Author Topic: Not a "good" rook  (Read 1161 times)

Offline ImADot

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Re: Not a "good" rook
« Reply #15 on: August 19, 2008, 09:05:09 AM »
ok i admit im a tard....... what does the word Toolsheding mean?  :noid

Toolshedding - as I understand it - is the art of bombing buildings (toolsheds) in undefended territory whereby you don't have to get into an actual fight.  It's also taking down the fighter hangers at a base where 30 people from both sides are enjoying a good furball.
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Offline SunBat

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Re: Not a "good" rook
« Reply #16 on: August 19, 2008, 09:11:04 AM »
Bad rook = Good rook in my book. 


 :O   Hey I made a Rhyme...


(Just found out how hard Rhyme is to spell before coffee...) 
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Offline Dragon

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Re: Not a "good" rook
« Reply #17 on: August 19, 2008, 09:32:29 AM »
I truly hope that one day we return to the bygone era when fighting for fields was perceived as a far more sacred and rewarding goal than bending over backwards to take them without any significant fighting at all. I'm not holding my breath for that day though...  :uhoh





Remember though, in the bygone era the bases were smaller, the towns were tiny, and a good fight could be had while still getting a few rounds into the existing buildings till they were all down, allowing for the capture.  The present day size of the towns as well as the distance between bases makes it almost impossible to do that now.  Today, fighting for a base is like banging your head against the wall, a little padding - bombers - helps to ease the pain.
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Offline Shuffler

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Re: Not a "good" rook
« Reply #18 on: August 19, 2008, 10:04:30 AM »

wow.......... sorry Soup but,  KYKID is right,

all rooks do is furball and let bases be captured when they are crapping around in some useless and meaningless furball,

i have watched so many freaken bases stolen from the rooks because they are furballing at one main base, I'm am so tired of rooks, i would have went bish 2 years ago because of rooks crap but i didn't because i stay loyal to my squad that are always rooks,

for over a year now all our squad does now is defend, defend defend defend because rooks are furballing and could care less if our bases were being taken, its sickening to watch it,

now I'm going to say i am not whining, i am speaking the truth from the way i see it and the rest of the squad sees it i am also saying we are not just the only few rooks that care, there are others.

just like my squaddie recently said

I'm sorry but correct me if I'm wrong................... :(


EDIT:

im am sorry if i kindof sortof not really but stiill broke rule numbers  4, 5, 7, 9, 11, 15,

EDITagain: also i respect the fact that its YOUR 15$ so nevermind  :noid :noid

opposum

Furballs is what this game is about. If you want to capture a base... go do it. If you can't then you should work on your tactics more and practice practice practice. I enjoy dogfighting and that is what I do in this game. I switch to low number teams to help numbers and find fights. <S>
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Offline Yenny

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Re: Not a "good" rook
« Reply #19 on: August 19, 2008, 10:23:43 AM »
But furballing is so so fun. Yesterday when rook and biship had almost 3x more # then knight combined, where knight literally had 4-5 bases left. I took a spit16 up for ez mode horde busting, it was sweet bitter victory as i get a buncha baddie and die in the gangbang !
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Offline FiLtH

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Re: Not a "good" rook
« Reply #20 on: August 19, 2008, 01:39:23 PM »
     In case people dont realize it, the capture aspect of the game is there as a backdrop, to give an excuse to have targets in the area to kill. Map ownership means nothing. Im sure new people coming on, especially after dying in a fighter over and over, look for a niche to fit into. Base capture tends to be what they find to do, something they can feel good about, and feel as though they arent wasting their time.

     The reality is this is an air combat game. Usually in the past people started as buffers and base takers, but moved on to fighting after learning how. These days it seems most stay in the base taking, and arent interested in learning to dogfight.

     Get up and die alot. Its the only way to learn. Find a trainer or a guy that is willing to help you. Often times it takes just a few lessons for the light to come on. Ive played a long time, and Im still learning.


     

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Offline Rich46yo

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Re: Not a "good" rook
« Reply #21 on: August 19, 2008, 02:22:01 PM »
Im a died in the wool Rook and couldnt much care if bases are captured or not, and 90% of my time is probably spent capturing bases. Or keeping the unwashed Bish and Nit hordes down to pebbles and sticks.

I get a kick out of those who think furballing teaches one how to dogfight and offensive base taking doesnt. Most furballs Ive seen are glorified gangbangs and the odds of quality 1 on 1s are probably worse then in base taking. Even in the DA the odds of a quality 1 on 1 are fairly small. I'd say the exception are tank town battles on certain maps. Thos are a lot of fun and I wish airbases on TT would be excluded from being taken.

I really wish there was a formula or strategy that ensured quality 1 on 1s would happen more and at your choosing but there isnt. I like volcano fights and have wanted to post challenges for 1 con to meet me at co-alt over the volcano, but Ive always know probably 10 would show up with 10k on me.

Ive seen nothing in furballs that honorable to hold me to them full time. Mostly they are boring cause they play out as lame as any other style, with the exception of usually enahnced whineing and 200 smack talk. Im frankly unimpressed with most furballs Ive seen.
« Last Edit: August 19, 2008, 02:24:26 PM by Rich46yo »
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Offline Vudak

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Re: Not a "good" rook
« Reply #22 on: August 19, 2008, 10:50:23 PM »
:lol  I tell you...some people....

My squad had a squad day on Saturday about noonish or so. We generally dont toolshed per se' but decided on doing some Buff/Fighter escort. So I take a look at the map and see the rooks have the least players...and the least bases.

SO I decided as a squad...we would pork the Bish ords and troops at some bases and try to slow down thier assualt on the Rooks. Bish had the most bases and most players online even with my squad on our knights side.

We don't swap countries but I have no problem slowing down an asault on the down country by the other.

So..after we knocked the troops down at a couple of bases....I told the rooks on 200 that they were down. OlDemon seemed happy....yet wideload came back with something to the effect of...."**** you RedTop...we there is no truce here".Now we were fighting most of the way to the bish bases as we flew threw rook territory to get there. Was fun...and we helped out the rook for a short time anyway. WHen I told him I was a knight he was just not hearing it and started in on my sister. Classy. Made me a bit hot...but I squelched him and got on with my day....

Seems people just look for a reason thses days to be a big shot on 200. They want to be like the "Big Boys" on 200 and just basically act like jerks. Guess there are some on 200 setting that fine example that others just have to be like.

Wideload is one of those guys who will screech to high heaven on 200 whining for a good fight, and then refuse to accept one when you offer...  I'm not entirely sure he's "all there." 
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Offline DoNKeY

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Re: Not a "good" rook
« Reply #23 on: August 19, 2008, 11:00:27 PM »


I get a kick out of those who think furballing teaches one how to dogfight... Most furballs Ive seen are glorified gangbangs and the odds of quality 1 on 1s are probably worse then in base taking. Even in the DA the odds of a quality 1 on 1 are fairly small.


Ive seen nothing in furballs that honorable to hold me to them full time. Mostly they are boring... Im frankly unimpressed with most furballs Ive seen.

Agreed.
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Offline stickpig

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Re: Not a "good" rook
« Reply #24 on: August 19, 2008, 11:40:37 PM »
Agreed.

So you never engage in a furball? Most WWII air combat were NOT 1 vs 1, but multiple planes furballing
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Offline Kotari

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Re: Not a "good" rook
« Reply #25 on: August 20, 2008, 12:51:44 AM »
Canīt we all just...get along ? *With Jack Nicholson voice*

If someone wants to pork sheds, thumbs up.
If someone wants to furball, thumbs up.

But these following 2 things i really dislike:
1. Vulchfest (be that from anyside, ours included)
2. Armchair Generals. Nothing more annoying than one of these in range channel cussing how we suck at base taking.

I dont usually participate in base taking, because it usually leads to one of these mentioned bad things.
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Offline DoNKeY

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Re: Not a "good" rook
« Reply #26 on: August 20, 2008, 03:21:19 AM »
So you never engage in a furball?

No, quite the opposite really, but I rarely did, and that was really only because I was with the squad.  I was almost always on the side of the 'furball' looking for a lone con, or atleast a 2v1.  Why?  Because a furball doesn't have the slightest semblance of a true dogfight.  Furballs are often disproportionate in their numbers, and this lopsidedness increases (IMHO) 99 percent of the time as the furball moves towards one base or the other (eventually devolving into a vulch most of the time), which makes sense.  It doesn't require being knowledgeable or skilled in ACM, and pitting yourself and your plane against the other guy and his, but rather staying fast/ and or high, and having either a strong gun package or be a good shot, and staying more towards 'your' side of the mess.  You can't deny this.  Try to have a fight with a con in the middle of a furball, and see what happens... and no, it doesn't have to be an angles/ stall fight either.

Furballs promote ganging and picking; that's how one is successful in a furball.  Granted one could argue that there's no such thing as picking in a furball, and he/she may or may not be right, but in the traditional sense, it still is picking.  Ganging goes hand in hand with the uneven numbers you see in your typical furball.

Look, I'm not saying furballing is wrong in anyway, many folks enjoy it, just like base talking, and that's fine, it's their money they can do what they like.  In fact, I in a way need furballs, because I know that's where bad guys are when I see one and I can then head off in that general direction but way off to the side and hope to find a con by himself on his way to the furball and hopefully get a fight out of him.  But it's always kind of made me mad and  :huh when people 'bash' (for a lack of a better work right now) base takers who hoard for the capture as detrimental to game play (by game play they suggest dog fighting/ learning how to fight by yourself against another guy, etc, etc) and then suggest that furballing is the way to go, and that by furballing they will rise above being someone who just joins large missions and overwhelms undefended bases, and become great (dog) fighters.  In my experiences, this is no where close to being true.



Most WWII air combat were NOT 1 vs 1, but multiple planes furballing

Ok, on to this one, which I'm still confused about, as I have no idea how this is relevant and why you included it in your reply.  My best guess is that your using history as a way of supporting furballing.  Is this right?  If so, what's so historical about Mustangs fighting Mustangs, F4U's shooting Spits, etc, etc.  The only history that's really brought into the game in the actual planes/vehicles/boats themselves and their respective FM, and the equivalent for vehicles/boats.  Just because furballs where what you were most likely to find in WWII doesn't mean it's the best thing for everyone in this game.  Besides, like HT's said, this isn't supposed to be a World War II sim, it's a flight sim.
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Online The Fugitive

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Re: Not a "good" rook
« Reply #27 on: August 20, 2008, 06:56:12 AM »
SO you say you like a good 1 vs 1 (who doesn't!) The continuing battle looking for that small advantage, of mistake to get the "kill shot". Yes a 1 vs 1 is great. Now picture doing 5 1 vs 1 at the same time !!! That's what the furball environment is like. Inside the furball you thumb working your views gets a bigger work out than your trigger finger. The thrill and challenge is multiplied many times over compared to the 1 vs 1. Yes you are going to get picked. This is an adjustment every one should make. Very few ever survive a furball, heck I don't survive most of my fights let alone a furball!

Its all a mind set. If you still have a problem with "dieing" then most likely you have a problem with furballs. On the other hand, if you have graduated to the school of thought that "this is a game, and its all about the fight" then dive on in, its a blast !

Offline crockett

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Re: Not a "good" rook
« Reply #28 on: August 20, 2008, 08:50:13 AM »
ok i admit im a tard....... what does the word Toolsheding mean?  :noid

Pretty much exactly what you are complaining the Rooks don't do...
"strafing"

Offline DoNKeY

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Re: Not a "good" rook
« Reply #29 on: August 20, 2008, 09:52:42 AM »


Its all a mind set. If you still have a problem with "dieing" then most likely you have a problem with furballs. On the other hand, if you have graduated to the school of thought that "this is a game, and its all about the fight" then dive on in, its a blast !

Not sure if the first part is directed at me, but if it is, I know that there are plenty of people who can vouch for me that I have no problem with dying.  In fact, I usually put myself at a disadvantage on purpose so that I could get better, and get better quicker. 

IMO, there's not really a fight in diving in and seeing how many kills you can get before you die...  But hey, I'm not saying there's anything wrong with that.  Furballs were alright for me if I only had like 5 minutes before I had to go somewhere, and I just wanted some quick action, or maybe trying to improve my gunnery skills.  But it just doesn't hold my interest diving down on a low con who already is extending or turning from three other guys on him, or merging with a con and looking back as you reverse only to see him keep on going as a friendly (or two or three) dive after him.  Guess I just didn't like any environment where I could have had an advantage in anyway.  Guess I just liked beating the guy using my skillset instead of relying on outside sources that could have influenced the way the 'fight' went. :aok
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