Author Topic: Hey HiTech, Pyro..................  (Read 407 times)

Offline Ghosth

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Hey HiTech, Pyro..................
« Reply #15 on: March 29, 2000, 10:26:00 AM »
Last week the 332nd Flying Mongrels teamed up with JG2 for precisly this reason.

We rolled 4 bombers from 10 DEEP into enemy territory (f17, rooks had it if I remember correctly.

We lost one bomber to enemy fire. And that was after serveral repeated attacks by high p38's diveing through. A 109 was able to get
between the escorts & the buffs. Even so he paid the price, as the buffs tight formation
& defensive fire cut him down.

I personally have been on both ends. If I see a bomber inbound to my home territory I will always attack it if possible. This tour I have 6 kills of b17's & have died twice trying. Considering that I fly the Nik2-J & the spit 9 thats a pretty good average.

The b26 on the other hand is a different story. I have 4 kills & have died 6 times.

Am I not getting enough alt against the 26's?
Are they tougher?


I have to think that the Buffs lethality & guns are about right.

Like it was said above, bring friends, bring a escort or 2.

We who fly WWII sims like to measure everything as much as possible against the Historcal standard. Fact is even large bomber formations took unacceptable losses until they were escorted all the way to the target & back. A lone buff was easy meat, PERIOD.




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Maj Ghosth
XO 332nd Flying Mongrels

Offline CavemanJ

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Hey HiTech, Pyro..................
« Reply #16 on: March 29, 2000, 11:58:00 AM »
 
Quote
Originally posted by Citabria:
correct me if im wrong but shouldnt a fighter on a buffs six have to get closer to the buff to hit than the buff has to since the fighter is flying at 300mph into the buffs bullets and the buff is travelling at 260mph away from where the fighters bullets were launched?

or is this effect negated by netlag?


You are correct, but it seems that netleg negates, then reverses, this.  The buff gunner should have the advantage because the fighters are flying into the bullets, which I would think should give the bullets that much more kinetic energy.
But there have been many a time when I've opened fire on a bandit at 1200yds, had constant hit sprites from 1100yds to 300yds (ranges on my FE) and I die while he flies away missing a control surface or a radiator if I'm lucky.


Offline Tern

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Hey HiTech, Pyro..................
« Reply #17 on: March 29, 2000, 03:02:00 PM »
 
Quote
Originally posted by Pyro:
Beefcake- we're neither deaf nor blind, just mute sometimes.   ...

Change that to read "...most times."  

"...What's that behind the curtains?  The back of the curtains."

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Tern
"Live to Fly!  Fly to Fight!  Fight to Live!"

Offline Replicant

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Hey HiTech, Pyro..................
« Reply #18 on: March 29, 2000, 05:02:00 PM »
Hi all

What I did notice last night was a Spit chased me and got to me in my B17... haven't got a problem with that.  Thing was I was in my tail gun and I blew both of his wings off (he was closing on my six) and he carried on shooting (without wings!) and the next thing I saw was my tail floating away!  He got the kill.  Help!  Guess it could be lag, but seemed to be too long for lag, and the FE didn't suddenly jump nearer either.  

Toodle Pip

'Nexx'

NEXX