Author Topic: Shore Batts/Guns in Town  (Read 209 times)

Offline JunkyII

  • Persona Non Grata
  • Plutonium Member
  • *******
  • Posts: 8428
Shore Batts/Guns in Town
« on: August 27, 2008, 06:04:57 PM »
Ok the other day while in the blue arena I took a T34 to a radar Factory and killed it.While I was there I looked at the guns that are there and something came to me. These could be the manable acks in the town. They would be able to kill lvts and tanks pretty quick.(planes as well but it would be hard since they would probably need to be reloaded)
DFC Member
Proud Member of Pigs on the Wing
"Yikes"

Offline RipChord929

  • Silver Member
  • ****
  • Posts: 1022
Re: Shore Batts/Guns in Town
« Reply #1 on: August 27, 2008, 06:15:39 PM »
A pair of 88mm soft guns (puffy ack/anti tank) on opposite corners of the town would be great...
Fortified Flaktowers w twin 88s or 128s w 15min down time, would be cooler tho ...
Just another target to kill before you obliterate the town...

RC
"Well Cmdr Eddington, looks like we have ourselves a war..."
"Yeah, a gut bustin, mother lovin, NAVY war!!!"

Offline Scherf

  • Gold Member
  • *****
  • Posts: 3409
Re: Shore Batts/Guns in Town
« Reply #2 on: August 27, 2008, 06:36:29 PM »
I always did find it weird, whenever I was toolshedding in a tank, that those big guns would just sit there and wait to be mg'd down. Silly.
... missions were to be met by the commitment of alerted swarms of fighters, composed of Me 109's and Fw 190's, that were strategically based to protect industrial installations. The inferior capabilities of these fighters against the Mosquitoes made this a hopeless and uneconomical effort. 1.JD KTB