Author Topic: canopy braces and icons  (Read 130 times)

Offline CavemanJ

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canopy braces and icons
« on: October 20, 2000, 02:07:00 AM »
The same properties that are applied to the armored glass at the back of the Yak's cockpit and to gunsight glass should be applied to the canopy braces so the icons dinnae disappear behind them.

In the real kites it would take less than a second to move our heads the needed half inch to see anything hidden by the braces, along with our eyes being focused at a long distance to let us kind of see around the braces.
In AH neither of these apply.  Physically moving your head does nothing, and adjusting the position of your point of view is convoluted at best, especially during combat.  It's not always possible to remove a hand from the stick or throttle to adjust your POV position to keep the enemy kite from being blocked by one of the rails, though physically seated in the cockpit of your kite you could move your head up/down/left/right a little and still maintain your visual lock on the bandit.

Offline CavemanJ

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canopy braces and icons
« Reply #1 on: November 06, 2000, 01:47:00 PM »
wow.. figgered I'd have at least gotten a couple of flames about this one  

from An Introduction to Simulation BFM, Feature by Andy Bush, September 7, 1999, in the SimHQ Air Combat Corner:

 
Quote
Another restriction to visibility is the cockpit frame /  HUD depictions.  I strongly suggest you choose a forward view that does not include the HUD frame if your sim choices permit.  The sim’s portrayal of the cockpit frame /  HUD may be fairly realistic from a technical point of view, but ends up being a restriction to forward visibility that far exceeds the extent to which your vision is restricted in real life.

so what about them icons disappearing behind the canopy braces?

Offline SKurj

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canopy braces and icons
« Reply #2 on: November 06, 2000, 06:09:00 PM »
nevermind that the system as it stands now CJ is buggy.
If i can see the AC then its obviously not behind a brace yet no icon alot of the time.

SKurj