Author Topic: Score another point for QuakersHigh  (Read 499 times)

Offline Dead Man Flying

  • Platinum Member
  • ******
  • Posts: 6301
Score another point for QuakersHigh
« Reply #15 on: February 28, 2001, 01:26:00 PM »
Just a quick question... and perhaps this shows my ignorance of how strat works in the MA... but shouldn't it be possible to knock out the ammo bunker(s) at a field to disable ordinance?

That would put an end to the car bombing tactic rather quickly.

-- Todd/DMF

Offline Tac

  • Platinum Member
  • ******
  • Posts: 4085
Score another point for QuakersHigh
« Reply #16 on: February 28, 2001, 02:15:00 PM »
It still doesnt stop people from upping tripod planes like the P-38 or B26 and strafing troops/c47/m3 on the field.

Yes, you can bring down the hangars and stuff, but I still find this capability to be quite lame and very negative to gameplay. Not to mention that on large fields the p38 and b26 are "the" field defense.. while they taxi! Thats just wrong! Brrrr!

Offline Dead Man Flying

  • Platinum Member
  • ******
  • Posts: 6301
Score another point for QuakersHigh
« Reply #17 on: February 28, 2001, 02:50:00 PM »
 
Quote
Originally posted by Tac:
It still doesnt stop people from upping tripod planes like the P-38 or B26 and strafing troops/c47/m3 on the field.

I don't really have problems with this.  Call it simulating an attack by troops stationed at the airbase since the game doesn't explicitly include this.  The car bombing is a bit more far-fetched, but it's nothing that one or two strafing passes on a weak ammo bunker can't stop.

The point here is that it should be difficult to take a field.  It should be a lot easier for one person to defend a field than it should be for one person to take a field.  If field suppression isn't adequate to stop 38s and 26s from strafing troops, then the CAP isn't tight enough.

-- Todd/DMF

Offline Tac

  • Platinum Member
  • ******
  • Posts: 4085
Score another point for QuakersHigh
« Reply #18 on: February 28, 2001, 03:24:00 PM »
a CAP will not stop a P38 or B26 from spawning and inmediately fire the nose guns. You only need to hit one para or ground-running grunt to spoil things. Its even worse when hangars face the map room.

It SHOULD be difficult to take a field, just as it SHOULD be difficult to DEFEND one when you lose your defensive CAP and VH.

Disable ALL guns and ord on fighters and bombers when on the ground. Its that simple. Buff turrets are disabled to prevent ackstarring and from becoming Taxiing AAA. So why isnt the same applied to all guns on fighters and bombers?

Offline Dinger

  • Silver Member
  • ****
  • Posts: 1705
Score another point for QuakersHigh
« Reply #19 on: February 28, 2001, 07:59:00 PM »
Think WB.  A/C with WoW should not be able to drop armed ordinance -- salvo safe only.

Offline Jekyll

  • Zinc Member
  • *
  • Posts: 89
      • http://www.bigpond.net.au/phoenix
Score another point for QuakersHigh
« Reply #20 on: March 05, 2001, 05:57:00 AM »
The tactic of dropping bombs from your buff whilst OTR in order to kill attacking fighters seems to be on the increase.

Rikyu did it to me tonight at A16.  He's in a B17 trying to up from a capped field .. I dive on him, fire a short burst and suddenly I'm back in the tower.  Speaking to him on private he had salvoed 6 * 1000lb bombs just as I was coming into range.

10 minutes to fly to enemy field, 5 seconds of combat and BOOM.

Oh yeah, that's fun for ya.

------------------
When I was a child, I spake as a child, I understood as a child, I thought as a child: but when I became a man, I put away childish things.
Chapter 13, verse 11

Offline pzvg

  • Zinc Member
  • *
  • Posts: 11
Score another point for QuakersHigh
« Reply #21 on: March 05, 2001, 08:11:00 AM »
To address the issue of it's a game,
Yep agree 100% but, why should I be handicapped? I see the statement " you should have killed him,so stop whining"
Ok, go back and read the encounter again.
I did kill him,and he simply respawned(1 sec)
at the other end of the runway. Now I'm not one of you "experten" but if your turret traverse is faster than mine,Maybe HTC should take a look at you. Don't throw all the realism vs realism crap, one tank could take an undefended airbase, hell 1 tank can take an undefended anything, a plane on the ground should not be considered a "defense" maybe when HTC gives us mannable guns at fields we'll see less BS moves,but prolly not. As for sacrificing his K/D oooh that's honorable, like I give a sh#t about a K/D,his or mine, you want Realism without ruining gameplay? fine try this, all fields have 12+ rifle caliber ack that can't be seen and can't be killed unless enemy vehicles are on the field and the barracks are dead,they will fire on anything on the ground or below 500 feet, it's called infantry ground fire. Bet the vulchers would like that  

------------------
pzvg- "5 years and I still can't shoot"

Offline gatt

  • Gold Member
  • *****
  • Posts: 2441
Score another point for QuakersHigh
« Reply #22 on: March 05, 2001, 08:34:00 AM »
I really think it is not players fault. If the game allows you to drop bombs while on ground ... well, it is a BUG. Hope HTC will disable this feature in the next release.

P.S.: sadly, everyone is entitled to "game the game". Like those 180° (almost) instantaneous turns that some really good F4U, Typhoons and FW pilots do so well.
"And one of the finest aircraft I ever flew was the Macchi C.205. Oh, beautiful. And here you had the perfect combination of italian styling and german engineering .... it really was a delight to fly ... and we did tests on it and were most impressed." - Captain Eric Brown

Offline Pongo

  • Platinum Member
  • ******
  • Posts: 6701
Score another point for QuakersHigh
« Reply #23 on: March 05, 2001, 01:53:00 PM »
go 2 to the gun postition. then F3 external view. Your gun can travers really well now. Boom....
It really is a competence issue.

Offline pzvg

  • Zinc Member
  • *
  • Posts: 11
Score another point for QuakersHigh
« Reply #24 on: March 05, 2001, 07:55:00 PM »
Oh really pongo? And by what criteria are you fit to judge? aside from an over-inflated ego?
(If you want to indulge in this kind of trash talk, by all means, I very much doubt you can do more than demonstrate your issues, not mine)

------------------
pzvg- "5 years and I still can't shoot"

Offline Pongo

  • Platinum Member
  • ******
  • Posts: 6701
Score another point for QuakersHigh
« Reply #25 on: March 05, 2001, 09:08:00 PM »
Quakers high...
who started the trash talk?
You got run down by a bomber that was well within the panzers capability to destroy. Your SA failed on an easy kill or you dont know how to fight a panzer...
Take your pick. But sorry that the airfield isnnt helpless when you roll up.

Offline pzvg

  • Zinc Member
  • *
  • Posts: 11
Score another point for QuakersHigh
« Reply #26 on: March 05, 2001, 09:17:00 PM »
Well gee wally, guess insulting a game trick hits some folks closer to home then others, but you can keep your competence in a game panzer, it don't much matter IRL, I hope I never play a game so much that it becomes that bad for me.
Seeing that you wish the fields to remain blissfully free of enemy so you can fulfill your dreams of being an ace fighter jock, why don't you buy HTC out and take out the GV's,the ack,the hangers,and the buffs? make the whole map a runway and furball 'til you puke. If that makes you happy, muy bien for you, but I can disagree with your choices, your preferences,and your attitude at will, and choose to do so, don't like it? buy out my account and I'll leave smiling, flaming me, or anyone else on the net for that matter, is about as useful as screaming at the wind.
          try to have an ordinary day

------------------
pzvg- "5 years and I still can't shoot"

Offline Tac

  • Platinum Member
  • ******
  • Posts: 4085
Score another point for QuakersHigh
« Reply #27 on: March 05, 2001, 10:14:00 PM »
"Realism without ruining gameplay? fine try this, all fields have 12+ rifle caliber ack that can't be seen and can't be killed unless enemy vehicles are on the field and the barracks are dead,they will fire on anything on the ground or below 500 feet, it's called infantry ground fire. Bet the vulchers would like that "

I like that idea. Make the current ack not be single ping kill (aka, make them be .303's) and have those infantrymen pouring from the tower and barracks. Talk about having to kill the barracks in order to stop the Grunt defense of a field as well    

Offline Pongo

  • Platinum Member
  • ******
  • Posts: 6701
Score another point for QuakersHigh
« Reply #28 on: March 06, 2001, 02:00:00 AM »
Ya I can tell you dont care.
whatever dud.
you think its more realistic to allow the teleporting tank to totaly dominate any field that the ack is down and the vh dead at. Well it can if the guy is fast enought and places himself well to cover the spawn points. but you apperently want it automatic or easy to do.  
Sorry thats silly.

Offline Seeker

  • Parolee
  • Gold Member
  • *****
  • Posts: 2653
Score another point for QuakersHigh
« Reply #29 on: March 06, 2001, 02:03:00 AM »
Just to add petrol to the fire  ....

During the Ploesti raid, one Lib bellied in, and the top turret gunner continued to battle the ack sites until the plane burned.

I'll try and dig up some references.

(Do you think the SS stripped him of his perk points?)