OK, what if each zone base was capable of launching a V1/V2 rocket at any target within the rockets range. In my mind, the targeting system would be similar to that of the heavy cruiser in land mode. All you have to do is select the rocket from the hangar, click spot on the map to target it and press "H" to launch. I know that the V1/V2 was a wildly inaccurate weapon, but for the sake of the game and for it to have any usefulness, the rocket payload would have to be proportional to its inaccuracy. In other words, the more inaccurate the rocket the larger the destructive power of its warhead. On the other hand, the more accurate the rocket the smaller the destructive power of its warhead.
Like other posts have said before, this rocket would need to be heavily perked (probably from bomber or attack points) and if you launch it, your going along for the ride until the end of the flight. It doesn't count as a death to you, just a "you have landed successfully" when the flight is over and it costs you those perk points wether you hit your target or not.
Just remember, for the sake of the game and for it to be fair to both sides should a V1/V2 be included in the next update some compensations to realism would have to be made so the rocket can be defended against just as good as it can be used as an offensive weapon. Basically, AH is not World War III so there shouldn't be clouds of missiles that once they are launched there is no stopping them until they hit something.