Author Topic: Terrain Changes  (Read 128 times)

Offline BBGunn

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Terrain Changes
« on: January 31, 2001, 03:01:00 PM »
Does anyone support the idea of changing/rotating terrains like every two weeks? I am not sure an "average" terrain which attempts to provide an equal opportunity to fight in air, sea and land is that interesting for a long period.  

Offline Ripsnort

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Terrain Changes
« Reply #1 on: January 31, 2001, 03:11:00 PM »
Every month, yes, every two weeks, no.

They should be rotating soon, the first is tomorrow, but they may also keep this terrain up for another tour to work out any over-looked bugs that may be present(Users must use the terrain to detect bugs)

Offline Tac

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Terrain Changes
« Reply #2 on: January 31, 2001, 04:08:00 PM »
Well, I would love to see a new map every reset.

Say, have 4 sets of maps and rotate them per reset.

Would spice things up a lot. Heck, you could even make them "seasonal" maps.

First map is Spring (when the sheep are friendlier), then Summer (lotsa beaches or desert terrain) map then Fall (death valley!)map then Winter map (like that snow terrain Nuttz or someone else posted pics of a while ago!)...

TheWobble

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Terrain Changes
« Reply #3 on: January 31, 2001, 05:05:00 PM »
use nuttz's maps, that goes without sayin of course  

Offline BBGunn

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Terrain Changes
« Reply #4 on: February 01, 2001, 03:37:00 PM »
Does anyone know if AH 1.06 will have a different terrain?  I kind of like Tac's idea-change the terrains more frequently at reset.