I really like the idea of the very large city and/or factory complexes. Along with that, I think the buildings within those strat targets could use some variations to get them "blow'd up". Make some buildings 100lbs, some 250lbs, some 400lbs, some 500lbs, and maybe even some 750lbs. If the heaviest of bombers can rake a path a half mile long instead of dumping all of their ords in a concentrated place... then lets do it. Just how often do we see a hvy bomber carpet bombing an airfield to level it? We dont, they just hit the hangers and an occastional strat.
The defense of these cities could be very diverse as well. I think the addition of 5in (or similar AA proxi fuse guns) throughout these complexes in addition to a whole host of manable ack and auto ack would make attacking these targets suicide if done alone. Obviously, an airfield or two nearby so defenders can up the 109G-14, Fw190D-9, and any other interceptor would be nice, too (and no, not the Me163, that thing should be regulated to a single field, IMO).
With all that being said... I think there should still be some strat targets through the map very similar to what we currently have.
Oh, and for those "purest" who think this should be a "pure air-sim" game and nothing else... AH2 can be just that for you, but for those of us who like the strategic aspect of things and like the variation of missions we appreciate what AH2 can offer and we also realize it can be so much more.
