Author Topic: Battel cruiser for Squads  (Read 1211 times)

Offline Puck

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Re: Battel cruiser for Squads
« Reply #15 on: December 24, 2008, 01:08:52 PM »
Must have atleast 10 members online to spawn a battleship?

We just control what can be spawned (from a port - you have to get into the action from there) based on the number of squad members logged in and active (not AFK):


1: Mae West life vest
2: Two man inflatable raft with broken paddles
3-5: 10' aluminum fishing boat with a 5HP motor and one gallon of watery gas
6-10: LVT (any type)
11-20: PT Boat
21-30: DD
31: CA
32: CV (no escorts)
33: SSN-666 (Hawkbill; better known as The Devil Boat)
//c coad  c coad run  run coad run
main (){char _[]={"S~||(iuv{nkx%K9Y$hzhhd\x0c"},__
,___=1;for(__=___>>___;__<((___<<___<<___<<___<<___
)+(___<<___<<___<<___)-___);__+=___)putchar((_[__
])+(__/((___<<___)+___))-((___&

Offline FYB

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Re: Battel cruiser for Squads
« Reply #16 on: December 27, 2008, 12:56:15 PM »
what do you guys mean???? :huh

cant understand. it would be only an option ..... something own in the squadhangar....were is the problem??
i realy dont understand what you guys mean, sorry.

cu chris3
how many squads do you think are for one country alone?

we would be up to our knees in cruisers named bob and joe; maybe even steve.

although maybe 1 battleship per country.

-FYB
Most skill based sport? -
The sport of understanding women.

Offline chris3

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Re: Battel cruiser for Squads
« Reply #17 on: December 27, 2008, 01:37:31 PM »
how many squads do you think are for one country alone?

we would be up to our knees in cruisers named bob and joe; maybe even steve.

although maybe 1 battleship per country.

-FYB

moin

i can speak only for my squad but, we would call it bismark or simple black-knight.
thats not a big problem. if only squads with for example 10 people can have a ship.

cu chris3

Offline FYB

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Re: Battel cruiser for Squads
« Reply #18 on: December 27, 2008, 05:24:52 PM »
moin

i can speak only for my squad but, we would call it bismark or simple black-knight.
thats not a big problem. if only squads with for example 10 people can have a ship.

cu chris3
huuum...
The USS Bob
The USS Joe
The USS Steve

Nope. Doesn't really sound good.

How bout the:
USS FYB?

And Bismark was a battleship, so i think you agree with me on the 1 Battle Ship per country? :confused:

-FYB
Most skill based sport? -
The sport of understanding women.

Offline chris3

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Re: Battel cruiser for Squads
« Reply #19 on: December 27, 2008, 06:45:31 PM »
moin

why only one? how many over 10 men squads we have in a country? not so much i think 20-30 maybe
and if a country can lounche 20-30 ships its not so bad.
in reallife every country did have more ships expezialy the big ones.

cu chris3

Offline 321BAR

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Re: Battel cruiser for Squads
« Reply #20 on: December 28, 2008, 05:52:19 PM »
I'd love to see the Naval war, cranked up to a respectable level..

In a perfect AH world, we would have...

The Carrier fleets, (Task Forces)..
But with 2 carriers, and 2 AA Cruisers instead of heavy..
And with a more REALISTIC damage model..
ie: Crater the deck, no planes fly, untill its repaired..
Also
Amphibious Invasion fleets, (Task Forces)...
1 Slow Old Battleship, 1 hvy Cruiser, 4 APA's (Assault Transports),
2 LST's, and 5 Destroyers... Fleet Capabilities?
How about this?
Battleship; does what battleships do.. Go's boom on Air/sea/land targets w 14in guns..
Heavy Cruiser, Does the same, just like we have now..
APA's, would spawn LVT's as normal.. And also LCVP's (Higgins boats) with drones.. That could beach and drop 30 troops each..
LST's could beach, and spawn 5 gv's each.. Any kind you wish!!! Like seagoing VH's..
Destoyers would act as normal, escorts...
All ships would have normal auto/manned Ack guns...

If ya sink the APA's, no more LVT's or landing craft...
If ya sink the LST's, no more vehicle spawns...

Fleet commanders would have a list of ships available in the fleet, and could release them at will, to player control for landing op's..
Players would also have spawnable Destroyers, (like PT boat)...
Fubuki's would be REALLY cool.. with Reloadable Longlance Torps and smokescreens...
Also:
Surface combat fleets, (Task Forces)...
2 Fast Modern Battleships, 2 hvy Cruisers, 5 destroyers..
Mission, to protect your own fleets, and hunt down the enemies fleets...

Each port, would spawn 1 each of the 3 task forces, the 3 TF's would make up a Fleet...
To survive, they would have to co/op...

Naturally the seaside Base/towns would need strengthening as well
Manned Heavy/light ack in the towns...
VH's in the towns..
14inch disappearing gun, shore batteries in open pits, w 360deg traverse...
Along w the 8inch we already have...

This probably deserves its own topic in the wishlist, but I already wrote it...
LOL, think of the possibilities.... It delights the mind!!!

Hey, this is the wishlist, and it is Christmas time...

 :salute
RC

this was too long for me to read, but i believe i agree with your initial statement... they need to vamp up our fleets... add more CVs, give more DD DDE CA BB BBD LST different speeds per task force... id love to see an island hopping campaign spawn up and c island maps with sporadic damaged fields and no supplies, and some islands taken deep in enemy territory but with the country that it was taken from not be able to retake it easily...etc... like the PTO in WWII... the Americans did this the entire 2nd half of the war... and it'd b nice to attack "armed convoys" at sea that were intended to resupply fields that have DDEs etc escorting... PT boats would become more useful and some fleets can cover convoy routes with their aircraft
I am in need of a new epic quote
Happy Jack's Go Buggy

Offline FYB

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Re: Battel cruiser for Squads
« Reply #21 on: December 28, 2008, 10:15:17 PM »
moin

why only one? how many over 10 men squads we have in a country? not so much i think 20-30 maybe
and if a country can lounche 20-30 ships its not so bad.
in reallife every country did have more ships expezialy the big ones.

cu chris3
:huh your really drunk arent you? how bout 3 per country???

-FYB
Most skill based sport? -
The sport of understanding women.

Offline FiLtH

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Re: Battel cruiser for Squads
« Reply #22 on: December 28, 2008, 11:22:23 PM »
  I think a couple TFs make up of 1 or 2 BBs and 4 CAs with DD escorts would be nice. Have them start at ports deep in your country's territory.

~AoM~

Offline Cipher92

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Re: Battel cruiser for Squads
« Reply #23 on: December 29, 2008, 01:09:55 AM »
i think that the squad should get a ship, may it be cv, destroyer, cruiser, depending on the size of the squad. 5 ppl 2 cruisers, 10ppl 2 battleships. etc. if the squad has different wings, like JG2 the squad im in, all the names of the squads wings would be enterd into a page accesed in the O'Club and the numbers would add up to an entire cv group. or double cv group, or somthin along those lines
 :noid
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Offline FYB

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Re: Battel cruiser for Squads
« Reply #24 on: December 29, 2008, 01:51:31 AM »
i think that the squad should get a ship, may it be cv, destroyer, cruiser, depending on the size of the squad. 5 ppl 2 cruisers, 10ppl 2 battleships. etc. if the squad has different wings, like JG2 the squad im in, all the names of the squads wings would be enterd into a page accesed in the O'Club and the numbers would add up to an entire cv group. or double cv group, or somthin along those lines
 :noid
no more like 1-3 destroyer, 4-7 cruiser, 8-10 battleship, 11-15 CV/light escort, 16-etc. CV and heavy escort.

-FYB
« Last Edit: December 29, 2008, 01:57:56 AM by FYB »
Most skill based sport? -
The sport of understanding women.

Offline chris3

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Re: Battel cruiser for Squads
« Reply #25 on: December 29, 2008, 05:41:01 AM »
:huh your really drunk arent you? how bout 3 per country???

-FYB

the maps are so big you will never find these 20-30 ships if you doesnt search them.

cu

Offline LLogann

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Re: Battel cruiser for Squads
« Reply #26 on: December 29, 2008, 10:39:09 AM »
Sadly, no matter how good the idea might be.
No to anything what put squads over individual players.

See Rule #4
Now I only pay because of my friends.