I really like the idea of TT on a smaller map!

I really like the idea of smaller maps anyway...!!

(hey, don't throw things at me!)

Seriously, what's the point of having everybody on one map if you can still space yourself out so far that it's no different than regular MA play?
Besides, there is a natural equilibrium created when large quantities are squeezed into smaller-ish spaces...one side wins a base or moves horde-like toward another team's area and the now diluted aggressor (more map to cover) runs into a more concentrated opponent, causing natural advantages for the defenders and third team, and natural weaknesses for the aggressor. The balance would be similar to any agressor stretching themselves out over a larger area (by winning bases) relative to their opponents, the further they go, the weaker their forces become.
The time factor also becomes an issue on a large map because TT only lasts one day...and for some of us, only a couple hours that night...you spend an hour of your flying time getting those buffs up to uber-alt and bombing, you've wasted a lot of play time in the TT format. It would encourage quicker fights, shorter-range activities, and faster, harder engagements. Those who wish to furball CAN, and those who wish to take bases CAN, missions can be generated because of the large numbers of players, and bases will change hands all over the map, because you don't have to fly for hours to get somewhere. It would REALLY increase the rate of play - lots of activity everywhere you look. It would be kinda like the DA in the MA at massive numbers!
