Originally posted by Guinnwork:
Yeah recon is definately what id like to see, a use for all them crappy planes like the lysander!!!! lol
But would every player have to go take a picture for themselves? Would be hard to set up a mission in the MA if noone has a pic of the field yet, theyd be going in blind. Or would the same photo be used for everyone?
It does make it kind of easy to take a fighter over a small base and de-ack it at the moment because you know where everything is.
Dont the fields in the combat arena have like different layouts? They looks really cool anyway.
Does this affect the terrain download? or are the fields added in by the aces program, or are the fields stored in that download?
Anyway im all for this new fields and recon! 
Recon: My thought is that 15 different fields (will clearify below) multiplied by say 3 different bunker layouts, would give us 45 different paterns to deal with.
This should present more of a recon effect than current.
Download (file size): I've been dinking around with the Terrain Editor and I think I will try an experiment to see if it will change the size. Since Norway is only 200kb larger than Mindinao, I would bet it will be less than 200kb for 40 fields. ...more on that later.
Different field typesWhat I mean by different "TYPE" is this: Right now we have VB, small AF, med. AF, Large AF, Port, and CVs. Of which, all small AF's have the same hangar arrangement, all Large are the same, and so on.
Now, if you had 2 different hangar arrangements for each AF (Air Field), then you would have 6 basic AF types. Do the same with the VB and Ports and you get 10. Add 1 different fleet pattern and you have 12.
Now, take the AF, VB, and Ports and give each of them 2 distinctly different bunker/ack/tower/radar/etc. layouts and you have 20 field maps to deal with.
I think the key is to keep the number of objects at each field type.
This should increase recon difficulty to give us seasoned dweebs more of a challenge, and not present to much difficulty for the newbie.

Viper