First off, I didn't "Run across the map from A Fight"...
I moved to another fight is all, lol...
A fight where I had a chance.. Ended up
getting a couple kills, and shot down twice...
The point being, I had a reasonable chance!!!
Was the guy "Uber"? Well, he was causing a
major problem with our attack in progress, so 3
of our better fighter guys (of those that were on)
went over there to keep him busy or kill him...
LOL, he wasted them too, fairly Easily... I believe the
radio comment was, "There's something not right
about that guy"..and "LOL heck yeah, he's too *%#$!ing
good for me"... Also some unmentionable comments...
Uber? I suppose it depends on perspective..
How am I gonna learn something from a Non Fight? The
guy turns his nose toward ya from 1000out, and pop,
back in the tower... LOL!!! Holy Smokes
...
It wasn't a lucky shot either, he did it to others as well..
Too consistant to be luck..
Please notice, that I'm not accusing the guy of cheating...
Just wondering why I should allow myself to be blasted
repeatedly by a better pilot... And wondering why this super
aerokiller, was clubbin the baby seals with relish...
(looking for a good fight, as they always say? LOL, yeah right)
So, I'm supposed to just continue playing the baby seal
so he can club me in the head, right? Or, as one guy put it,
"Feeding the dog"? LOL, sorry, but thats not happenin...
I'll have a couple go's at him, then thats enough!!!
Timid Gameplay? Takin off into a whole pack of hungry
Satans Playmates <S>, is hardly timid... Or being the last WW
on a Vbase dodging Lankstukas and Hellcats, (killing some)
until the Hngrs pop, ain't exactly timid either...
As far base taking? Whatever!!! I Don't really care...
If one of my buddies asks me to bring something, I do it..
Also, The word is, the reason so much (milkrunning, as you say)
goes on in the AM.. It's because if Rooks don't get a headstart,
the dayshift Knits will steamroller the whole map... 6 months
ago, Rooks were dominant in midwar, not anymore... So Rooks
grab what they can, and then trade it back for time and kills...
Trying to avoid losing the map entirely...
Midwar is Mapwin driven, thats why I like it.. The war is fought
across many bases.. When a big push starts rollin, thats when
the battle tempo goes UP... Lots of fun then...
<S> RC