The smoking engine part I like. We've got smoke already, just thin it out a bit to reduce the FR strike. Better engine damage I'm all for. I remember watching an interview where a WW2 P-47 driver said he was hit head-on by a 20mm round. The engine "sounded like toejam, caughed, sputtered, and backfired a lot. But that bastard got me home". Same goes, to a lesser extent, for the Fw-190. I still think the way I did when we first got radiator/oil damage. They don't let you run for more than 10 minutes without oil or more than 8 with radiator damage.
In truth, you can stretch a 109 for well over 15 minutes without oil at 75% power. Pull it back to minimal cruise settings and you can double that time. Any aircraft that uses an inline engine can run like that, not just the 109.
WEP auto-cutoff is a joke. Always has been, always will be. What should happen when you leave WEP running too long is either
a) WEP tank runs out or
b) glycol line blows due to excessive pressure. Unless I've got the sound turned off [almost never] I can simply listed to the engine and tell when WEP is running. Another thing that keeps me from running WEP too long is the fact I only fire it when nose down. Unless the nose of my aircraft is below the horizon line, I won't hit WEP. It takes too long to accelerate past 320mph, wastes gas, and annoys me to no end because of these things.
As for engine management, I'm gonna quote a Navy Chief I used to know: "Stow it!" I have NO interest in having to baby my engine just because some hyper-reality freaks say I have to. If you want it as an option, I don't give a squat one way or the other. Force it on me and I'll be outa here so fast you'll be able to light a cigar on my trail. What you're asking for is X-Plane, Pro Pilot, MSFS 2k, and every other "realistic" flight sim.
Minor problem: in those sims you aren't in an arena with a hundred other idiots trying to blast each other to Valhalla. I've seen this put forth so many times, and I've shot it down every time. If I think something will help everyone, I'll post it. If I discover something I'd like to see, I'll keep it to myself until such time as someone posts about it. Engine management would force
everyone, tin horns included to baby their engines.
Remember, HTC gets their wallets nice and fat by having an arena where guys like Gregory Green bellybutton can mix it up with Eric Hartmann.
If I seem a tad peeved about it, I am. Engine management is for
flight sims NOT combat sims. In a flight sim, you fly 747s or Cessnas around swapping bad lines with a crappy AI-version of an ATC over some boring-ass city. In a combat sim you drive some of the best war machines ever made in an attempt to blast the other guy out of his recliner!
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Flakbait
Delta 6's Flight School"My art is the wings of an aircraft through the skies, my music the deep hum of a prop as it slices the air, my thrill the thunder of guns tearing asunder an enemy plane."
Flakbait
19 September 2000