Snapshots are pretty difficult to make in any situation - the higher the AoA the harder it is. It's also a bit of a double-edged sword in a sense that if you make it - great, nice shot! But if you miss... I dunno, but I know I tend to relax in my maneuvering when I fire which prevents the fluidness of the move after the shot. This might not be true for all - but optimally I try to saddle up for a high percentage tracking with a little less room for error.

The trick here is to fight your way to the guy's six area, which I need to work on.
