Author Topic: Correct way to play AH2?  (Read 5040 times)

Offline waystin2

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Re: Correct way to play AH2?
« Reply #15 on: February 02, 2009, 01:44:02 PM »
Shuffler with all due respect the question was:
So, can someone tell me the correct way to interact in the game. What plane to fly and how to fly it? This way we'll all be on the same page and we can once and for all end the whineing. :aok

My answer was:
Well let me be the first to say it is the land-grabbers way of playing that ruins the game!  No wait, it's the elitist furballers!  No wait, it's NOE's!  No wait, it's mega super duper sized squads!  Errr, I meant HOing, picking, vulching, camping...Did I miss anything? 

Seriously, be respectful, have fun, and play the way you like with those two things in mind.  Anything else is a waste of time & energy.  Kind of like channel 200.

I was not inferring something about nor adding anything to your conversation.  I was responding to the original poster.  Hopefully some of the absurdity mentioned in the first part of my response was not lost on you or future readers.

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Offline stickpig

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Re: Correct way to play AH2?
« Reply #16 on: February 02, 2009, 02:06:54 PM »
With all this talk on the BBS about fair and honorable play, it got me wondering just what that means. HOing,spawn camping, milking,picking, ganging, vulching,ramming,bombing GVs,taking out hangers,taking bases, noe missions,running, flying LAs, Spits and Ponys all seem to be frowned upon.

So, can someone tell me the correct way to interact in the game. What plane to fly and how to fly it? This way we'll all be on the same page and we can once and for all end the whineing. :aok

Uptown,

I have asked the same question and you know what you will never get a straight answer.
A squad I was flying with even got told that they took a base "the wrong way".

People will sit there and tell ya your doing it wrong without any idea of what they consider "the right way" even is.
Theyll only give you one chance, Better get it right first time. And the game youre playing
If you lose you gotta pay, If you make just one wrong move Youll get blown away
Expect no mercy  <Nazareth>

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Offline Ratpack1

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Re: Correct way to play AH2?
« Reply #17 on: February 02, 2009, 02:10:07 PM »
Uptown,

I have asked the same question and you know what you will never get a straight answer.
A squad I was flying with even got told that they took a base "the wrong way".

People will sit there and tell ya your doing it wrong without any idea of what they consider "the right way" even is.


We were also told we were lame, children and lacked understanding!
When you get where you're going, that's where you are! -Mike Brady
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Offline Animl

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Re: Correct way to play AH2?
« Reply #18 on: February 02, 2009, 02:31:51 PM »
In my defense I should also say I always ask a friendly before i get into his fight, and most of the enemy's that I do drop on or usually the ones that are dropping from alt on a friendly. I just prefer my fights to take place at higher altitudes and having the advantage is part of the strategy for me. I will fight one on one but under my conditions! So just because I use slashing attacks, dropping in from alt attacks, or choose to fight vertical etc., that is not really ho'ing in my opinion.

Ya I like it when pile-its tell me I killed them in a BnZ,....which they make it sound like it doesn't count or something. A low tactic. Some in here, mostly those who really think they are hot shots think if you don't TnB you're not playing right...as if that's all their is.

Why on earth would I want to TnB in a 190 or 51 on the deck against spits or 38s? That's insanity... but I do it anyway, to really irritate them,... you can't please some unless you freeze in flight and pose for their perfect shot in your head.

A BnZ plane preys on TnB planes or buffs, if both on the deck TnB planes prey on BnZers. Someone who doesn't take a BnZ plane into a horde of deck TnBers is called smart. Some planes weren't made to TnB therefore they are actually flown the way they were meant to,.. imagine that.

A 190 running from TnB with a spit,.. well do ya think? 190s, 51s and 38s  NEEEEEEED to extend after 2 rotations to regain E to be able to return to the fight with a chance of winning,... it's not always running. Most that complain about this are flying uber TnB ACs. They want a stupid pilot to fight.

Here's a clue, I'm not going to fight you under your advantages and strong points. I'm going to try to make it my fight, it's your job to turn it to your advantag. What ever gets the bullet down my barrel into your plane I am going to do it, it's the hole object of the game. Too many conflicting and narrow minded **opinions** that tend to be self-serving to ones own style of fighting. OTOH, IMO, flat plane HO is for kids no matter how you paint it.

The price to pay for being a deck jocky is there is always someone higher then you. Alt and E can determine a win. Maybe it's their fault for always being too low when BnZers are around>? SO what, now anything above 6k is an alt monkey?

I shot down a famous pile-it in here, he complained that I just BnZed him in a 51 (suggesting it was lame),.....gee no kidding? BnZ in a 51,... unheard of! <eye roll>

Me thinks there's just starting to be too many community "rules".

Try just reading the below it seems pretty clear, to me.<shrug>
http://trainers.hitechcreations.com/etiquette/etiquette.htm

Animl (from the ashes of Air Warrior nation) http://home.comcast.net/~animl/

Offline LLogann

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Re: Correct way to play AH2?
« Reply #19 on: February 02, 2009, 02:39:59 PM »
Oh Yeah? Well, if that's the case why do I have to wear a flight suit before entering the arena?  Or is that just me?   :D

LLogann your back in RL again.... we are talking about the game. You also do not really die in the game.
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Offline Crash Orange

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Re: Correct way to play AH2?
« Reply #20 on: February 02, 2009, 02:41:11 PM »
The correct way is only 1 on 1, co-alt, co-E fights that begin at the merge and no sooner.

Oh, wait, that's the DA.

The correct way is barring cheats, if it works and you're having fun, do it. Let the whiners pi** and moan all they want, it only adds to the enjoyment of the "dweeb" who just killed you.  :lol

If HOing, vulching, massive raids on undefended bases, etc. are such a threat, come up with an effective countermeasure, and then you'll feel that much better when you kill the people trying them.   :P

Like vulching, for instance - if you don't want to be vulched, don't take off from a capped field! how hard is that? It won't kill you to fly 20 miles to get to a fight, and you'll need a couple of minutes to climb to a decent fighting alt anyway, unless you're going to whine every time someone bouces you from the grand alt-monkey height of 6k. Yeah, I get irritated when I get vulched - at myself, for doing something I know not to do!  :mad:

And landgrabbery - if you don't care who wins the war, why do you give a crap what other people are doing to an undefended base? Just don't go there and let them have it! There are plenty of other scraps going on somewhere else. Why does this bother you so much - because you can't stand other people having fun if they're not having fun the way you think they ought to? What is this, the Temperance Union?  :devil

As for being picked, well, SA was probably the most important thing for a fighter pilot to master, more important than ACM or gunnery. Part of SA is having a contingency plan for any situation that's likely to come up - and another enemy showing up is pretty darned likely.  :noid

Oh, but that's "real life," not the game. Horsehockey. See the fist 2 sentences above. If you're going to get mad every time someone doesn't fight like it's the DA, go to the friggin' DA and stop trying to whine everyone in the MA into playing the way you think they should play. MA is for people who want the extra challenge of dealing with anything the enemy can throw at them including all the situations that don't arise in the DA.  :eek:

Thus endeth the rant.  :furious And the smileys.  :rolleyes:

Offline Anodizer

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Re: Correct way to play AH2?
« Reply #21 on: February 02, 2009, 02:53:59 PM »
The correct way is only 1 on 1, co-alt, co-E fights that begin at the merge and no sooner.

Oh, wait, that's the DA.

The correct way is barring cheats, if it works and you're having fun, do it. Let the whiners pi** and moan all they want, it only adds to the enjoyment of the "dweeb" who just killed you.  :lol

If HOing, vulching, massive raids on undefended bases, etc. are such a threat, come up with an effective countermeasure, and then you'll feel that much better when you kill the people trying them.   :P

Like vulching, for instance - if you don't want to be vulched, don't take off from a capped field! how hard is that? It won't kill you to fly 20 miles to get to a fight, and you'll need a couple of minutes to climb to a decent fighting alt anyway, unless you're going to whine every time someone bouces you from the grand alt-monkey height of 6k. Yeah, I get irritated when I get vulched - at myself, for doing something I know not to do!  :mad:

And landgrabbery - if you don't care who wins the war, why do you give a crap what other people are doing to an undefended base? Just don't go there and let them have it! There are plenty of other scraps going on somewhere else. Why does this bother you so much - because you can't stand other people having fun if they're not having fun the way you think they ought to? What is this, the Temperance Union?  :devil

As for being picked, well, SA was probably the most important thing for a fighter pilot to master, more important than ACM or gunnery. Part of SA is having a contingency plan for any situation that's likely to come up - and another enemy showing up is pretty darned likely.  :noid

Oh, but that's "real life," not the game. Horsehockey. See the fist 2 sentences above. If you're going to get mad every time someone doesn't fight like it's the DA, go to the friggin' DA and stop trying to whine everyone in the MA into playing the way you think they should play. MA is for people who want the extra challenge of dealing with anything the enemy can throw at them including all the situations that don't arise in the DA.  :eek:

Thus endeth the rant.  :furious And the smileys.  :rolleyes:

Have you been to the DA lately?   :rofl
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Offline NoBaddy

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Re: Correct way to play AH2?
« Reply #22 on: February 02, 2009, 02:54:49 PM »
Uptown,

I have asked the same question and you know what you will never get a straight answer.
A squad I was flying with even got told that they took a base "the wrong way".

People will sit there and tell ya your doing it wrong without any idea of what they consider "the right way" even is.


Stick...

Tried to talk to you about this last time I saw you.....you weren't in a listening mood. :)

The point people like Shuff are trying to make is that the game is about more than simply "capture the flag". Lots more, in fact. Every single one of the capture the flag aspects of the game was created to enhance the combat aspects of the game. Some where along the line, the capture folks have taken the "lead" in how the game is played. Unfortunately (SRI HT...:)), the current MA game makes for a poor strategic/tactical total war simulation. There is a reason why....it was NEVER designed as one. People wanting those aspects always gravitated towards scenarios. Unfortunately, that is no longer the case. These days, you don't need tactics or strategy to reset a map. All you need is numbers and a willingness to fly "rinse & repeat" suicide missions. No skill or class involved.

As for the HO discussion, they are a part of reality and, therefore, a part of the game. Too many folks use them as a crutch to make up for their unwillingness to actually learn to play the game. The ones that I complain about are those that are simply "joust monkeys". They don't usually get me (in fact, I often get them) but the fights are horribly boring. These are the folks that think because you are in an Fw...you can't knife fight with a Spit. Oh well, I know they suck.......too bad that I see the clueless masses giving them a pat on the back when they land 5 in an A5. No biggy, I always know that if I can catch them where they can't run....they become just another cupcake. :D

NoBaddy (NB)

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Offline Bronk

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Re: Correct way to play AH2?
« Reply #23 on: February 02, 2009, 03:10:54 PM »
1. Join mega wing squad
2. Fly horde noe mishuns to capture undefended bases
3. If any resistance is met abort and pick another.
4. Rinse, repeat....
5. Come to bbs, puff up chest and talk how 1337 teh squad is.


That's the way it appears as of late.
 :noid
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Offline Murdr

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Re: Correct way to play AH2?
« Reply #24 on: February 02, 2009, 03:26:33 PM »
Stick...

Tried to talk to you about this last time I saw you.....you weren't in a listening mood. :)

The point people like Shuff are trying to make is that the game is about more than simply "capture the flag". Lots more, in fact. Every single one of the capture the flag aspects of the game was created to enhance the combat aspects of the game. Some where along the line, the capture folks have taken the "lead" in how the game is played. Unfortunately (SRI HT...:)), the current MA game makes for a poor strategic/tactical total war simulation. There is a reason why....it was NEVER designed as one. People wanting those aspects always gravitated towards scenarios. Unfortunately, that is no longer the case. These days, you don't need tactics or strategy to reset a map. All you need is numbers and a willingness to fly "rinse & repeat" suicide missions. No skill or class involved.

As for the HO discussion, they are a part of reality and, therefore, a part of the game. Too many folks use them as a crutch to make up for their unwillingness to actually learn to play the game. The ones that I complain about are those that are simply "joust monkeys". They don't usually get me (in fact, I often get them) but the fights are horribly boring. These are the folks that think because you are in an Fw...you can't knife fight with a Spit. Oh well, I know they suck.......too bad that I see the clueless masses giving them a pat on the back when they land 5 in an A5. No biggy, I always know that if I can catch them where they can't run....they become just another cupcake. :D



Nice post NB.

Thie whole discussion is a cascading effect of ignroance.  Serously.  These gameplay issues are almost always a matter of context.  In one context, the issue might be a perfectly valid tactic.  In another context, the issue might be a poor choice, or worse yet, taken to extremes it may have a bad effect on overall gameplay.

The cascade effect starts when people chime in who are completely ignorant of the context, and have no knowledge base about the nuances that make an action perfectly valid in one instance, and stupid or bad for AH's overall gameplay in another instance.  Then they start arguing among themselves, neither side truely understanding what they're talking about.

Offline Ratpack1

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Re: Correct way to play AH2?
« Reply #25 on: February 02, 2009, 03:34:00 PM »
A wise fella once explained it to me this way. "I pay $15 just like everyone else"

I hear lots of people talk about the spirit of the game and such. Mostly from the sit on the porch and tell the kids to get out of my yard types. Regardless of the original intentions or wishes of the so called vets, fact remains that bases are able to be captured and the only way to a new map is to capture the correct % of them. Three sets of lancs can fly noe and level a town, or they can climb to 15k feet and do the same. Does it really matter. Frankly you have better and quicker shot most likely if they are on the deck. I've seen some of the best scrums ever take place when one group tries to take a base and I've been on both sides of it. I've successfully defended a base from a horde of 6 or 7 and i have also been stopped by a lower number of defenders. It's all relative. Oddly enough the same people I've seen whining about how the opposing group operates, I've also seen participating in the same tactics with their countrymen. Que sera sera!

I agree with those who can't stand someone in a turn fighter complaining you won't come down and foolishly try to turn when not in one. On the same token, those who climb to 20 billion feet and get peeved when someone won't climb up are the same.

As far as hoing is concerned. I hate, I don't like to do it, I've had to on occasion and I try to avoid it as much as possible. Sometimes I can, other times I cannot. I feel its slightly justified when you're going up against someone you know is a chronic hoer! Obviously the best advice is to not put yourself in the situation to be hoed and you will no longer have a problem. HOWEVER!! if you are in a 2 or 3 or more on 1 situation and you are the 1 and you get hoed by one of the others, well that's just classless, in poor taste and outright retarded!

You could argue every situation this game provides until you are blue in the face and older than dirt.

I like what CashO had to say I think he hit it dead on.

Everyone has their opinion and will think differing opinions are plain wrong while those differing opinions will think their opinion is also wrong and this sentence can run on and on and on until you get the point if you haven't already then clearly you are misinformed and do not understand!

That being said I enjoy the base taking aspect of the game. Helps to give it a bit more realism than it already has. Sure it stinks when your bases are being gobbled up by a overwhelming force but the law of averages I'm sure has evened it out. I don't officially the know the tally of what the total number of "wins" each country has had but I am willing to bet its fairly even. If someone knows this answer than please share.

There is more than one arena to play in so if you want to just dogfight, they have an arena for that.

In the end everyone pays the same money and in reality can do whatever they want with it.
When you get where you're going, that's where you are! -Mike Brady
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Offline stickpig

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Re: Correct way to play AH2?
« Reply #26 on: February 02, 2009, 03:35:09 PM »
NB,
 :salute  The reason I'm not in a listening mood is no matter what is said or explained there is going to always be 2 sides to this coin. So no matter how much this topic is discussed, there is never going to be an agreement. So why keep going over and over it on the all channel or even here? If I want to hear non stop complaining all I need to do is take my headphones off go downstairs and ask the wife "what did I do now"? LOL
 Really I see both agruments,but there will never be an agreement being both sides have viable points. But when the same guy who is complaining about game play goes and hangs out at a field where some new guy keeps lifting and then keeps killing him while said new guy is in awe of this guys skill..... well it seems the pot is calling the kettle black.

Granted alot of people wish for "the good ole days" but I hate to say those days are gone. Either accept things the way they are and accept the changes, or people are just gonna be miserable and take thier misery out on others.


Like I said in a previous thread I enjoy myself each time I log on regardless of who's doing what. I feel sad for those who log on to something that should be fun and they have such a miserable time.
« Last Edit: February 02, 2009, 03:48:29 PM by stickpig »
Theyll only give you one chance, Better get it right first time. And the game youre playing
If you lose you gotta pay, If you make just one wrong move Youll get blown away
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Offline Murdr

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Re: Correct way to play AH2?
« Reply #27 on: February 02, 2009, 03:52:32 PM »
This whole discussion is a cascading effect of ignroance.  Serously.  These gameplay issues are almost always a matter of context.  In one context, the issue might be a perfectly valid tactic.  In another context, the issue might be a poor choice, or worse yet, taken to extremes it may have a bad effect on overall gameplay.

The cascade effect starts when people chime in who are completely ignorant of the context, and have no knowledge base about the nuances that make an action perfectly valid in one instance, and stupid or bad for AH's overall gameplay in another instance.  Then they start arguing among themselves, neither side truely understanding what they're talking about.



...I can just keep doing this until someone wants to dispute it.

Offline Ratpack1

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Re: Correct way to play AH2?
« Reply #28 on: February 02, 2009, 04:12:28 PM »
I'd like to dispute the fact that we're disputing the facts that we disputed while we were in a dispute!

I believe this should end the debate!

When you get where you're going, that's where you are! -Mike Brady
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Offline NoBaddy

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Re: Correct way to play AH2?
« Reply #29 on: February 02, 2009, 05:49:35 PM »
I agree with those who can't stand someone in a turn fighter complaining you won't come down and foolishly try to turn when not in one. On the same token, those who climb to 20 billion feet and get peeved when someone won't climb up are the same.

While I may comment on the rest of your post...this lil gem really stood out. Mostly because I remember you whining at me for not going toe to toe with your zero in my P47. Keep wearin' the pancake...it works for you.  :rofl

NoBaddy (NB)

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