Wow. This thread is still going.
1-If I bravely dive onto an upping con through the ack risking my own life - I want to be rewarded for the kill. After all - it takes some serious stick stirring l33t skillz to not get shot down by that pesky field ack.
2-Even if half of my kills are vulches (coincedentally, my attack rank for tour 101 which is the last one I flew is higher than my fighter rank. Does that tell you something? I flew fighter mode purely by mistake when I upped aircraft I don't usually fly),
why do you care? Personally I am not at all interested how someone scored his kills.
It sounds to me like the supporters of this idea are score potatoes themselves. Just of a different breed. Sounds to me like they are good at 1:1 engagements, and want that underlined further by introducing the changes they have described, at the same time shunning those who prefer the other style of gameplay. Why do they care if I'm rewarded for the vulch, if the other guy died anyway? If I'm not going to get rewarded, I'm still going to do it. OR, I will play with a stop clock with in my left hand and everytime someone spawns, start it and wait the 30 seconds until I kill him. I will do that just to show how useless this new feature is. You are still going to die, and if I want, I will get my kill for it.
But again, why do you care? If you prefer 1:1 , come in co e from a different field and show me how its done. After all, I waited those couple of minutes to get to my E state, and took my time to fly over to your field. Why shouldn't you?