Author Topic: Kill shooter.  (Read 990 times)

Offline mensa180

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Re: Kill shooter.
« Reply #15 on: August 10, 2008, 11:06:54 PM »
I have lost many a plane to killshooter, though I can't remember any due to it being accidental.
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Offline BiPoLaR

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Re: Kill shooter.
« Reply #16 on: August 11, 2008, 04:39:18 AM »
Stop flying in hordes, fewer friendlies means fewer chances to get Kill Shot, problem solved.
i hate to say it but i agree  :noid
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Offline FlyGhost

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Re: Kill shooter.
« Reply #17 on: August 11, 2008, 04:48:56 AM »
you cant have friendly collisions on at all.   what would prevent a 12 year old from driving a spit16 up your tailpipe.

this is also why kill shooter is in the game, to prevent 12 year olds from ruining it for the rest of us.


leave it as it is.... its the only way to keep it fun and fair.


ive died a few times before from some score potato....but theres no alternative.
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Offline Kweassa

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Re: Kill shooter.
« Reply #18 on: August 11, 2008, 06:17:52 AM »
Quote
I've lost many a 262 because someone flys right into my bullet stream because he wants a kill.


Symptom: Losing 262s due to people flying into one's own bullet stream because those people want a kill.

Diagnosis: General target-fixation and loss of awareness due to wanting a kill for oneself, and thus, oblivious of the possible dangers of firing upon friendly aircraft in the vicinity. Also may be associated with greed, lack of cooperation, and desire to monopolize every possible kill as one's own.

Conclusions: Entirely one's own fault. The concept of "Situational Awareness" includes not only that of the enemy, but also that of the friendly. Since MA lacks the forced cooperation, and general chain of command as seen in real military organizations, the responsibility to coordinate attacks amongst friendly units in the vicinity falls upon the shoulder of each and every player of the game. If but only one of the two people in the air were minding his surroundings, the described accident would never have happened. Since you can't force anyone to do anything in this game, there is always a possibility of such instances happening, and thus, it is up to oneself to try and avoid such incidents from happening.


 In other words,

 ... look before you shoot.

 

 

Offline Cthulhu

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Re: Kill shooter.
« Reply #19 on: August 11, 2008, 10:46:33 AM »
Friendly collisions are turned off mainly to avoid runway collisions. Imagine the carnage we'd have at the start of a mission when 10+ guys all try to occupy the same space. :D
"Think of Tetris as a metaphor for life:  You spend all your time trying to find a place for your long thin piece, then when you finally do, everything you've built disappears"

Offline minke

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Re: Kill shooter.
« Reply #20 on: August 11, 2008, 11:53:31 AM »
Friendly collisions are turned off mainly to avoid runway collisions. Imagine the carnage we'd have at the start of a mission when 10+ guys all try to occupy the same space. :D

yeah,but it would make those noe hordeing tactics much more difficult.......

oops,yeah, do a lot of those myself. :rofl