Author Topic: A couple ideas...  (Read 135 times)

Offline Lance

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A couple ideas...
« on: April 19, 2000, 02:41:00 PM »
Dunno if any of this is on the plate for implementation by Hitech, Pyro & Gang, but I'll toss it out anyway.

Different hit sounds for different ordinance:  Seems like there should be a much more menacing "ping" when your tank gets hit with a 75mm projectile or 1000lb bomb than with a .303 machine gun.

A Halftrack/Truck troop transport vehicle:  The land-locked version of a goon, enabling base captures without ever leaving the ground.

Gordo

Offline Ripsnort

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A couple ideas...
« Reply #1 on: April 19, 2000, 03:31:00 PM »
Good idea Gordo, but I think HTC  would like the community to tackle  things  as  such.  I know that AKWabbit has already done so, can't remember if  there are individual sounds for above mentioned or not?...anyway, since we're on the same subject, I'd like to see a different color tracer  for cannons vs. pea shooters (.50, .303 ) so when me cannons go south  I know its  time to be "not so aggressive", if ya know what I mean  

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[This message has been edited by Ripsnort (edited 04-19-2000).]

Offline Lance

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A couple ideas...
« Reply #2 on: April 19, 2000, 03:40:00 PM »
Thanks, Rip.  I don't think that you can do that right now.  I was under the impression you could change the hit sound you hear in tanks, say to a huge explosion that would be more indicative of a 75mm cannon hitting you, but then that is also the sound you would hear when you were shot by machine guns from a straffing plane.  I'd love for someone to tell me I am wrong, tho.

Gordo

Offline hitech

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A couple ideas...
« Reply #3 on: April 19, 2000, 04:05:00 PM »
Its already in the infrustucture, we just havn't hooked both ends up to it yet.

HiTech

Offline Lance

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A couple ideas...
« Reply #4 on: April 19, 2000, 04:49:00 PM »
Thanks for the reply, Hitech.

Gordo
Fat Drunk Bastards!