Seriously man what is so bad about that? You are so dead set against it so why don't you explain why.. How will it affect the game is such a bad way that you are so dead set against it? Saying you don't want any changes made isn't a answer.
It's a completely valid answer. You just don't like it.
Stupidity should bear a penalty. Laziness should not be encouraged. Under your scheme, both the shooter and victim see no change to their score. If there is no penalty for being dumb or lazy where there was one before, then it's really a net gain over what would previously happen and tantamount to a reward. Are you following this?
The entire argument is silly. Want to limit vulching? One less mouse click does it every time. Amazing, isn't it? Problem solved. Wanna break a cap? Grab a Tiffie or Dora from the nearest base, invest 5 minutes and have a field day killing the low flying horde. Another problem solved.
I think it's the instant gratification culture at work here. No one wants to take 5 minutes to really have a chance to break a cap. "I want it now!"
You want it more difficult to get a vulch started and make hording more costly? Harden the field ack. Add some manned 88mm guns. Harden the ordnance bunkers. Add a second VH. There's lots of ways to temper the hordes and vulch-fests without dicking around with scores and adding massive complexity to the game code. Hardening the ack (including manned) requires just a few mouse clicks in the arena setup screen, less than a minute. Increasing lethality can be done at the same time. These things will make a difference and without the slightest expenditure of time and trouble. However, your cure is no better than the disease IMHO.
My regards,
Widewing