Author Topic: Enemy Identification  (Read 995 times)

Offline ian5440

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Re: Enemy Identification
« Reply #15 on: August 05, 2008, 06:12:32 PM »
guys i dont type i pek so i dont get correct grammer or spelling always

maybe you should change that
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Offline Karnak

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Re: Enemy Identification
« Reply #16 on: August 05, 2008, 07:15:50 PM »
After having played all versions of the Battlefield franchise i reckon AH2 could really benefit from a revised way to spot enemies. In battlefield 2 you always know where your allies are. But enemies don't show up, meaning more chances for chance battles and close quarter combat. By reducing the distance from 6k to say 2k means both noobs and pros would have to use a bit more skill to scan the horizon. Might make the game a bit more interesting. Plus it shouldn't affect balance as noobs and pros as some of the advantage would be lost. It really made a nice difference for battlefield and it could really work for Aces.
What do people think?

1) Dot chasing is not fun.  I remember once spending about 10 minutes chasing a dot in an arena with a 3,000 yard icon range.  After 10 minutes of not being sure if I were gaining slowly or losing ground slowly I discovered that I had been chasing another rook.  He discovered that he had been running away from another rook.  Some people run from potential fights.  This just makes it harder to tell who you are chasing/running from.

2) You would be simulating pilots who are legally blind and would not be eligible for a driver's license in the US.

So it would decrease both the number of fights and it would, arguably, decrease realism.

Bad idea.
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             As she remembers me-

Offline 100goon

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Re: Enemy Identification
« Reply #17 on: August 06, 2008, 09:59:21 AM »
maybe you should change that

i cant i tried but i am faster peking and usally hit the letter i am going for
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Offline Motherland

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Re: Enemy Identification
« Reply #18 on: August 06, 2008, 12:36:53 PM »
I don't see how your typing style is an excuse for terrible grammar...

Offline uberslet

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Re: Enemy Identification
« Reply #19 on: August 06, 2008, 12:48:52 PM »
I don't see how your typing style is an excuse for terrible grammar...
same.....

i cant i tried but i am faster peking and usally hit the letter i am going for
if your highschool is anytthing like mine, youll have to get some private tutoring on your typing...... :rofl
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Offline 100goon

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Re: Enemy Identification
« Reply #20 on: August 06, 2008, 12:51:55 PM »
im in middle and yea i do need private tutoring
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Offline Denholm

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Re: Enemy Identification
« Reply #21 on: August 06, 2008, 12:58:55 PM »
Read a few books! How about we start with the Old Testament in the KJV, that will get your brain turning. Afterwards read some  novels paying attention to words you know nothing about and how they are used in context with the story. :aok
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Offline Wyld45

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Re: Enemy Identification
« Reply #22 on: August 06, 2008, 01:02:35 PM »
This is not requested as often as the B29 or Catalina. Searching for it would take some time, and it appears veteran members of the forums have more success searching for these "rare" topics as opposed to newer members such as yourself.
                             
                                                        :aok
RRWyld45  1138th "Rough Riders" Bomber Wing

Offline Wyld45

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Re: Enemy Identification
« Reply #23 on: August 06, 2008, 01:05:51 PM »
1) Dot chasing is not fun.  I remember once spending about 10 minutes chasing a dot in an arena with a 3,000 yard icon range.  After 10 minutes of not being sure if I were gaining slowly or losing ground slowly I discovered that I had been chasing another rook.  He discovered that he had been running away from another rook.  Some people run from potential fights.  This just makes it harder to tell who you are chasing/running from.

2) You would be simulating pilots who are legally blind and would not be eligible for a driver's license in the US.

So it would decrease both the number of fights and it would, arguably, decrease realism.

Bad idea.
                                      Never run.       "TODAY is a GOOD day to die!" GRRR!
RRWyld45  1138th "Rough Riders" Bomber Wing

Offline Karnak

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Re: Enemy Identification
« Reply #24 on: August 06, 2008, 04:08:52 PM »
                                      Never run.       "TODAY is a GOOD day to die!" GRRR!
Yes, but not everybody agrees with that.  Notice I was the aggressor in my story, so you can tell my basic position.
Petals floating by,
      Drift through my woman's hand,
             As she remembers me-

Offline trigger2

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Re: Enemy Identification
« Reply #25 on: August 08, 2008, 03:18:29 AM »
Read a few books! How about we start with the Old Testament in the KJV, that will get your brain turning.

I don't know what I'd rather read...

The Old Testament or my Civil Air Patrol Leadership Manual  :O

I'm goin with the leadership manual...
Anyone in CAP knows how FUN that book is...least they let you mark it in highlighter... I like to change between yellow and orange frequently so I can go 'WOAH!! IT'S ORANGE NOW!!'...it helps to keep you awake...  :aok
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