Author Topic: GV Spawn delay  (Read 909 times)

Offline Odisseo

  • Copper Member
  • **
  • Posts: 119
GV Spawn delay
« on: October 06, 2008, 06:16:16 AM »

How many times it happens you'r attaking or defending a field or a base from GV, you run your own GV, run trow possible camping enemies, kill those are mooving, hide, move again giving attention, finally reach a good point where defend/attack and start a GV battle?

To me it happened a lot of times but I just stopped it due the "damn spawn". Too many times I kill the same guys maybe 3 or 4 times without have the time to move/hide/preposition after a 1st fight time...or worstest, when you run out of ammo just because the same 3 or 4 guys keep spawning at every time you kill them. The result is usually the same, by spawn to spawn the enemy finally get your position, keep spawning waiting to get out of your view (or just till you don't have the time to aim) to kill you.

Same problem different behavior, run an A20, kill the tanks rolling to your base/field...maybe you have just the time to watch around after the 1st or 2nd kill and the same guys (those you killed 3 sec before) spawn in a flak and shot you down.

Imho, for any spawn, (hangar or in enemy country) there should be a time delay, dunno ow long and that's why i'm writing it, just to discuss and find a solution to this issue wich is far away from any simulation and quite close to all quake, doom, Unrial turnament games.


Have fun!
Save Swiss Milk, drink Beer!

Offline **CLONE155**

  • Zinc Member
  • *
  • Posts: 74
Re: GV Spawn delay
« Reply #1 on: October 06, 2008, 06:24:07 AM »
If you really want this to stop, don't do it alone. Go with friends. trust me, 3 IL2s can completly destroy a mission  :rock

Offline Odisseo

  • Copper Member
  • **
  • Posts: 119
Re: GV Spawn delay
« Reply #2 on: October 06, 2008, 06:49:53 AM »
If you really want this to stop, don't do it alone. Go with friends. trust me, 3 IL2s can completly destroy a mission  :rock

Even if with 10 Il2 we would soon or later run out of ammo, get damaged ect. and we would have to rtb leaving friendly GV without air support because we just killed 30 times the same 2 or 3 guys spawning every second in a fresh, full ammo, GV.
Save Swiss Milk, drink Beer!

Offline Odisseo

  • Copper Member
  • **
  • Posts: 119
Re: GV Spawn delay
« Reply #3 on: October 07, 2008, 04:41:37 AM »
looks like anyone feel happy being free to respawn, if needed, 20 times... well if this is the way to run GV fights (as I described in my first post) i won't fight in a GV anymore.
Save Swiss Milk, drink Beer!

Offline chewie86

  • Nickel Member
  • ***
  • Posts: 445
Re: GV Spawn delay
« Reply #4 on: October 08, 2008, 05:00:41 AM »
HTC, MUST listen to this guy, He has a lot of smart ideas! Like this one.   I totally agree!!! :aok :aok :aok :aok
Lube & Shame "peneduro"
My AH2 videos
SDL SEASON 1 Champions:
Loose Deuce
, ~Black Leather & Pink Slippers~

Offline Oleg

  • Silver Member
  • ****
  • Posts: 1000
Re: GV Spawn delay
« Reply #5 on: October 08, 2008, 07:27:53 AM »
He has a lot of smart ideas! Like this one.

Which one is smart? I cannt see  :huh

There is delay implemented already - its time between enemy spawn and he comes close enough to you to start shooting. And if he dont need to drive before shoot you, you are too close to his spawn, and most time it means you wonna spawn camp. You call it "starting a GV battle", huh?
"If you don't like something, change it. If you can't change it, change your attitude. Don't complain."
Maya Angelou

Offline Meatwad

  • Plutonium Member
  • *******
  • Posts: 12899
Re: GV Spawn delay
« Reply #6 on: October 08, 2008, 05:01:48 PM »
Spawning is just fine the way it is.
See Rule 19- Do not place sausage on pizza.
I am No-Sausage-On-Pizza-Wad.
Das Funkillah - I kill hangers, therefore I am a funkiller. Coming to a vulchfest near you.
You cant tie a loop around 400000 lbs of locomotive using a 2 foot rope - Drediock on fat women

Offline Becinhu

  • Gold Member
  • *****
  • Posts: 2633
Re: GV Spawn delay
« Reply #7 on: October 08, 2008, 05:17:43 PM »
I'm in the mood for some sausage pizza....
412th Braunco Mustangs OG
412th FNVG FSO
80th FS "Headhunters" MA

Offline Anaxogoras

  • Platinum Member
  • ******
  • Posts: 7072
Re: GV Spawn delay
« Reply #8 on: October 08, 2008, 10:36:02 PM »
Don't drive right up to the spawn.
gavagai
334th FS


RPS for Aces High!

Offline Wedge1126

  • Copper Member
  • **
  • Posts: 166
Re: GV Spawn delay
« Reply #9 on: October 09, 2008, 04:35:48 AM »
Try taking a Vehicle base without driving up to the spawn.
Wedge

Offline chewie86

  • Nickel Member
  • ***
  • Posts: 445
Re: GV Spawn delay
« Reply #10 on: October 09, 2008, 02:34:10 PM »
Think about the defense!  They could keep spawning and respawning without getting sick and tired cause all they need to do is to click 1 of the spawn point !
Lube & Shame "peneduro"
My AH2 videos
SDL SEASON 1 Champions:
Loose Deuce
, ~Black Leather & Pink Slippers~

Offline 321BAR

  • Platinum Member
  • ******
  • Posts: 6140
Re: GV Spawn delay
« Reply #11 on: October 09, 2008, 03:02:09 PM »
I'm in the mood for some sausage pizza....
pepperoni and mushroom sounds better to me, gimme the number for the place  :lol
I am in need of a new epic quote
Happy Jack's Go Buggy

Offline Cthulhu

  • Gold Member
  • *****
  • Posts: 2463
Re: GV Spawn delay
« Reply #12 on: October 09, 2008, 03:49:00 PM »
pepperoni and mushroom sounds better to me, gimme the number for the place  :lol
A cold Oktoberfest beer sounds good with that.  :aok Order a large and I'll split it with ya.
"Think of Tetris as a metaphor for life:  You spend all your time trying to find a place for your long thin piece, then when you finally do, everything you've built disappears"

Offline 321BAR

  • Platinum Member
  • ******
  • Posts: 6140
Re: GV Spawn delay
« Reply #13 on: October 09, 2008, 04:12:54 PM »
A cold Oktoberfest beer sounds good with that.  :aok Order a large and I'll split it with ya.
:rofl :rofl :rofl now if it was only "legal" for me (not sayin i wouldnt)  :D
I am in need of a new epic quote
Happy Jack's Go Buggy

Offline Oleg

  • Silver Member
  • ****
  • Posts: 1000
Re: GV Spawn delay
« Reply #14 on: October 10, 2008, 01:54:32 AM »
Think about the defense!  They could keep spawning and respawning without getting sick and tired cause all they need to do is to click 1 of the spawn point !

Its good for defence, isnt it? I see no reasons why field capture should be easier.
« Last Edit: October 10, 2008, 02:59:16 AM by Oleg »
"If you don't like something, change it. If you can't change it, change your attitude. Don't complain."
Maya Angelou