Author Topic: Perk Il-2 37mm cannons  (Read 5778 times)

Offline GhostBer

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Re: Perk Il-2 37mm cannons
« Reply #105 on: October 02, 2008, 09:32:42 AM »
Well Ghost, as far as porking goes, IMO we need to do away with the fact that one suicide-fighter running in NOE can take away your bombs. And maybe make hangars harder to break or even unbreakable. I can empathize with the frustration of having the ords and VH taken out and then not having anything to kill incoming tanks with.

Just because the ord or VH's are down in no way means you cannot take out tanks.  There have ALWAYS been options to do that such as up from a different base ETC.  but with the new and improved IL-II we can continue the fight without having to up from a further base.  It allows the defender a better chance at survival and the attacker can feel better when they actually take the base because it was a well and hard fought battle. No more one sided fights...isn't that a good thing??

Okay, if your base is being porked by 10 GVs, you need something to equalize? Understandable sentiment. What if your base is being porked by 10 planes though? Were you implying that the new Il2 allows one player to counter 10 other players in GVs? If so, isn't that perhaps a sign that the 37s ARE little unbalancing?

Not at all.  you will still need more than one player to defend a base against ANY attacker...GV or not.  This game is all about teamwork and you need it to both attack and defend a base. As for the question of 10 planes......simply up planes and defend.  There is no difference between an attacker using 10 GV's or an attacker using 10 planes. either way you still need to defend the base, it is just a matter of how and what you use to defend said base based on what the attackers are using. 

 
What are you talking about, not being able to kill GVs with a Hog or Hellcat BTW? A 500 lbs bomb from any of the planes you list will easily kill a tank.

Yes, It will kill a GV but not easily.  Dive bombing a GV is difficult due to the fact that you cant even line up on them until your low and can see them. It would be easier to strafe and kill a GV than to bomb it. It is easy to shoot the big gun of a tank and hit a building...why not make it just as easy to kill the Tank with a gun from a plane??

Historically, Armored columns feared aircraft for this very reason.  Even the P-51 could kill a tank with its .50 Cal's. airplanes are hard to shoot down with a tank.  If the Gv drivers were honest with themselves and with everyone else they would tell you that they have had it easy up until now. a Panzer or T-34 driver had little to fear from aircraft until now.  I believe that it is a welcome and long overdue addition. 

Offline Anaxogoras

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Re: Perk Il-2 37mm cannons
« Reply #106 on: October 02, 2008, 10:06:29 AM »
a Panzer or T-34 driver had little to fear from aircraft until now.

Wow. :confused:
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Offline dkff49

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Re: Perk Il-2 37mm cannons
« Reply #107 on: October 02, 2008, 10:24:06 AM »
While I agree with most of what you ghostber, I do not agree with you on the having it easy until now part.

GVers did have it easywhen it was only one plane and yes they had it easy once the con usually made 2 passes and dropped their bombs, but there are many who make it look easy to divebomb and when they come for you your time is limited. I said most planes because most divebombers use planes that only carry 2 bombs so the exception would be the few planes that carry more like the A20.

I do feel though that the IL2 should not be perked even though it will tend to push those that are just looking for gv battles closer to the vehicle bases and futher away from the airbases (not necessarily a bad thing though).
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Offline Anaxogoras

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Re: Perk Il-2 37mm cannons
« Reply #108 on: October 02, 2008, 11:16:56 AM »
I do feel though that the IL2 should not be perked even though it will tend to push those that are just looking for gv battles closer to the vehicle bases and futher away from the airbases (not necessarily a bad thing though).

Yup, I'm pretty much staying away from any gv fights near an airfield.  The map we have in orange right now is good for that because it has at least two places for gv fights that are more than a sector away from an airfield.  I guess that is what some here call "skill."
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Offline Engine

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Re: Perk Il-2 37mm cannons
« Reply #109 on: October 02, 2008, 12:17:24 PM »
Even the P-51 could kill a tank with its .50 Cal's.
Pardon? Source?

Offline VonMessa

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Re: Perk Il-2 37mm cannons
« Reply #110 on: October 02, 2008, 12:26:00 PM »
Like I said in another thread you'd be better off perking my noodle.  --  Lynx


No friend, the IL-2 needs as much perking as my noodle does.    --   Lynx



Is there anything else that we should be aware of regarding your noodle?

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Offline Stoney

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Re: Perk Il-2 37mm cannons
« Reply #111 on: October 02, 2008, 01:14:55 PM »
Pardon? Source?

I almost responded myself.  But, lets not get going on this as it would completely derail the discussion.  A new thread may be appropriate, although the topic has been discussed before.
"Can we be incorrect at times, absolutely, but I do believe 15 years of experience does deserve a little more credence and respect than you have given from your very first post."

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Offline Engine

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Re: Perk Il-2 37mm cannons
« Reply #112 on: October 02, 2008, 03:18:15 PM »
I know, I just haven't seen it brought up in a few years and couldn't resist.  :devil

Offline E25280

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Re: Perk Il-2 37mm cannons
« Reply #113 on: October 02, 2008, 09:13:50 PM »
now.. what does this mean.. from the release notes of the new patch:


haven't installed yet... wonder if they mean they now take damage correctly, or......  :noid
I think it is referring to a report in the bugs forum where the cannon, when damaged, were not turning red when you had the alt-d option showing (or was it not showing in the right order?  Too lazy to go look).
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Offline LLogann

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Re: Perk Il-2 37mm cannons
« Reply #114 on: October 02, 2008, 09:21:53 PM »
This post goes on forever, sorry, no time.

Bottom line....... If anything, perk it under 10.  That way you wont have every noob upping it and getting the lucky shot. 

Since the update, I have upped the IL-2 instead of a B25h or 110, that much is for sure.  It is GREAT!


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Offline Kweassa

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Re: Perk Il-2 37mm cannons
« Reply #115 on: October 03, 2008, 04:22:40 AM »

 Ah yes.

 Just as I've foreseen.

 And they didn't believe me when I said the Ju87G needed to be perked if it ever comes out in AH2.

 
 Now some of you finally understand what I've been warning all along.

Offline Delirium

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Re: Perk Il-2 37mm cannons
« Reply #116 on: October 03, 2008, 04:27:01 AM »
And they didn't believe me when I said the Ju87G needed to be perked if it ever comes out in AH2.

You must be kidding, you want them to perk a Stuka even BEFORE it is released? Are you aware just how slow and vulnerable Stukas are to anything, including C202s?
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Offline Kweassa

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Re: Perk Il-2 37mm cannons
« Reply #117 on: October 03, 2008, 04:59:51 AM »
Quote
You must be kidding, you want them to perk a Stuka even BEFORE it is released?

Not unprecedented. The Spit14 was perked from the start.

Quote
Are you aware just how slow and vulnerable Stukas are to anything, including C202s?

Irrelevant.

The Chog isn't perked because it's unkillable or superior to every other plane in performance. It's perked because its status as both CV/land based plane, and the variety of armament options, gives it higher utility as an aircraft that impacts the arena on a wide area.

Much the same, the only matter of concern with Ju87Gs is not with how it performs against other aircrafts, but rather, how it performs against targets of its primary orientation - how its utility as an anti-tank aircraft impacts the ground war aspect of the game. In that sense, a cannon capable of achieving total penetration against every single one of our GVs from all angles, all directions, and all (practical) distances is definately perk-worthy.

Since I stand by my argument, I was indeed very interested in how the IL-2 37mms would impact the ground war - and many of the opinions on this thread confirms it. The 37mm anti-tank cannons need to be classified as a 'perked ordnance' option, when this system becomes available in game.



Offline Charge

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Re: Perk Il-2 37mm cannons
« Reply #118 on: October 03, 2008, 06:57:17 AM »
This game is not all MA, its also special events. The plane sets need to work there too in historical setups.

"In that sense, a cannon capable of achieving total penetration against every single one of our GVs from all angles, all directions, and all (practical) distances is definately perk-worthy."

I assume you are not talking about Ju87G cannons after all because IRL they were not that good.

"The 37mm anti-tank cannons need to be classified as a 'perked ordnance' option, when this system becomes available in game."

I agree if the option is to have either bombs or guns available which is not a good option IMO and causes problems in special event setups.

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Offline dedalos

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Re: Perk Il-2 37mm cannons
« Reply #119 on: October 03, 2008, 08:11:07 AM »
Ah yes.

 Just as I've foreseen.

 And they didn't believe me when I said the Ju87G needed to be perked if it ever comes out in AH2.

 
 Now some of you finally understand what I've been warning all along.

Thank god! HT and the community would be lost without you.  Keep up the good work  :aok
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