Author Topic: A look at our game, a suggestion  (Read 2755 times)

Offline The Fugitive

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Re: A look at our game, a suggestion
« Reply #60 on: July 17, 2008, 10:15:46 PM »
if they made a german side.. US side... jap side.... it would b almost an exact copy of WWII online.....

-BigBOBCH

LOL!!! imagine the stuff they would have to do to try and balance those sides !!   :O

Offline PFactorDave

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Re: A look at our game, a suggestion
« Reply #61 on: July 18, 2008, 12:12:49 AM »
LOL!!! imagine the stuff they would have to do to try and balance those sides !!   :O

Exactly

They would have to create AI controlled bomber missions, with AI controlled fighter cover.

Missions that launch at certain hours from either side of the conflict.

Then to attract online gamers who enjoy rank and points etc., they might create...  hmmmmm...  let's call them Tours...  Wait!  Better yet!

Combat Tours!

Brilliant!

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Offline klingan

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Re: A look at our game, a suggestion
« Reply #62 on: July 18, 2008, 04:30:45 AM »
Exactly

They would have to create AI controlled bomber missions, with AI controlled fighter cover.

Missions that launch at certain hours from either side of the conflict.

Then to attract online gamers who enjoy rank and points etc., they might create...  hmmmmm...  let's call them Tours...  Wait!  Better yet!

Combat Tours!

Brilliant!


 :rofl :rofl  :aok


The Few GFC

Offline moot

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Re: A look at our game, a suggestion
« Reply #63 on: July 18, 2008, 04:54:39 AM »
And that's all the game and history should have in common.  It's already been said by myself and others, this game was never meant to be a game to recreate World War II.


ack-ack
The maps do need improvement tho.  Every single map is only different in topology. All the tiles are the exact same thing.. In the MA at least.  It would substract nothing from what the MA is meant to be to have some WWII-flavored texture variety.
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Offline BaDkaRmA158Th

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Re: A look at our game, a suggestion
« Reply #64 on: July 18, 2008, 05:32:47 AM »
Guys, combat tour will function almost exactly how offline missions work right now, with the added ability to have inhanced* attributes to your pilot (RPG), Short, simple and dull.


Enjoy that wait.
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Offline macleod01

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Re: A look at our game, a suggestion
« Reply #65 on: July 18, 2008, 08:02:22 AM »
if they made a german side.. US side... jap side.... it would b almost an exact copy of WWII online.....

-BigBOBCH

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Offline 1epic1

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Re: A look at our game, a suggestion
« Reply #66 on: July 23, 2008, 11:28:29 AM »
MA = Main Arena

6000 - 8000 subscribers, but they are only a guess, HTC will never release info like that.



WoW=  ~11,000,000 subscribers at the beggining of this year
« Last Edit: July 23, 2008, 11:32:17 AM by 1epic1 »

Offline ColKLink

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Re: A look at our game, a suggestion
« Reply #67 on: July 23, 2008, 12:16:50 PM »
I have a fool proof plan to keep the vets interested. I propose that every 3rd sheep on the battlefield- shall be freshly shaved. That oughtta keep my interst for another 5 yrs. :aok
Live each day like it's your last, and one day, you will be right.---- rush 2112,--->" and the sheep shall inherit the earth"......

Offline Ack-Ack

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Re: A look at our game, a suggestion
« Reply #68 on: July 23, 2008, 12:25:38 PM »


WoW=  ~11,000,000 subscribers at the beggining of this year

WoW is a different game with a different target audience and to compare it's numbers against AH will not give you an accurate idea of what AH needs to do to capture a wider audience.  

  

ack-ack
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Offline 96Delta

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Re: A look at our game, a suggestion
« Reply #69 on: July 23, 2008, 01:16:21 PM »
This game has never been about recreating World War II.  The game is designed around aerial dogfights using the planes from World War II.  There is a difference, one that I wish a lot that play this game will eventually learn.


ack-ack
The commercials Hitech runs imply otherwise.

I don't know what his churn rate is but my bet
is that many new players are disappointed once they
find out that this isn't a historical sim.

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Offline SPKmes

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Re: A look at our game, a suggestion
« Reply #70 on: July 23, 2008, 01:46:42 PM »
The difference between this and other sims is this keeps it real.....you don't have to have the biggest best beast of a pc to enjoy, Sure it's nice but not a necessity. The community is great..everyone gets riled at times and has a spit, but generally great people in this community. When all is said this is what makes games great not numbers. 

Offline PFactorDave

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Re: A look at our game, a suggestion
« Reply #71 on: July 23, 2008, 01:48:10 PM »

I don't know what his churn rate is but my bet
is that many new players are disappointed once they
find out that this isn't a historical sim.


I disagree.  It is my opinion that most of AH2 churn is caused by folks who are not willing to invest the effort required to overcome a very steep learning curve.

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Offline Oldman731

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Re: A look at our game, a suggestion
« Reply #72 on: July 23, 2008, 01:56:40 PM »
I disagree.  It is my opinion that most of AH2 churn is caused by folks who are not willing to invest the effort required to overcome a very steep learning curve.

Agreed.

- oldman

Offline 96Delta

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Re: A look at our game, a suggestion
« Reply #73 on: July 23, 2008, 02:10:28 PM »
I have to disagree guys.

I was very disappointed when I first started playing
the game.  It wasn't the combat filled skies of
world war two as it was advertised.

Luckily (or unluckily) I fell in with some
very nice and patient players and because of
those and other friendships I remain to this day.

The game didn't keep me here and still doesn't. 
Its the players and community that keeps me here. 
Had I not joined a good squad early on, I would have 'bailed' for sure.

« Last Edit: July 23, 2008, 02:15:02 PM by 96Delta »

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Offline Bear76

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Re: A look at our game, a suggestion
« Reply #74 on: July 23, 2008, 02:39:20 PM »
Combat Tour

Thread over

2 more weeks and your dreams will come true, I promise :noid