into woods for landing, not enough runway for landing or taking off.

http://bbs.hitechcreations.com/smf/index.php/topic,240793.0.html

As you can see in the background, he's nowhere near a friendly airfield, VH, or some kind of pavement. Nothing but forests, on a B-25!

*And yes, I know he's near the the enemy VH, but why would he be there in the first place, other than camping*
« Last Edit: July 16, 2008, 09:08:31 AM by titanic3 »

  the game is concentrated on combat, not on shaking the screen.

semp

Offline Krusty

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Re: landing gear damage modeling
« Reply #8 on: July 16, 2008, 09:14:34 AM »
For bombers I almost agree. US bombers would never operate from rough strips. Some RAF bombers would, and fighters would/could, but for the most part I think bombers' large airframes would be subject to the most vibration/breakage.


Although, I think it would jar/break the airframe more than the gear.


An expedition found a B-29 on a frozen lake in Greenland or some such place. Went in with new engines, new props, new wheels, hoisted it up, lowered the gear, were going to fly it out of there, but in taxiing to take off on the frozen lake it was so bumpy things broke loose inside (specifcally an APU in the tail) and the whole thing went up in flames. Nothing salvagable. When the lake thawed the plane remains sank.

Offline 1701E

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Re: landing gear damage modeling
« Reply #9 on: July 16, 2008, 10:24:19 AM »
http://bbs.hitechcreations.com/smf/index.php/topic,240793.0.html

As you can see in the background, he's nowhere near a friendly airfield, VH, or some kind of pavement. Nothing but forests, on a B-25!

*And yes, I know he's near the the enemy VH, but why would he be there in the first place, other than camping*

Hey now I am right next to a friendly airfield, look in Picture 4.  I simply drove from the Bomber hanger and taxied around the panzer, killed him then continued on to takeoff, on pavement.
Unless you mean the second set of pictures, in which case i care not if i was near the field i wasn't going anywhere after that landing.
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Offline RTHolmes

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Re: landing gear damage modeling
« Reply #10 on: July 16, 2008, 10:28:12 AM »
I saw a doc about that recovery Krusty, I was livid within 20mins of it starting - a complete BS mission. clueless rich guy trashes historic airframe and kills his medic. the guy should have faced multiple charges for that.
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Offline Ack-Ack

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Re: landing gear damage modeling
« Reply #11 on: July 16, 2008, 02:15:11 PM »
Through forests? WTF? I don't think fighter planes go into woods for landing, not enough runway for landing or taking off.

One time I ran out of fuel about 2km from my base so I had to ditch and ended up landing on a small downward incline.  I was able to roll my plane down the small hill and went through a small wooded area and tried to squeeze between two trees.  Well, the P-38's wingspan was wider than the gap and I ended up losing both wings but I was still cruising downhill.  I was able to make it to the runway for a successful landing and on top of it, I got an extra two kills from these two Rookies that tried to vulch me as I was cruising along in my P-38 with the top down, enjoying the fine summer day.




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Offline Rambo Fan

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Re: landing gear damage modeling
« Reply #12 on: July 16, 2008, 02:17:02 PM »
One time I ran out of fuel about 2km from my base so I had to ditch and ended up landing on a small downward incline.  I was able to roll my plane down the small hill and went through a small wooded area and tried to squeeze between two trees.  Well, the P-38's wingspan was wider than the gap and I ended up losing both wings but I was still cruising downhill.  I was able to make it to the runway for a successful landing and on top of it, I got an extra two kills from these two Rookies that tried to vulch me as I was cruising along in my P-38 with the top down, enjoying the fine summer day.




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Offline Krusty

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Re: landing gear damage modeling
« Reply #13 on: July 16, 2008, 03:17:27 PM »
I saw a doc about that recovery Krusty, I was livid within 20mins of it starting - a complete BS mission. clueless rich guy trashes historic airframe and kills his medic. the guy should have faced multiple charges for that.

I don't remember anybody dying, but it was a very bright idea, actually.... "Hey, let's go put engines on an otherwise good airframe and fly it out of there?" -- RAF did the same in N. Africa looking for a downed Stuka to take back and analyze. Sent folks out to recover one. They ended up taking the tires from one wreck and putting them on another, and flying it out of there.

On the other hand, they delayed too much, took too long (the lake was thawed by the time they were ready) and they FOOLISHLY believed they could just taxi and take off on a totally rough sheet of ice (not very smooth) and I was livid at the end when I saw how they screwed the pooch and destroyed that fine airframe.