For some reason, the lighting effects at night seem wrong.
At a point at night the moon provides the ambient light. If my plane is facing the moon my dash is the brightest. (it should be in shadow) When my tail faces the moon my dash is the darkest. (wouldn't it be brighter?)
Why not drop the lighting of the dash from the ambient source and provide a game controllable adjustment of dashlighting (as aircraft have)?
Also, the kneeboard becomes darkened or unreadable under a cloud base or at night. Why would this be the case. That glowing dash would certainly illuminate everything in the cockpit.
Kneeboard should remain constant in it's brightness and not be have counters and such fade away in the dark.