Author Topic: Please disable bomb drops when on ground.  (Read 747 times)

Offline GRUNHERZ

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Please disable bomb drops when on ground.
« Reply #15 on: July 07, 2001, 04:50:00 PM »
Funked thanks for that last post this is exactly how I feel about AH these days, and 95% of my supposed BBS "WHINING" is directed against such roadkill.  

BTW: For the few blunt ones on the BBS my first reply in this thread was an example of sarcasm....

Offline Toad

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Please disable bomb drops when on ground.
« Reply #16 on: July 07, 2001, 05:47:00 PM »
Funked,

With respect to "car-bombing", I think it's a bit hokey. "Gaming the game" so to speak.
However, the whole "field capture" mechanism is a bit far-fetched isn't it? So, car-bombing.. whatever.

Various games have used various "field capture" devices; I thought almost all of them were "gamey", like landing a plane on the runway to capture the field. 8 paras? 10 paras in the map room? Whatever.

Basically, with no "car-bombing" field capture gets easier if less "dweebier" then? I'm not sure I want it any easier. Harder means more team play type coordination required, right? I read lots of call for that on this bbs, seems like.

Anyway I view your posts as the first definition of "feedback", the "good" kind, not the second definition. It's easy to distinguish your posts from the normal background noise ones.
If ye love wealth better than liberty, the tranquility of servitude than the animated contest of freedom, go from us in peace. We ask not your counsels or arms. Crouch down and lick the hands which feed you. May your chains sit lightly upon you, and may posterity forget that you were our countrymen!

Offline Tac

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Please disable bomb drops when on ground.
« Reply #17 on: July 07, 2001, 05:49:00 PM »
My humble solution:

Disable bombs on ground.

Remove all ack on fields.

Add 40+ .303 AI acks on fields
Add 5 37mm MANNED acks on fields
Add 4 MANNED antitank guns on fields.

= no more single ping ack unless its MANNED by a player, running to ack will NOT be as effective as it is now (single ping kill=addictive form of defense.. ACM no longer practiced  :( ), a single plane would not be able to strafe the ack (.303's en masse are really deadly for a low flying jabo).

While im dreaming, please add a feature to disable the smoke animation and turn it into a solid black cloud. FPS drops below 5fps on that enviroment  :(

NEXT!

Offline AKDejaVu

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Please disable bomb drops when on ground.
« Reply #18 on: July 08, 2001, 01:05:00 AM »
Quote
. If you think that airplanes taxiing around and dropping bombs and shooting have a place in a WWII flight sim then we are obviously looking for something completely different in this product.

And what part about an m3 rolling up to a base while everyone watches defenselesly in order to unload 10 troops that magically capture the base has more of a place in a WWII flight sim?

Its pick and chose with you.  Ignore one totally gamey aspect to criticize another one.

I am not for making bases easier to capture.  If you have such a huge problem with shooting two simple structures, then I truly feel sorry for you.  But, as it is, two people can capture a base quite easily.

You are not adding anything to the game by removing this action, you are simply choosing to ignore what is already there.  HTC has given you the power to fix it.. yet you would rather come here and complain.  Next time, bomb the ammo bunkers.

Or.. next time.. come up with something new.  This "repeat it until HTC does something" mentallity is beginning to wear very thin.

AKDejaVu

Offline funkedup

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Please disable bomb drops when on ground.
« Reply #19 on: July 08, 2001, 01:27:00 AM »
Toad, thanks for the clarification, I see what you mean.  I guess it comes down to degrees of hokiness.  

There are some alternatives to the troop-drop field capture, which are being tried in a couple of new games.  If they actually work, maybe HTC can look at them in the future.

Offline funkedup

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Please disable bomb drops when on ground.
« Reply #20 on: July 08, 2001, 01:36:00 AM »
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Its pick and chose with you. Ignore one totally gamey aspect to criticize another one.

AK there are too many totally gamey aspects for me to possibly comment on all of them.  The options are "pick and choose" or "make no comment".  Since the forum is here, I choose to pick and choose.

As far as repeating myself, if three posts in three months is too much for you, you're reading the boards too much!    :eek:

Offline Booky

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Please disable bomb drops when on ground.
« Reply #21 on: July 08, 2001, 03:14:00 AM »
Im going to look at this with a logicle "realistic" view.

First of all, who in there right mind would commit suicide by arming there bombs and dropping them on the runway in real life? Not to mention what would happen after all the bombers are blown up.


Seconds of all, the guns on a bomber don't kill it when fired, so I am sure that they prolly would use them in real war situation if they had to.


Haveing said that; I think that the MG's should be enabled on the ground and the bombs disabled. Haveing the MG enabled will get rid of those who say carbombing is only way of defense because it will oviously not be then. It will also require the buff to shoot the planes instead of a lucky bomb hit, also allowing the buff to shoot troops if the oppertunity is there. On the flip side, It will make a vulcher (like myself if oppertunity knocks) be more cautious and use more ammo to vulch a buff. Right now the way it is, I often get kills without even firing a shot. All I ahve to do is show a small attack figure and they blow themselves up giving me a proximity kill.

Anyway, thats my $0.02 worth.

Offline Seeker

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Please disable bomb drops when on ground.
« Reply #22 on: July 08, 2001, 05:01:00 AM »
carbombing is not "gaming the game".

It was a realistic, documented tactic used in the CBI by the Japanese against ground attack A/C, albiet in the form of remote controlled charges in the known flight path of the attacking A/C.

Gaming the game is expecting to attack, flatten and then capture a base *with the expectation of being able to use the captured facilities inside 30 minutes*.

Offline GRUNHERZ

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Please disable bomb drops when on ground.
« Reply #23 on: July 08, 2001, 07:11:00 AM »
, albiet in the form of remote controlled charges in the known flight path of the attacking A/C.

THIS JUSTIFICATION OF YOURS HAS NOTHING TO DO WITH AH CAR BOMBING THEN!

Offline AKDejaVu

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Please disable bomb drops when on ground.
« Reply #24 on: July 08, 2001, 08:30:00 AM »
Quote
First of all, who in there right mind would commit suicide by arming there bombs and dropping them on the runway in real life? Not to mention what would happen after all the bombers are blown up.

And who in their right mind would expect to be able to land a goon at an enemy field and march 10 people into a building just because they had 2 fighters flying around overhead.

Really.. the whole aspect is gamey.  Don't focus on just one as if that's the only dweeby thing involved.  Its just as dweeby to expect people to just let you drive up to their front door without having them do whatever is in their means to stop you.

AKDejaVu

Offline Toad

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Please disable bomb drops when on ground.
« Reply #25 on: July 08, 2001, 08:39:00 AM »
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Originally posted by Booky:
Im going to look at this with a logicle "realistic" view.

And therein lies the real problem, perhaps.

Who in their right mind would drive an M3 across 50 miles of terrain theoretically held by enemy forces into a guarded enemy airfield complex in broad daylight?

Who in their right mind would fly an unescorted C-47 across 50 miles of enemy airspace with only 10 lightly armed paratroopers in the back and then either drop them over a guarded enemy airfield complex or, in a show of incredible brass, land them on the runway and taxi to the tower area?

Even with paratroopers, where would you find 10 crazy enough to commit certain pointless suicide?  ;)

This issue has nothing to do with realism. This issue simply deals with gameplay.

Those of you who cite realism are using a "selective realism argument".

If this is confusing, look at Deja's 2nd post in this thread. He has said it far better than I can.

To repeat, it's a gameplay issue. As such any solution will ALWAYS be "gamey" to someone.
If ye love wealth better than liberty, the tranquility of servitude than the animated contest of freedom, go from us in peace. We ask not your counsels or arms. Crouch down and lick the hands which feed you. May your chains sit lightly upon you, and may posterity forget that you were our countrymen!

Offline milnko

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Please disable bomb drops when on ground.
« Reply #26 on: July 08, 2001, 11:23:00 AM »
Because this stew is not quite ready let me stir the pot a bit...

I saw Pyro in the MA a couple days ago and asked him about this very topic, he said they wanted to disable bombs when A/C on ground last version, but didn't get to it, and it was planned for the future.

Personally, I agree carbombing is dweebish, and although we are all dweebs, the fact remains that buffs did not arm bombs til well into the flight.

As for base capture, although there appears no easy solution, if I was setting it up, I'd up the required number of troops needed to take a field, as it seems to me 10 Stormtroopers might be good for sabotaging a bridge or possibly a factory, but 10 truppen would hardly be enough to defend against and defeat an airfield's security force. Consider if you will that although you've flattened a field from the air, that many security force personel would be burrowed in trenches and would come swarming out if 10 enemy troops appeared, HELL! if for no other reason than to get payback for the pounding they just recived from the air.

It should be seriously considered requiring a field to be taken by GV's only, and using the goons for capturing refineries, factories and train stations when they appear in future versions.
 I realize of course this is impossible until we have roads to move GV's from base to base quickly.

Offline milnko

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Please disable bomb drops when on ground.
« Reply #27 on: July 08, 2001, 11:41:00 AM »
Quote
Originally posted by Toad:
<SNIP> Who in their right mind would fly an unescorted C-47 across 50 miles of enemy airspace with only 10 lightly armed paratroopers in the back and then either drop them over a guarded enemy airfield complex <SNIP>

The Brits would, please read A Brigde Too Far by Cornelius Ryan

 
Quote
Originally posted by Toad:
<SNIP> Even with paratroopers, where would you find 10 crazy enough to commit certain pointless suicide?   ;) <SNIP>

101st Airborne seems like a good place to start  :)

Offline Pongo

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Please disable bomb drops when on ground.
« Reply #28 on: July 08, 2001, 12:24:00 PM »
Oh great.
Most of my kills are from pinging car bombers once and pulling away so I get the kill when they go to allah.
If they disable bombs on the ground I will have to earn those kills....

I think it would be neat if the bombs just sat there and blew up at random times.
So a lanc drops 14 1000lb time bombs The first one kills him and the rest roll around the field blowing up the first thing they hit. Maybe they even roll down the hills and blow up in the vallys...
They could bounce with that
"bink...bink..bink" sound that a grenade makes in the movies while everyone looks arround and tries to decide to dive for the ground or not.

Offline Toad

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Please disable bomb drops when on ground.
« Reply #29 on: July 08, 2001, 01:30:00 PM »
I think Market Garden involved more than one C-47 and 10 paratroopers, IIRC. But it's been a while since I read the book.  ;)
If ye love wealth better than liberty, the tranquility of servitude than the animated contest of freedom, go from us in peace. We ask not your counsels or arms. Crouch down and lick the hands which feed you. May your chains sit lightly upon you, and may posterity forget that you were our countrymen!