Author Topic: knights  (Read 3568 times)

Offline Zazen13

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Re: knights
« Reply #105 on: July 25, 2008, 06:49:25 PM »
I almost choked when I read this . . .

Sure hope you meant that tongue-in-cheek.

Nahhhh!  :P
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Offline saantana

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Re: knights
« Reply #106 on: July 25, 2008, 07:04:40 PM »
Lol someone made a VERY good point on this thread, which I think can put an end to all the 'nanananana you attack undefended bases noe nanannaana' stuff.

If your base has no defenders, its your fault, not the person that wants to grab it.

Thats like.. oh man.. eureka!!!
Point nailed.

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Offline FALCONWING

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Re: knights
« Reply #107 on: July 25, 2008, 07:08:00 PM »
You're making the erroneous assumption I have only ever used this one account. ;)

so you have a second account that only flies bish???  the country who plays the way you despise?  I wonder what the purpose of that account would be?? :rolleyes:

A) I've said several times there's people on every team who do other things besides the activities that defines team generally, they are just the minority.

and as i've said you are verbosely clueless in your analysis

B) I never, ever fly a 262. And, I don't want to get too personal here, but for a guy that exploits the "hyper-modelled" La7 to the maximum possible conceivable extreme, specifically because, as you've freely and publicly admitted,  it's an incredibly easy bird to be successful with in the MA, you really don't have much room to be a style/plane choice critic.

but i fly the la-7 INTO fights and don't hover over them trying to pick off guys defending a base...if you think i was being critical of the tiffie you are eloquently confused...i'll spell it out for you...the tiffie is NOT a furball plane...it is a big cannon plane that can't turn well....
 
C) Your squad and your 'sister' squad have the majority of the 'score dweebs' currently AND are also incidentally the largest perpetrators of milk-hording fields by faaaaar.

BOPs are "score dweebs"???  Please identify the "score dweebs" in our squad.  And please tell me who our sister squad is that is a "score dweeb"???  You may want tro review scorepages before your next post.

D) There's a HUGE difference between a squadron that usually captures bases in the orthodox way of fighting for them periodically on their squadnight and one that orchestrates lengthy milk-hording marathons as a way of life.

Please link me to where "base taking the orthodox way is defined"

E) Your definition of furballing is too rigid, I think you are mistaking the term furball for stallfight. Instead try air combat.

I dont think any of the "furballers" would consider alt/e/picking as furballing.  I think you may be trying to hard to have a definition that includes your method of fighting :D

A) Do you seriously believe 50 people head-out to capture a series of undefended fields because they are NOT afraid of failure? Or a single fighter pilot heads into a red cloud of enemy because he IS afraid of failure? Get real...

I think organization and leadership defines success...I think folks join missions because they like the increased success and it adds to their enjoyment of the game.  I would say flying a high-alt plane in a pack and picking is more likely to suggest someone who has a true fear of failure... :devil

B) I never said missions are best suited for newbies. I said newbies are attracted to missions because they offer structure, an opportunity to learn from others in relative safety and a far better chance to attain some measure of success than they likely could venturing off alone...

C) I have nothing against missions at all. But, as Lute pointed out there are nowadays pretty much only three types of missions being run which was not always the case...

1) High alt frame rate killing buff spam missions that flatten the entire field, usually to kill a furball that that country was losing.
2) The famous and overused 50 jabo's swarming an undefended field, vulching with 10:1+ odds the few defenders that can react in time or evaporating altogether in order to instead attack another undefended field if stiff resistance manages to manifest prior to capture.
3) The NOE mission where the entire premise is based on attacking an undefended field with overwhelming force in relative secret to minimize the chance of actually having to fight for it at all.

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Offline FALCONWING

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Re: knights
« Reply #108 on: July 25, 2008, 07:11:18 PM »
Lol someone made a VERY good point on this thread, which I think can put an end to all the 'nanananana you attack undefended bases noe nanannaana' stuff.

If your base has no defenders, its your fault, not the person that wants to grab it.

Thats like.. oh man.. eureka!!!
Point nailed.

IN


dude...that makes too much sense!!! 

The problem lies in that most of the folks who hate missions are not interested at all in organizing on a consistent basis to stop them.  I love defending against missions...but you have to be willing to see your k/d drop quickly and "watch the map"...

So the problem is the guys who make missions that work consistently and easily...how dare they! :aok

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Offline Zazen13

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Re: knights
« Reply #109 on: July 25, 2008, 07:33:38 PM »
dude...that makes too much sense!!! 

The problem lies in that most of the folks who hate missions are not interested at all in organizing on a consistent basis to stop them.  I love defending against missions...but you have to be willing to see your k/d drop quickly and "watch the map"...

So the problem is the guys who make missions that work consistently and easily...how dare they! :aok



The predominance and prevalence of Milk-Horde missions as a means to an end as of late is simply a result of the following...nothing more...nothing less...Eliminate the 200+ fields maps and bring back the 40'ish field maps and milk-hording all but ceases to exist.

Quote
I do not want to turn this into a map rant, but I would like to point out something here. Until the advent of HUGE maps and subsequently split LW arenas it was imperative to defend every base to the last or you would quickly find yourself circling the wagons at your HQ field. This is no longer true, especially on the HUGE maps. More often than not there are more fields than there are players in the arena, which I personally find completely ridiculous.

It boils down to a simple matter of mathematics and population density...Your average HUGE map has 200+ fields, your average small map has 40. If you populate both maps equally with 200 people, which tends to be about the average in the most populous of the two arenas over a 24 hour period, you get vastly different ratios of players to fields. Do not underestimate the impact this has on gameplay. There is a gigantic difference between a 1 to 1 ratio of players to fields and a 5 to 1 ratio.

The big reason horde-milking has become the staple of geographic domination is a direct result of these key ratios. Each base on a map with 40 fields is 5 times as important as a base on a map with 200 fields, therefore it logically deserves 5 times the attention and care from its owner and rightfully so. Conversely, because bases on large maps are individually almost insignificant a team bent on geographic domination must take a large number of them in rapid succession in order to have any real strategic impact on the enemy's position in terms of a reset. This is the basic recipe and reason for the predominance of milk-hording today.

On small maps the reverse is true from the perspective of defense. Losing just 5 fields on a small map could effectively cripple a country's position in terms of reset conditions and potentially put it's HQ at risk. So, it is critical to defend and hold each and every field with the utmost ferocity. Likewise, on a small map, the aggressors do not have "paths of least resistance" to fall back on if an attack on one field fails, therefore they must continue to press the attack with equal tenacity.

In my personal opinion, HUGE maps, followed by split LW arenas, in lowering population density, are largely to blame for the game's recession from its focus on actual air combat in the last few years.[/quote}
« Last Edit: July 25, 2008, 07:39:55 PM by Zazen13 »
Zazen PhD of Cherrypickology
Author of, "The Zen Art of Cherrypicking" and other related works.
Quote, "Cherrypicking is a state of mind & being, not only Art and Scienc

Offline Guppy35

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Re: knights
« Reply #110 on: July 25, 2008, 07:53:36 PM »
dude...that makes too much sense!!! 

The problem lies in that most of the folks who hate missions are not interested at all in organizing on a consistent basis to stop them.  I love defending against missions...but you have to be willing to see your k/d drop quickly and "watch the map"...

So the problem is the guys who make missions that work consistently and easily...how dare they! :aok



I can only speak for myself and the 80th but the constant is watching the map and looking for the largest red dar bar and the smaller green dar bar.  If you can get there in time to get up and get a little speed on the clock, you have a chance. 

We switched from Rook to Bish the other night because there were no large dar bars.  Once Bish we saw one and got there in time to put up a fight.  All involved on both sides seemed to have a good time and they knew that all those low flying 38s were there to fight.

There is no joy in being in the large green dar bar in my opinion.   If there is one misconception about 'furballers', its that upping into the crowd is not something they want to do.  It's the preferred method I think.  I don't know of any 'furballers' that are watching their stats.  If they are, then they are kidding themselves about being furballers.  What often happens however is the hangers get dropped and there isn't much you can do.   
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Offline Steve

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Re: knights
« Reply #111 on: July 25, 2008, 09:14:09 PM »

There is no joy in being in the large green dar bar in my opinion. 

Quote for it's accurate, simplistic elegance.
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Offline FALCONWING

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Re: knights
« Reply #112 on: July 25, 2008, 10:10:18 PM »
 If there is one misconception about 'furballers', its that upping into the crowd is not something they want to do.  It's the preferred method I think.  I don't know of any 'furballers' that are watching their stats.  If they are, then they are kidding themselves about being furballers.  What often happens however is the hangers get dropped and there isn't much you can do.   

I agree 100%.  There are a lot of guys who kid themselves about being furballers...as you stated in another thread...being a furballer and score/stat-pilot are two different things...
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Offline bongaroo

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Re: knights
« Reply #113 on: July 26, 2008, 12:57:24 PM »
Whoa!  An agreement!  Let's let the thread die with that!
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Offline RoGenT

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Re: knights
« Reply #114 on: July 26, 2008, 02:57:33 PM »
Throwing in my two cents here.


Knights ever never known to be team players, only as individuals although we are guilty time to time with some teamwork. One of best examples of teamwork/organzation was back when we were doing Alliance Missions despite the bish and rooks not liking it.

Even though I am quite loyal to the knights, let alone my squad. If none of my squadmates are on, I'll jump over to bishop or rooks for little while until my fellow pigs log in.
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Offline Anaxogoras

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Re: knights
« Reply #115 on: July 26, 2008, 03:14:40 PM »
The predominance and prevalence of Milk-Horde missions as a means to an end as of late is simply a result of the following...nothing more...nothing less...Eliminate the 200+ fields maps and bring back the 40'ish field maps and milk-hording all but ceases to exist.

Absolutely.  The large maps are too big unless it's Titanic Tuesday.  Even then, most of us just fly into the biggest fight we can find and ignore the empty areas.
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